Dungeon Crawl Classics Questions/Opinions
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Post Posted: Wed Sep 21, 2011 8:53 pm 
 

Keith the Thief wrote:DCC has a mega-dungeon called "Castle White Rock".

Is it actually worth the $70-90 prices on eBay?
Is it any good?
Can it be used with 1E rules?

In general, can the DCC modules be used with 1E or even 0E?

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1)  No -  It is worth half that.

2)  I don't know

3)  Anything can be converted to 1st Edition.


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Post Posted: Wed Sep 21, 2011 9:27 pm 
 

Oh I don't know, just my opinion of course, but I think it's definitely a cut above the Worlds Largest & Undermountain mega-dungeons, though a bit shy quality-wise of the more collectible (and pricey!) Rappan Athuk/Ptolus/Zagyg sets... I think $60-$70 may be a good fair & sustainable price for these... there is a *ton* of material in this set and if you like the regular DCC mods, you'd probably be happy with this... you could run a campaign for years.


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Post Posted: Wed Sep 21, 2011 10:25 pm 
 

davidc wrote:Oh I don't know, just my opinion of course, but I think it's definitely a cut above the Worlds Largest & Undermountain mega-dungeons, though a bit shy quality-wise of the more collectible (and pricey!) Rappan Athuk/Ptolus/Zagyg sets... I think $60-$70 may be a good fair & sustainable price for these... there is a *ton* of material in this set and if you like the regular DCC mods, you'd probably be happy with this... you could run a campaign for years.


This is not for collecting as much as it is for playing.
In general, I don't hear very good things about mega-dungeons, but this one seems to get solid positive reviews.

I haven't seen any of the DCC modules, and so wasn't sure about the quality.

Thanks for the feedback.


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Post Posted: Wed Sep 21, 2011 10:31 pm 
 

FormCritic wrote:
1)  No -  It is worth half that.

2)  I don't know

3)  Anything can be converted to 1st Edition.


Yes.  But how much trouble is it?
For example, you could convert a Pathfinder module to 1E, but it'd take some effort.
Were DCC products developed with 1E play in mind, or are they geared to 3 or 3.5?

Thanks.


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Post Posted: Wed Sep 21, 2011 10:58 pm 
 

DCC products are all 3.0 or 3.5 (depending on the current rule set) (or 4E for newer stuff), with a few exceptions, usually convention specials or the like, and these exceptions are clearly marked as 1E on the cover.  Their motto claiming "old school feel" is more accurate with regards to the artwork and TSR-aping cover style than with the actual adventure contents, but with over 50 adventures, that is a generalization.

Castle Whiterock is written with the 3.5 rules.  I have not read it cover to cover, nor played it, but from what I see, it is average at best.  IMHO, DCCs vary widely in quality, and this is a middle of the road offering.  I agree with FormCritic, it is not worth even $50 at the moment.

  

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Post Posted: Thu Sep 22, 2011 1:21 am 
 

Keith the Thief wrote:
Yes.  But how much trouble is it?
For example, you could convert a Pathfinder module to 1E, but it'd take some effort.
Were DCC products developed with 1E play in mind, or are they geared to 3 or 3.5?

Thanks.


With 3.0 and 3.5 products the lower the character level in the module the easier the conversion.

DCC #51 starts out with a low level adventure book, the top few dungeon levels (and the book is about the size of a supermodule such as A1-4 or T1-4), and these are not too difficult to convert to 1e AD&D.

As the suggested character level increases you start dealing more and more with puffed stat blocks and cartoonish abilities of 3.x. With any such module there then needs to be a greater and greater amount of conversion work to bring it back to 1e.

Unfortunately, DCC#51 is not a particularly well put together module. It is huge, about the size of 4 supermodules, but I thought the overall plot of the adventure was cobbled together rather than crafted. It reminded me of something written for a video game rather than an RPG, but part of that is how I see the entire 3.x game system.

I had greater expectations for this. It's a real detergent box set, but I don't think it lives up to the rest of the old DCC line.

I'd recommend it at the $30 price level, but not $50 and certainly not $70+


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Post Posted: Thu Sep 22, 2011 4:26 am 
 

Keith the Thief wrote:
Yes.  But how much trouble is it?
For example, you could convert a Pathfinder module to 1E, but it'd take some effort.
Were DCC products developed with 1E play in mind, or are they geared to 3 or 3.5?

Thanks.


If youre looking for 1E DCC modules, you can get one or more of these:

http://www.goodman-games.com/dcc-modules1e.html

...with them you dont need any conversion!

ciaooo


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Post Posted: Thu Sep 22, 2011 5:35 pm 
 

JasonZavoda wrote:As the suggested character level increases you start dealing more and more with puffed stat blocks and cartoonish abilities of 3.x. With any such module there then needs to be a greater and greater amount of conversion work to bring it back to 1e.

I'd recommend it at the $30 price level, but not $50 and certainly not $70+


Oh, well.  Being the lazy slob that I am, it's hard to see doing a lot of work to convert 3.x to 1E.

However, the material might be entertaining to read at $30.

Back to "Greyhawk", then.
So it goes.

Thanks
Keith


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Post Posted: Mon Nov 21, 2011 9:44 am 
 

Is there somebody so kind to confirm that there are 2 vesrions of DCC 30 (this one: http://www.goodman-games.com/5029preview.html)?

IIRC there is an "ordinary" version, which was sold in stores, and then the gencon version which was a boxed set with minis in it to run the module.

Thanks a lot and ciaooo


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Post Posted: Mon Nov 21, 2011 10:11 am 
 

Yes, that's correct.  The box set was limited and is thus obviously harder to find.


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Post Posted: Mon Nov 21, 2011 12:15 pm 
 

aia wrote:Is there somebody so kind to confirm that there are 2 vesrions of DCC 30 (this one: http://www.goodman-games.com/5029preview.html)?

IIRC there is an "ordinary" version, which was sold in stores, and then the gencon version which was a boxed set with minis in it to run the module.


There is an "ordinary" book version and a boxed set version.  I know some stores had both versions so it must have been available outside of GenCon too.

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Post Posted: Sat Jan 07, 2012 4:26 pm 
 

Could someone point me in the direction of where I could acquire the 1E/3E/3.5E DCCs?

Goodman apparently doesn't sell them on their website (for reasons posted above), and I'm trying to find a way to acquire a large lot of them. Is cobbling together fifty DCCs one by one on eBay the only way?

  

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Post Posted: Sat Jan 07, 2012 4:42 pm 
 

Sea-to-sky-games wrote:Could someone point me in the direction of where I could acquire the 1E/3E/3.5E DCCs?

Goodman apparently doesn't sell them on their website (for reasons posted above), and I'm trying to find a way to acquire a large lot of them. Is cobbling together fifty DCCs one by one on eBay the only way?


Noble Knight and Troll and Toad have quite a few available on their sites.  The .pdfs can be had from Paizo or RPGnow.  Fill in the gaps with eBay.

  


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Post Posted: Sat Jan 07, 2012 5:29 pm 
 

Thanks!

Btw, is there any difference between individual modules and those same modules issued in a "super pack"? I.e., printing differences, packaging differences, etc.

  

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Post Posted: Sat Jan 07, 2012 6:28 pm 
 

Sea-to-sky-games wrote:Thanks!

Btw, is there any difference between individual modules and those same modules issued in a "super pack"? I.e., printing differences, packaging differences, etc.

Not that I'm aware of, if you're talking about individual modules sold as part of a pack.
If you're talking about the content of say, the individual Rat King modules vs. Saga of the Rat King, then yes, they are re-edited and formatted to iron out any conflicts, and in places have some bridging elements added to move from one module to the next. Also, be aware that there have been some differences introduced between printings as well.


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Post Posted: Sat Jan 07, 2012 6:29 pm 
 

The super packs are either how Goodman bundled them when they were clearing them out or how Noble Knight is selling them now, or both.  Perhaps someone else recalls more definitively.

They aren't a separate printing, but some of the individual modules within each pack are surely not first printings.  That said, they're probably the fastest way to get a big chunk of the set at a somewhat reasonable price.


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Post Posted: Sat Jan 07, 2012 6:51 pm 
 

Thanks!

TheHistorian - Is there typically a discernible difference in printings (different logo, etc) or are they basically identical, short of very close inspection?

mbassoc2003 - Were there notable content changes between the printings [i.e., typo corrections etc], or were changes largely restricted to when there was a compilation module (i.e., Saga of the Rat King vs. Idlyss, Scourge, Revenge)?

  

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Post Posted: Sat Jan 07, 2012 7:01 pm 
 

There are logo differences between printings (usually) particularly in the early modules. Lasoo logo being the earliest. As to content, it varies from module to module. Some, like DCC#12.5 have at least three, if not four different printings of the 'goldenrod' yellow bordered 1E version along, and the difference between it and the 3/3.5E version is considerable (They added additional rooms to the dungeon map). With another (one of the GenCon Tourneys) they released the first issue with colour photos and the subsequent version in B&W as I recall. The first Rat King comes with two different cover arts (or was it three?) We really need one of the GG experts on forum to give the lowdown on all of these.

The big money item is DCC#3.5 The Haunted Lighthouse (unsigned). The GenCon specials then tend to line up in rarity behind it, followed by the first printings, then the Gazetteer, and finally the later stuff and the 4E modules.


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