Dragon 46
From The Acaeum Wiki
The Dragon Issue #46, Vol. V,No. 8
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CONTENTS
- SPECIAL ATTRACTION
- The Temple of Poseidon - Another AD&D adventure, Paul Reiche III
- Pinsom - A new comic strip, Steve Swenston
- OTHER FEATURES
- The Sorcerer's Jewel, J. Eric Holmes
- Crane is what you make of it - A PBM game designer speaks, Richard A. Lloyd
- Mightier than the pen - Super swords of yesteryear, Kyle Gray
- Minarian Variants - Divine Right Section, G. Arthur Rahman
- I: Settling special siege situations
- II: An occasional ambush adds flavor to combat
- III: ...some rules about treasure
- IV: "The men are awaiting your command, sir"
- V: "But, sir, they just can't march any further"
- VI: All Barbarians aren't played the same way
- Minarian Legends - The Black Hand, Glenn Rahman
- This here's Tyrannosaurus Tex - One tough hombre, Roger E. Moore
- How to ease the BOOT HILL identity crisis, Paul Montgomery Crabaugh
- Valentine puzzle painting, Mike Carroll
- REGULAR OFFERINGS
- Out On A Limb - From our mailbox
- Dragon's Bestiary - Gaund, Ed Greenwood
- Dragon's Augury
- Three views of Greyhawk
- The wait was worth it, Jeff Seiken
- "A universal constant", Kenneth W. Burke
- "Grey" areas were made that way, Lawrence Schick
- The Complete Book of Wargames, Tony Watson
- Good Ideas - Three products from Dimension Six, William Fawcett
- Giants in the Earth - How to write up heroes, Tom Moldvay
- Sage Advice - Questions and answers, J. Ward, W. Niebling, J. Wells
- Simulation Corner - The 1980 Wargame Year, John Prados
- Convention schedule
- The Electric Eye - Home computers, Mark Herro
- Jasmine, Darlene