Wilderlands of the Magic Realm is now on sale
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Post Posted: Sat Apr 13, 2019 3:23 pm 
 

I am pleased to announce the release of Wilderlands of the Magic Realm. This is the third of four products covering the eighteen maps that encompasses the Judges Guild Wilderlands setting. This product covers four of the maps as detailed below. The four sets combined will cover a region equal in size to Western Europe providing years and decades of adventuring for you and your group.

Unlike many setting products, the Wilderlands sketches out the overview and history in light detail. Then presents a comprehensive list of local detail in a compact format that is customizable. This eliminates much of the tedious work involved in creating a setting and allows the referee to focus on the campaign and the grand adventures the players face as their characters.

This is presented at two products both in PDF and Print on Demand.

The first product is a 48 page guidebook containing a brief overview of and commentary on Maps Eleven to Map Fourteen of the Wilderlands along with lists covering details on Villages, Castles, Lairs, Ruins, and Islands.

Due to the extensive use of monsters from the supplements to the original edition, this release details 17 monsters and provides full statistics suitable for use with Swords & Wizardry and similar RPGs.

Because the maps for Wilderlands of the Magic Realm are dominated by ocean; charts, tables, and rules concerning water adventures have been included from various Judges Guild publications. A three page summary of the ships presented in Dave Sering's Wave Riders & Sea Steeds are also included along with ship illustrations.

Included with the Guidebook are letter sized blank map of the Wilderlands that can be used to take notes during a campaign. A PDF with the map legend. A letter size black and white guide to the placement of each of the 18 maps within the Wilderlands.

Finally a giant sized preliminary version of the master map that I used to crop the individual maps from. With the right printer this can be printed as a full scale map 5 feet wide and 8 feet long. With the PDF you can selectively copy out regions as complete maps that overlap the borders of the 18 maps. After the release of the final set of maps this file will be updated as a layered PDF allowing for custom maps of the Wilderlands to be copied or created.

The second product is a set of four maps:  Ghinor Map Eleven, Isle of the Blest Map Twelve, Ebony Coast Map Thirteen, Ament Tundra Map Fourteen. When ordered via print on the demand they are printed in two overlapping halves each on a 12" by 18" poster. In addition each map is presented as a 22" by 17" PDF file.

The maps have been redrawn from the original in a color style. Instead of the distinct symbols of the original maps, terrain has been drawn as a transparent fill and vegetation represented by colored areas. This allows both terrain and vegetation to overlap. Representing more accurately the complexity and diversity of the Wilderland's geography.

This release will be followed by the Wilderlands of the Fantastic Reaches covering the last four maps of the Wilderlands.

A preview PDF
https://watermark.rpgnow.com/pdf_previe ... sample.pdf

The Fantastic Wilderlands Beyonde Guidebook
Wilderlands of the Magic Realm, Revised Guidebook - Bat in the Attic Games | RPGNow.com

The Fantastic Wilderlands Color Map
Wilderlands of the Magic Realm Color Maps - Bat in the Attic Games | RPGNow.com

  
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