Rakeesh sah Tarna wrote:36 fixed maximum order not number available
benjoshua wrote:Dungeon Crawl Gazetteer #35 only a little over $10.00 with three hours to go. Shipping to US is $25.00. ** expired/removed eBay auction **
mbassoc2003 wrote:I'd imagine GG published enough copies to deal with the anticipated demand, and KNG bought hundreds. No worries there. And I doubt there will be any such rarity value or demand for these, as with the last Free Games Day module, plenty of stock (1000s) and not that many fanatical collectors to drive up cost. Expect to see an initial blip on eBay, lucky for whoever posts them first, but a quick drop off to normal run of the mill prices. Seems to me that the only real rarity worth the money is an unsigned copy Arneson's #3.5 (as the majority sold at GenCon were signed by the good man), with maybe #20.5 and #17.5 holding their own fetching more than double their cover price. The tipping point seems to have been the #12.5 golden rod (it's a shame they didn't continue with that motif) which is a very flaky investment, and I imaging KNG learnt their lesson with that one when they placed their stock up at cover price less $1 and I took their entire inventory. Lol. I for one didn't go for the 36 copies. I hope I'm proved wrong on this, but I suspect the market will be saturated with then for years to come.
Badmike wrote:It all comes down to print run size. The reason last year's special release isn't valuable is that the print run was so large, they can still be easily had. However, one factor to consider, Goodman has to divest itself of all DCC product, AND never reprint them, within a certain time period. I think collectibility for these is huge in the future, say 2-3 years. The box set (#35) is already garnering interest, not to mention the already highly priced special editions. As they years go by the print runs will sort themselves out, with those at the end of the cycle (#45-52) perhaps being the harder ones to find. I really think the DCC series will be very desirable to the collector because of the look, the numbering, and the entire cachet of the product. I'm buying up as much DCC stuff as I can get my hands on at discounted prices, I may sit on them for five years but I guarantee it will be worth it, IMO.Mike B.
TheMilford wrote:With GG's switch to the AWFUL looking 4E stuff and them dumping all of the "classic" D20/3.5 DCC titles... what's next for them? Is it possible we might see these "classics" reprinted for another system like C&C? That seems to be the next popular, commercially available system us Old-schoolers play.I'm thinking about getting most or all of these v3.5 DCC modules in their blowout sale but I am torn as I will NEVER play any edition but 1st or OD&D... So I'll probably only pick up a few and them give up (god there are lot of these things!) I would love to see WotC wise up and allow GG to print more 1st edition modules.
dbartman wrote:For this that didn't catch the info in the other thread:Print run numbers for the two Goodman GenCon 2008 modules was evidently 300 each, 100 at GC, 200 to Noble Knight Games.viewtopic.php?p=119249&highlight=#119249
Badmike wrote:That's a pretty nice, small print run there. I'd be surprised if these didn't become collectible as soon as NKG sells out of their copies, I'd put them at least on the same tier as the 12.5 first edition copies which can sell for $50 now.Mike B.Mike B.
Badmike wrote:BTW a lot of these have already made it to C&C conversions....too bad they can't just do them all!Mike B.
BTW a lot of these have already made it to C&C conversions....too bad they can't just do them all!
TheMilford wrote:I just saw these... Too bad they have the same boring graphic design format as the C&C stuff I'm still gonna pick up most of the DCC stuff ( I already have Blood Jack's Gold) staring with the Castle Whiterock while it's on sale.Also if the C&C game is really that good and oldschool maybe I'll pick up that collectors (digest sized) box.