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Post Posted: Wed Mar 28, 2012 5:37 pm 
 

Hey all,

For those of you who produce modules/rule books, do you mind sharing which layout programs you prefer and why? I own MS Publisher, but was thinking about maybe forking over for InDesign. Any thoughts you guys can share would be appreciated.

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Post Posted: Thu Mar 29, 2012 1:20 am 
 

I believe I have mentioned before that I do not use a "program" per se.

I have my style, my preferred fonts, and layouts and just go with them.

I use the MS word doc in my PC ('97-03 I believe) and it manages just fine.


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Post Posted: Sat Mar 31, 2012 10:37 pm 
 

Nogrod wrote:For those of you who produce modules/rule books, do you mind sharing which layout programs you prefer and why? I own MS Publisher, but was thinking about maybe forking over for InDesign. Any thoughts you guys can share would be appreciated.


InDesign is probably the top program used among desktop publishers, Zach.  You can also get by with PageMager, but that's generally used for stuff more like posters, handouts, etc., and from what I understand* it's also pretty much been succeeded by InDesign as well.  I know that Kramer at Usherwood (who lays out OSRIC for us, and S&W books for Matt) uses InDesign.

* via folks at the day-job who do layout for realz ;)


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Post Posted: Sun Apr 01, 2012 9:59 pm 
 

grodog wrote:
InDesign is probably the top program used among desktop publishers, Zach.  You can also get by with PageMager, but that's generally used for stuff more like posters, handouts, etc., and from what I understand* it's also pretty much been succeeded by InDesign as well.  I know that Kramer at Usherwood (who lays out OSRIC for us, and S&W books for Matt) uses InDesign.


Yeah I have read that too. I went ahead and sprung for InDesign 5 and have spent a few hours watching tutorials and getting a feel for it. Since I am in no real rush the learning curve issue is not a problem. It sure can do a lot of stuff though, things have come a long way in computer publishing since I last used PageMaker 3.0 in college. Sigh, I get old and everything else gets new.

* via folks at the day-job who do layout for realz ;)


You have a day job?!? I was certain nothing is more lucrative than OSR publishing. Now I have to let my dreams of a Hefner-esque lifestyle fueled by sales of adventure modules die.  8)

But seriously, I wish you all the best and hope you guys are able to turn what you do now into a cool way to make money. Your products certainly are very good and that kind of quality makes me want to work a lot harder on my little vanity project.

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Post Posted: Mon Apr 02, 2012 9:49 am 
 

Nogrod wrote:
You have a day job?!? I was certain nothing is more lucrative than OSR publishing. Now I have to let my dreams of a Hefner-esque lifestyle fueled by sales of adventure modules die.  8)

But seriously, I wish you all the best and hope you guys are able to turn what you do now into a cool way to make money. Your products certainly are very good and that kind of quality makes me want to work a lot harder on my little vanity project.

Nogrod


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Post Posted: Mon Apr 02, 2012 9:49 am 
 

m


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Last edited by Badmike on Sun May 27, 2012 4:24 pm, edited 1 time in total.
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Post Posted: Mon Apr 02, 2012 6:08 pm 
 

Badmike wrote:You should try putting together and running a con. It's all steaks, champagne, and Playboy bunnies. Every day.


Apparently I have the wrong hobby job ;)


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Post Posted: Mon Apr 02, 2012 7:57 pm 
 

grodog wrote:
Apparently I have the wrong hobby job ;)


Your hobby job isn't the wrong one, it's just the respectable one. Now this is purely conjecture, but I have a feeling that by the second Sunday in June I will have a much clearer understanding in regards to the less respectable job. 8)

But back to topic. How much turnaround do the artists need for illustrations. Cover, plus interior artwork for, let's say 32 pages. Also what kind of guidelines do you give the artists? Do you just hand them a manuscript? Or are you more specific?

With zero experience with this, it's my gut feeling that giving the artist a chance to do what they feel is right is far better than saying "I want seven kobolds removing a dragon's mother-of-pearl tooth from his mouth, while three more kobolds pull his tail and kick him in the 'jewels'. Oh and by the way I want kobolds with Mohawks. Blue Mohawks." If I had superior artistic vision, then I wouldn't want to pay for an artist.

But any experiences you could share about this would be of great interest to me. That's enough blathering out of me for now.

Zach



  

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Post Posted: Wed Apr 04, 2012 9:09 am 
 

I use MS Publisher for now. I hope to make the switch to InDesign next year around the same time I make a hardware upgrade. I am a huge fan of PageMaker so I expect I will like the new version.


And I could've bought these damn modules off the 1$ rack!!!

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Post Posted: Fri Apr 20, 2012 9:35 am 
 

Hey all,

I was going to post a request on the cartographers guild site, but before I do I wanted to ask here first for recommendations for a cartographer and fantasy cartography in general. I will be looking for the aforementiocartridge soon for the module I have written, which is nearly finished the second proofread stage. I have all the maps done roughly in iDraw on my trusty iPad. I have all the software for doing this (CC3, GIMP, etc.), but none of the talent to make something in the quality I am now looking for.

As art and maps are a big part of the impression and perceived value given to a hobby project, I am willing to pay quite handsomely if necessary. I like old-school TSR maps (surprise), but I am willing to give a good cartographer a huge amount of artistic license to do what they do best. The only real requirement is that the maps be delivered digitally and be scalable.

Anyone here a mapmaker, or worked with someone they recommend (or even seen maps by someone that left a significant impression on them)?

Can anyone give a ballpark guess on what a good cartographer might ask for regarding compensation (I don't want the rights, just the ability to reprint them for any related project)?

Thanks,

Zach



  

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Post Posted: Fri Apr 20, 2012 7:53 pm 
 

I might have the time to do the rendering for your maps, but I'd need to know more about the magnitude of the project, the sort of maps you need done, and whether it's a for-profit project before I can give an estimate. I'll shoot you a PM...


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Post Posted: Sat Apr 21, 2012 1:44 am 
 

Guy Fullerton wrote:I might have the time to do the rendering for your maps, but I'd need to know more about the magnitude of the project, the sort of maps you need done, and whether it's a for-profit project before I can give an estimate. I'll shoot you a PM...


Thanks Guy, I shot an email your direction with some details. I appreciate the reply.

Zach



  

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Post Posted: Tue May 15, 2012 3:29 am 
 

Relevant to this discussion, I just began a series of Publishing Tips on the Chaotic Henchmen blog:

Part 1: Introduction / Order of Publishing Tasks:
http://www.chaotichenchmen.com/2012/05/ ... order.html

Part 2: Writing Style Tips:
http://www.chaotichenchmen.com/2012/05/ ... -tips.html


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Post Posted: Wed May 16, 2012 3:22 am 
 

And now, Part 3: Editing:
http://www.chaotichenchmen.com/2012/05/ ... iting.html


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Post Posted: Wed May 16, 2012 6:59 pm 
 

Thanks for the links Guy, I enjoyed role-playing being a rpg author/publisher while reading :)  I appreciate concise writing, even if butcher it myself.


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Post Posted: Thu May 17, 2012 7:21 am 
 

Great series, Guy.


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Post Posted: Thu May 17, 2012 9:23 pm 
 

Excellent series, Guy.  Well done.  Though I am considering including a Schrödinger's chest in my next adventure.   :lol:


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Post Posted: Sat May 26, 2012 2:38 pm 
 

Thanks for the kind words, everyone! I'm glad you're enjoying the articles! I've been busy with various other things, so it took me a while to finish up the next installment, but it's ready now:

Publishing #4: Font Size, Margins and the Benefits of Lower Page Count:
http://www.chaotichenchmen.com/2012/05/ ... s-and.html


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Post Posted: Sun May 27, 2012 4:05 am 
 

Guy,

I appreciate the input you have already given me via email and the effort you put into these articles. Great stuff!

Zach



  

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Post Posted: Sun Jun 03, 2012 12:04 pm 
 

You're welcome, Zach!

And part 5 is up. It covers Visual Design Tidbits, including a discussion of stat block formats:
http://www.chaotichenchmen.com/2012/06/ ... dbits.html


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