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Post Posted: Thu Dec 07, 2006 4:35 am 
 

Well, I'll leave off DCC17.5 ATM 'cos it's d20. The others are all 1E aren't they? Or was 12.5 the only 1E module? On that basis I believe DCC3.5 and DCC12.5 will hold value. The first on account of its author and the second on account of it being award winning. Goodman Games can screw it all up by reprinting another 1000 copies when it needs the cash. ATM thats a $275 gamble I'm willing to take, but I'm verry aware that I might end up sitting on dead stock. There is more investment security in pre-1990 D&D, but then you have to take opportunities when they present themselves.


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Post Posted: Thu Dec 07, 2006 9:19 am 
 

mbassoc2003 wrote:Well, I'll leave off DCC17.5 ATM 'cos it's d20. The others are all 1E aren't they? Or was 12.5 the only 1E module?

12.5 was the only one done for 1st ed.  EVERY other DCC is 3rd edition.

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Post Posted: Thu Dec 07, 2006 9:39 am 
 

Rakeesh sah Tarna wrote:I'm reconning 3.5 is about $250, 20.5 is about $150, 12.5 is about $80-100 and 17.5 is about $60-80.
- 20.5 $50-70.

I will second all of these prices.  Pretty much what I come up with from my experience & research.  :)

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Post Posted: Thu Dec 07, 2006 9:41 am 
 

benwax wrote:Hey Mike B,

It turns out the "misprint" is less of a misprint than an error in the cutting of the cover.  The map on the inside cover is partially cut off, with the map key cut in half.  The cover remains normal looking.  Probably would have missed it if not for the letter of authenticity and explanation that came with the module.

Ben "superfan" Waxman

Well, since I am one of the handful of 'DCC completists', I figure my opinion should count for something here.  8)
I would say that what you have won't be worth anything.  If it was something like the Orange B3, where there was objectionable material and it was recalled & destroyed, then heck yeah!  But printing errors happen all the time, and I don't consider this any sort of 'variant' printing.
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Post Posted: Thu Dec 07, 2006 10:29 am 
 

Rakeesh sah Tarna wrote:I'm reconning 3.5 is about $250, 20.5 is about $150, 12.5 is about $80-100 and 17.5 is about $60-80.
- 20.5 $50-70. or $49.99. ;)


Does anyone have any idea what the total print runs for these were.  If I am not mistaken there were only 60 originally made for 12.5 1st ed., but then there was a second printing of how many?  I have looked some on Goodman Games website but wasnt able to find this info.

  


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Post Posted: Thu Dec 07, 2006 11:07 am 
 

Kingofpain89 wrote:
Does anyone have any idea what the total print runs for these were.  If I am not mistaken there were only 60 originally made for 12.5 1st ed., but then there was a second printing of how many?  I have looked some on Goodman Games website but wasnt able to find this info.

Not only was that info not posted, I believe Goodman's intentions are to not make that info known.

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Post Posted: Thu Dec 07, 2006 11:20 am 
 

Gus Landt wrote:Well, since I am one of the handful of 'DCC completists', I figure my opinion should count for something here.  8)
I would say that what you have won't be worth anything.  If it was something like the Orange B3, where there was objectionable material and it was recalled & destroyed, then heck yeah!  But printing errors happen all the time, and I don't consider this any sort of 'variant' printing.
Just my 0.02


I agree with Gus. This type of "misprint" is less a collectible than a curio.  A misprint that is valuable typically contains some sort of unusual material....a simple printing error is not the sort of error that excites collectors.  

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Post Posted: Thu Dec 07, 2006 11:23 am 
 

Gus Landt wrote:Not only was that info not posted, I believe Goodman's intentions are to not make that info known.


Wasnt' printing info for 3.5 slipped out at one time?  I seem to remember seeing a figure of a 100 copies somewhere in my reading but could be wrong.

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Post Posted: Thu Dec 07, 2006 11:31 am 
 

I believe 3.5 ran to 100 copies and 20.5 ran to 217 copies. The 17 additional copies were required to fill extra orders that they had taken but not counted when limiting ordering. 3.5 of couse was not available for ordering prior to stock appearing at the con'.


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Post Posted: Thu Dec 07, 2006 3:50 pm 
 

mbassoc2003 wrote:I believe 3.5 ran to 100 copies and 20.5 ran to 217 copies. The 17 additional copies were required to fill extra orders that they had taken but not counted when limiting ordering. 3.5 of couse was not available for ordering prior to stock appearing at the con'.


The old Zeitgeist Games forums (which have been lost I believe with the move to dablackmoor site) said that besides the number printed at GenCon they woud try to print more for Zeitgeist Games forum members (or those that emailed Dustin Clingman). I was reading those boards then and remember emailing Dustin, but don't recall getting any reply (though I did pick a copy up at that GenCon). What I don't recall that well is any exact printing number but it was low.

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Post Posted: Fri Dec 08, 2006 10:19 am 
 

Gus Landt wrote
Well, since I am one of the handful of 'DCC completists'


"puts hand up to indicate another"

Got hooked, now nearly complete. Just need two non-rares. :D


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Post Posted: Fri Dec 08, 2006 2:58 pm 
 

AdderMcOne wrote:Gus Landt wrote

"puts hand up to indicate another"

Got hooked, now nearly complete. Just need two non-rares. :D

Welcome aboard!  So, if you are a completist missing 2, that should mean you have 50 DCCs.  Here is the current complete list of 52 DCCs:

x (KODT #117 Deep Ruin)
0 (1st print - Dundracon version)
0 (2nd print - mass market version)
1 (1st print)
1 (2nd print)
1 (3rd print)
2 (1st print)
2 (2nd print)
3 (1st print)
3 (2nd print)
3.5
4 (1st print)
4 (2nd print)
4.5 (EN World Player's Journal #4)
5 (1st print)
5 (2nd print)
6
7
8
9
10
11
12
12.5
12.5 (GenCon 2006 Special Edition)
12.5 (GenCon 2006 Special Edition reprint)
13
14
15
16
17
17.5
18
19
20
20.5
21
22
23
24
25
26
27 (cover A)
27 (cover B)
28
29
30
31
32
33
34
35

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Post Posted: Fri Dec 08, 2006 3:50 pm 
 

Gus Landt wrote:Welcome aboard!  So, if you are a completist missing 2, that should mean you have 50 DCCs.  Here is the current complete list of 52 DCCs:

x (KODT #117 Deep Ruin)
0 (1st print - Dundracon version)
0 (2nd print - mass market version)
1 (1st print)
1 (2nd print)
1 (3rd print)
2 (1st print)
2 (2nd print)
3 (1st print)
3 (2nd print)
3.5
4 (1st print)
4 (2nd print)
4.5 (EN World Player's Journal #4)
5 (1st print)
5 (2nd print)
6
7
8
9
10
11
12
12.5
12.5 (GenCon 2006 Special Edition)
12.5 (GenCon 2006 Special Edition reprint)
13
14
15
16
17
17.5
18
19
20
20.5
21
22
23
24
25
26
27 (cover A)
27 (cover B)
28
29
30
31
32
33
34
35


Great list Gus!  Now we need scans.  How about a Acaeum subweb dedicated to Goodman Games DCC adventures?  Would be fun.

Mike B.


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Post Posted: Fri Dec 08, 2006 4:03 pm 
 

AdderMcOne wrote:Gus Landt wrote

"puts hand up to indicate another"

Got hooked, now nearly complete. Just need two non-rares. :D


Geez...I am not a completist by any means but I do want one of each published module.  With the release of the modules that Goodman Games just reprinted I am only missing 3.5, 14, 17.5, and 20.5.  Anyone got an extra DCC #14 Dungeon Interludes they want to part with?  :wink:

Great list Gus! Now we need scans. How about a Acaeum subweb dedicated to Goodman Games DCC adventures? Would be fun.

Mike B.


Pretty darn good idea Mike.

  


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Post Posted: Fri Dec 08, 2006 4:59 pm 
 

I don't have a scanner, otherwise I could scan them all.  I do however have pics of all of them from the Goodman Games site.  Don't know if we could use those though.

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Post Posted: Fri Dec 08, 2006 7:34 pm 
 

Also wonder how much some of the DCC stuff that wasn't sold will eventually be worth.  

Example:  the player's guides for the DCC tournaments at Gencon, the GM's tourney copies of the modules, the Goodman Games bookmark that has a picture of the baddie from DCC 3.5.  Tournament trophies from Gencon.  The official colored battlemaps from the cons.  The list could go on.

Since I'm "the superfan" I'm gifted with some of this great stuff, and don't plan to sell any, but it would be nice to know that I've got some "sweet" items.

Rock on,

Ben "superfan" Waxman

  

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Post Posted: Fri Dec 08, 2006 7:47 pm 
 

benwax wrote:Also wonder how much some of the DCC stuff that wasn't sold will eventually be worth.  

Example:  the player's guides for the DCC tournaments at Gencon, the GM's tourney copies of the modules, the Goodman Games bookmark that has a picture of the baddie from DCC 3.5.  Tournament trophies from Gencon.  The official colored battlemaps from the cons.  The list could go on.

Since I'm "the superfan" I'm gifted with some of this great stuff, and don't plan to sell any, but it would be nice to know that I've got some "sweet" items.

Rock on,

Ben "superfan" Waxman


Don't forget about the catalogs (2004-06) :)

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Post Posted: Sat Dec 09, 2006 10:53 am 
 

Gus Landt wrote:
Welcome aboard!  So, if you are a completist missing 2, that should mean you have 50 DCCs.  Here is the current complete list of 52 DCCs:


Yep, the numbers are sure getting up there aren't they. Just missing 1st prints:
8
14 (as is KOP)

& looking for better condition copies of
Knights of the dinner table
&
En World.

So if anyone has any just let me know  :)

The covers are on the Goodman Games site, but as mentioned I don't know if Joseph will let them be used here or not -hopefully he would.


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