Nice JG findings
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Post Posted: Sun Apr 09, 2006 5:26 pm 
 

red_bus wrote:I'd be curious to know how close the JG Inferno is to the setting in the Divine Comedy - is it just loosely based, or is it really close?

:) Think I'll have to set aside some time to read/compare, too.
(And it's many years since I read Dante...).

At a casual glance of the first few pages, the elements are there (from what I recall), even if the original context is necessarily absent to a degree.
i.e. the allegorical pard, she-wolf and lion relating to temporal powers are somewhat more encounter-focused, even if they do serve the same "purpose" (may I say "railroading"? ;)).
*
In that case, the author took liberties with the source to "make their point", so I'd guess there's more of the same to follow. ^^
*g*. Mind you, I did the same myself, 'cept I made the pard a bit more fiery (using the excuse that Dante wouldn't have wanted to frighten his audience so early in the poem :P).

Image
*mutters at lousy .jpg compression*

Neat basis for a scenario, though. Just don't take your favorite paladins down into Hell 'coz I suspect they won't be coming back! :D

*reads on...*

  


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Post Posted: Sun Apr 09, 2006 5:40 pm 
 

Is that a ... cougar? It really would explain so much ... :wink:

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Post Posted: Sun Apr 09, 2006 5:57 pm 
 

Xaxaxe wrote:Is that a ... cougar? It really would explain so much ... :wink:

*LOL* :lol:

OK, I chickened-out drawing spots on the fiery feline: so sue me! :)
(The pard is a mythical beastie, anyhow; unlike the (unfortunately?) very real cougar...).

thx for the smile! ;)

  


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Post Posted: Tue May 09, 2006 10:22 pm 
 

FFC ebay auction

Finally won a non-shrink FFC. Just arrived today from the UK with minimal packing (just two paper thin bags) but luckily no shipping damage. Missing the DM's map (anybody got a spare?), the Player's map has been watercolored (the water areas are blue - not bad a job actually), and it's a bit battleworn (cover wear, loose center pages, rusty stapes, some stains) but I'm happy because it's a first print with the Arneson drawings. And I can finally read through it (have already started - sure is dense!).

I've sold off one of my shrink 2nd/3rds; I'll probably put the other up on Ebay within a few weeks. Thanks to all for helping me resist opening them.

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Post Posted: Wed May 10, 2006 12:50 am 
 

Faro & Red Bus:

Within the limits of a game scenario, I tried to make the original module very close.  That is, every location in the poem is also in the scenario with the same landscape and climate and monsters, and the only character missing is Virgil.  I had it written down to Circle 6 the first time and it was JG that decided to break before Circle 5...of course everythinig was lost in the interveening years and I started again almost from scratch.  Everything else should be readily recognizable to a student of the poem - but that won't necessarily help you figure out how to survive it all.

Yep, there is some railroading going on in the original module, making it very linear with not a lot of options.  The revision isn't constructed like that and characters are free to literally wander in circles if they wish.  I have worked very hard with the revision to preserve fidelity with the atmosphere of the poem all the way down to Lucifer's hairy hide.  I figure that I have about 3 maps left to draw and 180 rooms to describe and I'm fini !!  Then I have to convert to 3E and deal with publishers.

Geoff   :twisted:

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Post Posted: Wed May 10, 2006 12:54 am 
 

Did I mention that the author of Inferno is a member here?


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Post Posted: Wed May 10, 2006 1:57 am 
 

Geoff Dale wrote:Faro & Red Bus:

Within the limits of a game scenario, I tried to make the original module very close.  That is, every location in the poem is also in the scenario with the same landscape and climate and monsters, and the only character missing is Virgil.  I had it written down to Circle 6 the first time and it was JG that decided to break before Circle 5...of course everythinig was lost in the interveening years and I started again almost from scratch.  Everything else should be readily recognizable to a student of the poem - but that won't necessarily help you figure out how to survive it all.

Yep, there is some railroading going on in the original module, making it very linear with not a lot of options.  The revision isn't constructed like that and characters are free to literally wander in circles if they wish.  I have worked very hard with the revision to preserve fidelity with the atmosphere of the poem all the way down to Lucifer's hairy hide.  I figure that I have about 3 maps left to draw and 180 rooms to describe and I'm fini !!  Then I have to convert to 3E and deal with publishers.

Geoff   :twisted:


Geoff.

just as a thought, you might want to go read Rob Kuntz's thread here:

Rob J. Kuntz's CAIRN OF THE SKELETON KING update info • Page 3 • Collecting General •  The Acaeum

if you had a 1E inferno way down to the end (lucifer), ppl would be VERY interested my friend. you could release that material as an addition to the converted 3E, maybe in the same thing as Rob is doing with the 1E/2E idea.

course if not, i would be very interested in buying the unconverted material before you converted it :D

Al



  


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Post Posted: Wed May 10, 2006 4:39 am 
 

A complete Inferno - fantastic!!

I will have six copies now please, don't bother with 3E, we'll have it as it is.  Wow.


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Post Posted: Wed May 10, 2006 4:53 am 
 

red_bus wrote:A complete Inferno - fantastic!!

I will have six copies now please, don't bother with 3E, we'll have it as it is.  Wow.


my thoughts exactly - an "untainted" copy would be amazing!

its one of my fave modules of all time that (not as good as Q1 mind but close)

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Post Posted: Wed May 10, 2006 2:45 pm 
 

Inferno is a great module!!

It's noteable that whenever anyone posts asking for the best/favourite JG modules Inferno is always mentioned.

A complete inferno would be fantastic.


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Post Posted: Wed May 10, 2006 2:48 pm 
 

obiter wrote:A complete inferno would be fantastic.

Alas, the rest of it was never written. :(


This week I've been mostly eating . . . chicken and wild rice soup.

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Post Posted: Wed May 10, 2006 3:01 pm 
 

mbassoc2003 wrote:
obiter wrote:A complete inferno would be fantastic.

Alas, the rest of it was never written. :(


Read above..it will be.

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Post Posted: Wed May 10, 2006 10:29 pm 
 

if you had a 1E inferno way down to the end (lucifer), ppl would be VERY interested my friend. you could release that material as an addition to the converted 3E


I do have an Inferno which goes to the end, which actually goes past Lucifer, including a little bit about Purgatorio (if interested, see my post of about the exit on the Necromancer board) but it is in my own unique rule set which is closer to 1E than to any 3E version.  Except for some enchanted items and some spells a 1E'er could almost play it as written without much confusion.  Someday I hope to get to playtest it at a Con (probably around Texas).

What's Done:  Generic Information, Devil Bestiary, Entry to Inferno, Circles 0 through 9, and Exit from Inferno.  Still working:  King Samael's Tower (85% done) and a generic Palace of a Prince of Hell (5%).  The current page count (all straight text as a PDF file) is ~850 pages.

If all the interested players talk it up to the Demon Lords maybe they'll publish the Inferno revision even though they aren't real sure that revisions to JG material can sell.  Otherwise, I've talked to the Overlord about copyright issues and I may be able to bring it out myself, someday (e.g. not soon); I'd need one *hell* of an advance committment to be able to front the costs.

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Post Posted: Thu May 11, 2006 5:07 am 
 

Geoff Dale wrote: I'd need one *hell* of an advance committment to be able to front the costs.


well thats only the same as what Rob is doing with his Cairn of the Skeleton King.

maybe you should look into it? i imagine a ton of ppl here would be interested anyway. specially if it was a limited, numbered run and maybe signed by your good self? perfect collectors item :)

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Post Posted: Thu May 11, 2006 5:23 am 
 

You can count me in.

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Post Posted: Thu May 11, 2006 6:52 am 
 

I have a feeling RJK's Cairn of the Skeleton King is going to be one of the great success stories of self publishing. There is a lot to be learned from how this is being done.


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Post Posted: Thu May 11, 2006 7:08 am 
 

mbassoc2003 wrote:I have a feeling RJK's Cairn of the Skeleton King is going to be one of the great success stories of self publishing. There is a lot to be learned from how this is being done.


absolutely - i totally agree. i imagine most of us have pre-paid for 1 or 2 - and tbh, between us all, we must have enough contacts that we could mention this to also....

i really do hope that it is an immense success. this will encourage the man to carry on doing more (which i want to see) and hopefully will encourage other great authors out there to follow the same path.

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Post Posted: Thu May 11, 2006 4:11 pm 
 

Geoff Dale wrote:
iI'd need one *hell* of an advance committment to be able to front the costs.


You can count me in as well


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Post Posted: Thu May 11, 2006 9:58 pm 
 

Hold that though for 3 or 4 months.  It may be worth exploring if the other way doesn't pan out, and we'll know that fairly soon.

BTW:  I'm willing to give a few peeks so you can see how 1E compatible it is.  Send me an email with (1) your email addy, and (2) your favorite Circle.

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Post Posted: Fri May 12, 2006 1:27 am 
 

wow - what a fine offer - (you'll be sorry when you realise how rabid these JG guys are!) - for petes sake don't tell them where you live - they'll be breaking your door down :D


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