IO
Whether you plan to use them or to never use them,
IMO those were good buys.
Heroes Arise is a collection of Five previously published Modules put together to create a full fledged Campaign.
It includes the adventure modules:
DCC #45: Malice of the Medusa, a level 1-3 adventure that sends the heroes to solve the curse of a desert city.
DCC #43: Curse of the Barrens, a level 3-5 adventure that pits the heroes against barbarian tribes in the icy north.
DCC #7: The Secrets of Smuggler's Cove, a level 5-7 adventure that sends the heroes to battle smugglers on the coast.
DCC #8: Mysteries of the Drow, a level 7-9 adventure where the heroes venture into the underdeep.
DCC #12: The Blackguard's Revenge, a level 9-11 adventure in which the heroes must battle an undead army.
Saga of the Dragon Cult, is a collection of Four previously published Modules put together to create a full fledged Campaign.
It includes the adventure modules:
DCC #2: Lost Vault of Tsathzar Rho,
DCC #6: Temple of the Dragon Cult, (the Witch Queen)
DCC #10: The Sunless Garden, (Knockmort, the mad Treant)
DCC #17: Legacy of the Savage Kings. (Pyraxus the Red Dragon)
However; It also includes a 32-page adventure path guide that ties these four modules into one cohesive adventure path with plot adjustments, new interludes, and more details on the world of Ãereth.
I have copies of each.
I do not intend to open any copies of the HA Box Set, since I also have copies of the Modules seperately and there is nothing else in the box.
I do plan to open Saga of the Dragon Cult since the 32-page adventure path guide cannot be found anywhere else.