mbassoc2003 wrote:Well, I'll leave off DCC17.5 ATM 'cos it's d20. The others are all 1E aren't they? Or was 12.5 the only 1E module?
Rakeesh sah Tarna wrote:I'm reconning 3.5 is about $250, 20.5 is about $150, 12.5 is about $80-100 and 17.5 is about $60-80.- 20.5 $50-70.
benwax wrote:Hey Mike B,It turns out the "misprint" is less of a misprint than an error in the cutting of the cover. The map on the inside cover is partially cut off, with the map key cut in half. The cover remains normal looking. Probably would have missed it if not for the letter of authenticity and explanation that came with the module.Ben "superfan" Waxman
Rakeesh sah Tarna wrote:I'm reconning 3.5 is about $250, 20.5 is about $150, 12.5 is about $80-100 and 17.5 is about $60-80.- 20.5 $50-70. or $49.99.
Kingofpain89 wrote:Does anyone have any idea what the total print runs for these were. If I am not mistaken there were only 60 originally made for 12.5 1st ed., but then there was a second printing of how many? I have looked some on Goodman Games website but wasnt able to find this info.
Gus Landt wrote:Well, since I am one of the handful of 'DCC completists', I figure my opinion should count for something here. I would say that what you have won't be worth anything. If it was something like the Orange B3, where there was objectionable material and it was recalled & destroyed, then heck yeah! But printing errors happen all the time, and I don't consider this any sort of 'variant' printing. Just my 0.02
Gus Landt wrote:Not only was that info not posted, I believe Goodman's intentions are to not make that info known.
mbassoc2003 wrote:I believe 3.5 ran to 100 copies and 20.5 ran to 217 copies. The 17 additional copies were required to fill extra orders that they had taken but not counted when limiting ordering. 3.5 of couse was not available for ordering prior to stock appearing at the con'.
Well, since I am one of the handful of 'DCC completists'
AdderMcOne wrote:Gus Landt wrote"puts hand up to indicate another"Got hooked, now nearly complete. Just need two non-rares.
Gus Landt wrote:Welcome aboard! So, if you are a completist missing 2, that should mean you have 50 DCCs. Here is the current complete list of 52 DCCs:x (KODT #117 Deep Ruin)0 (1st print - Dundracon version)0 (2nd print - mass market version)1 (1st print)1 (2nd print)1 (3rd print)2 (1st print)2 (2nd print)3 (1st print)3 (2nd print)3.54 (1st print)4 (2nd print)4.5 (EN World Player's Journal #4)5 (1st print)5 (2nd print)678910111212.512.5 (GenCon 2006 Special Edition)12.5 (GenCon 2006 Special Edition reprint)131415161717.518192020.521222324252627 (cover A)27 (cover B)2829303132333435
Great list Gus! Now we need scans. How about a Acaeum subweb dedicated to Goodman Games DCC adventures? Would be fun. Mike B.
benwax wrote:Also wonder how much some of the DCC stuff that wasn't sold will eventually be worth. Example: the player's guides for the DCC tournaments at Gencon, the GM's tourney copies of the modules, the Goodman Games bookmark that has a picture of the baddie from DCC 3.5. Tournament trophies from Gencon. The official colored battlemaps from the cons. The list could go on.Since I'm "the superfan" I'm gifted with some of this great stuff, and don't plan to sell any, but it would be nice to know that I've got some "sweet" items.Rock on,Ben "superfan" Waxman
Welcome aboard! So, if you are a completist missing 2, that should mean you have 50 DCCs. Here is the current complete list of 52 DCCs: