Favorite non-D&Desque RPGs
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Post Posted: Fri Jun 20, 2008 9:08 am 
 

red_bus wrote:MERP is fantastic!!

We played it for years, eventually incorporating more Rolemaster rules as we got familiar with the ruleset (it is not uncomplicated). Three things to say:

(i) the combat system is absolutely thrilling - deadly and dramatic.
(ii) the magic system is dull.
(iii) you get to adventure in Middle Earth!!

Well worth giving it a go.  We even experimented with swapping in the D&D magic system.


sorry but IMHO merp is not fantastic... the world of tolkien doesnt fit to rolemaster system... try "Tiers Age" and you will seize what it does mean!

(ah, btw, Tiers Age is a free rpg: you can find it on the net!)


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Post Posted: Fri Jun 20, 2008 10:49 am 
 

COC
Spacemaster (Played a lot of Rolemaster and some MERP but really really liked the system in space.  The complexity seemed to suit sci-fi).
Marvel Heroes
Golden Heroes

  


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Post Posted: Fri Jun 20, 2008 10:53 am 
 

Sardan wrote:Golden Heroes


That's the old Games Workshop supers game, isn't it?


"Reader, Carthegena was of the mind, that unto thoſe Three Things, which the Ancients held Impoſſible, there ſhould be added this Fourth ; To find a Book Printed without Errata's."

  

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Post Posted: Fri Jun 20, 2008 9:13 pm 
 

aia wrote:(ah, btw, Tiers Age is a free rpg: you can find it on the net!)

I don't speak or read French, so it's of little use here.

On the topic of MERP, Rolemaster Express is simply MERP without the setting.



  

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Post Posted: Sat Jun 21, 2008 4:14 am 
 

Traveller wrote:I don't speak or read French, so it's of little use here.

On the topic of MERP, Rolemaster Express is simply MERP without the setting.


well, dont know for english, but i found an italian translation available as well... hence my suggestion is to check in the web...


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Post Posted: Sat Jun 21, 2008 10:36 pm 
 

Traveller wrote:I don't speak or read French,


You should! And so you could try Rêve de Dragon :)

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Post Posted: Sun Jun 22, 2008 4:28 pm 
 

g026r wrote:
That's the old Games Workshop supers game, isn't it?


Certainly is.  I understood a few years ago it was being revived by the author under the nameSquadron UK.  Lost track of it though.

  


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Post Posted: Tue Jun 24, 2008 7:08 pm 
 

Avurax wrote:Deadlands is another fun setting the handful of times I played.

Deadlands was pretty neat, especially for when it was released. It helped get me back into gaming after a number of years away from the scene.

It lost the plot a bit with the "never let a month go by without releasing two products" philosophy, but the core releases were excellent.

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Post Posted: Tue Jun 24, 2008 7:25 pm 
 

Oh, yes, the TSR and Mongoose school of publishing. :)


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Post Posted: Tue Jun 24, 2008 7:46 pm 
 

So what was the original question?

Yeah, well obviously it's Traveller. Right?

It could have been Villains & Vigilantes, except my brother joined the Air Force and my neighbor moved to Arizona.

Can't make my friends interested in SUPER HEROES, but cast them adrift in space aboard a derilict alien space ship and they're hooked!

  


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Post Posted: Tue Jun 24, 2008 7:51 pm 
 

Traveller wrote:Traveller (DUH!) I'm a gearhead.  I like the formulas in the game, and always envisioned actually drawing a gravity template for the sun.  Granted, the game had its flaws, as all 1st editions do.

One thing I liked from the very beginning about Traveller was that it seemed elegant. My younger self was really intrigued by the clean typeface, the stark red-and-black covers, and the sense that there was an honest-to-God system in place.

There were days when I wasn't in the mood for yet another rules search in the stream-of-consciousness AD&D rulebooks. I often played Traveller on those days.

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