Dungeon 22
From The Acaeum Wiki
Notes
- Dungeon issues 1 to 27 are listed at The Acaeum
Dungeon Issue #22 (Vol. IV, No. 4)
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CONTENTS
- ADVENTURES
- The Dark Forest, Dan Salas
- The Leopard Men, David Howery
- Tomb It May Concern, Randy Maxwell
- Unchained!, Bruce Norman
- Rank Amateurs, John Terra
- COLUMNS
- Editorial: A Few Words on Ethics, Barbara G. Young
- Letters
Adventure Name | # of PCs | Levels | Total Levels | System | Setting |
---|---|---|---|---|---|
The Dark Forest | 4-6 | 2-3 | About 12 | AD&D1E | Generic northern mountains of any temperate wilderness |
The Leopard Men1,2 | 5-7 | 8-10 | About 54 | AD&D1E | Generic jungle setting |
Tomb It May Concern3 | 1 paladin (solo) | 4-6 | N/A | AD&D1E | Generic |
Unchained!4 | 5-8 | 6-10 | About 50 | AD&D1E | DragonLance5 |
Rank Amateurs6 | 6-8 humanoids | 1-3 | N/S | D&D | Mystara |
Adventure Notes
1The African monsters referenced in this adventure are present in Dragon 122 articles Out of Africa and Gaming the Dark Continent.
2This adventure may be used as a sequal to The Elephants' Graveyard from Dungeon 15.
3Designed as a paladin's quest for his war horse.
4Takes place in the year 377 AC, 25 years after the War of the Lance.
5Set near Mount Nevermind on Sancrist Isle.
6This adventure is designed for humanoid PCs created with GAZ10 The Orcs of Thar Gazetteer. Access to GAZ10 is required and GAZ3 The Principalities of Glantri is recommended.