Item Code: |
06002 |
Title: |
Monstrous Menaces #2 |
Type: |
Supplement |
System: |
Castles & Crusades |
Author(s): |
James Mishler |
Editor(s): |
James Mishler |
Artist(s): |
Peter Bradley |
Date Published: |
2009 |
Format: |
8-page PDF |
Original Price: |
$1.00 |
The second in a series of new monsters
to populate his dungeons and wilderness. Each installment of the
Monstrous Menaces series presents three new monsters.
The second installment presents the
Castle Keeper with a 5 HD Construct, a 1 HD Humanoid, and an 8
HD Unique Undead. Each entry includes complete listings for the
monster's description, organization, ecology, treasure, range, and
special abilities.
Blade Dancer
Blade dancers are animated humanoid collections of scores razor-sharp
blades, from small 4" knives to great two-handed swords. They
whirl about swiftly like dervishes upon the points of their long-sword
legs, with four long arms made of broad swords; their "heads" are
constructed of many small blades, with pommel stones for "eyes" and a
wide mouth made of many knives. For all that they are made of
un-living metal the blade dancer often has a menacing, cruel look upon
its face.
Goblin
Goblins are small, gnarled humanoids; in
shadows they much resemble thin dwarves, though compared to dwarves they
are stooped, their arms and legs are slightly too long for their body,
and their head is slightly too large, with overly-large wide pointed
ears. In the light the difference is obvious, as goblins have
greenish-grey warty skin, and too much black scraggly hair in all the
wrong places (and usually little or none on their heads). Goblins
have a sickly-sweet smell, like that of a corpse ripened in the sun, and
their breath is a stench like rotting onions; most goblin warrens smell
not unlike a charnel house in midsummer.
Goblin eyes are round and bulging, and mostly black with large iris and
cornea; the white of the orb is invariably shot thick with red blood
vessels. Like the eyes of a cat, goblin eyes reflect light in the
darkness, a deep, blood-red glitter. They have a long
carrot-shaped nose that sits atop a wide, frog-like lipless mouth.
Goblin teeth are haphazard at best, with many gaps and broken bits; over
time as old teeth are lost new ones grow in, though they grow in uneven
and often painfully, such that goblin's gums are ever bleeding and raw.
Goblins either have either no chin or far too much of one, with hair as
usual only growing in spots rather than in a full-fledged beard.
Note:
Monstrous Menaces 2 provides a much-expanded entry for the
common goblin race, including full details on goblin vision, language,
organization, ecology, culture, religion, gender and family relations
coming of age, cleanliness, weapons, armor, treasure, range, combat, and
special abilities.
Thargh�l
Thargh�ls are the kings of the ghouls and ghasts, the lords of the
graveyard and charnel house, despots of sewers and desecrated temples.
Where vampires rule, thargh�ls tread lightly; where thargh�ls dominate,
vampires fear to tread.
A thargh�l in its natural form appears to be a walking corpse; some are
thin and emaciated, while others are fat and bloated. Skin is
usually like that of a corpse, green and pock-marked, often inhabited by
worms, and in places sloughing off. The face is a nightmare, with
lips long rotted away, long hound-like teeth and fangs, a sunken nose,
and bloated, bulging eyes. Hair is usually white, long, and matted
with blood or absent. Hands are clawed, with long sharp nails.
A thargh�l usually wears clothing as was appropriate to its station, or
to its new more powerful position; the clothing often jars grossly with
the rotted, stinking body, as it is new and fashionable, though soaked
through with blood and covered with gore.
Printing Information
This was also released in print as
Monstrous Menaces Compendium 1-5.
Reviews
by (name) found here.
|
|