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Collecting General - Non TSR
Upper Works review?
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Author
mbassoc2003
Grandstanding Collector
Acaeum Donor
Posts: 6993
Joined: Jan 03, 2005
Last Visit: Mar 28, 2024
Location: UK
Posted: Sun May 30, 2010 7:42 pm
It's the complete project in its' most recent form. One man's interpretation of Castle Greyhawk. When he adds a new level and map, he'll release a new update, but I think he said he was gonna stop at level 12 or 13 due to time pressures.
This week I've been mostly eating . . . The white ones with the little red flecks in them.
faro
Long-Winded Collector
Posts: 3155
Joined: Nov 21, 2005
Last Visit: Feb 05, 2016
Location: UK
Posted: Sun May 30, 2010 7:58 pm
13 would be the logical/traditional count, anyhow, even though that was relatively quickly revised to "infinite?" for v2.
Have checked up from time-to-time and certainly impressed thus far by the general layout/ambiance vs. what's known about the original and the ERK analog. Need to spend longer on that, alas, but kudos for the project.
"7.3 ORGANIZING THE PARTY: Always have a keg, even if it's BYOB...
7.4 TAKING THE GAME SERIOUSLY: Don't"
TheHistorian
Sage Collector
Posts: 2589
Joined: Aug 02, 2006
Last Visit: Mar 11, 2023
Location: Seattle, WA
Posted: Sun May 30, 2010 10:15 pm
13 will be the last regular level. We may work on side/sub-levels after that.
Areas of interest/knowledge: Harn, WFRP, Ars Magica, anything BRP based such as CoC, Runequest, Pendragon and all their related games
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The Acaeum Forums
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Collecting General - Non TSR
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