The Dragon 18
From The Acaeum Wiki
The Dragon Issue #18, Vol. III, No. 4
|
|
CONTENTS
- Features
- Traveller...surviving is the name of the game, Edward C. Cooper
- The Childhood & Youth of the Gray Mouser—fiction feature, Harry O. Fischer
- Variants
- Insanity—A method for madness, Kevin Thompson
- New Spells in D&D—Pandora's box?, Paul Suliin
- Chamber of the Godgame—testing your players' alignments, Mick McAllister
- Monkish Weapons—Oriental Weapons Combat, Garry Eckert
- Effective Use of Poison—new ideas on usage/effects, Bill Coburn
- NPC Characteristics—greed, ego & pride
- Reviews
- Traveller, Tony Watson
- The Emerald Tablet, Dave Minch
- Imperium, Dave Minch
- Pellic Quest, James M. Ward
- Cosmic Encounter, Dave Minch
- Alpha Omega, Dave Minch
- Fantasy Forge—phigure photos
- Design/Designer's Forum
- Magic: Governed by Theory—"laws" of magic, Thomas A. McCloud
- Boot Hill Town Design—giving your BH campaign a solid basis, Mike Crane
- Sorceror's Scroll—beginning Gamma World, James M. Ward, Gary Jaquet
- Boot Hill Birth Tables—establishing PC family background, Stephen Blair
- Campaign Mixing—little o'this, little o'that—mixed well, James M. Ward
- Dragon Mirth
- Finieous Fingers
- Wormy
- All-Star Snits