Hall of the Mountain King
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Post Posted: Tue Aug 17, 2010 2:31 pm 
 

What is the quality of the mapwork? Pictures?
Are the maps sequential? Stacked one on top of the other?
What was it printed on?
From the age, I would expect dyeline printing, as photocopy printing was not sufficiently developed back then. Curious to see how these were resented and what the quality was like.
Surprised TSR did not consider jumping on something large. Also surprised this product was not offered through JG. They would have been the logical publisher back then for a product of this type.


This week I've been mostly eating . . . The white ones with the little red flecks in them.

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Post Posted: Wed Aug 18, 2010 12:44 am 
 

Hello Everyone,

I was surprised to see this thread from 3 years ago re-surface. I do have quite an update on it, but do not have the time to type it all out now. I will do my best to write a proper post over the weekend, as I would love to see this incredible piece of work become something that everyone could enjoy.

I have obtained a copy of the entire set, booklets, maps (4 tubes), and some other drawings, plus a rendering on an overlay that is the "keep". It is quite expansive  8O

***Stay Tuned***


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Post Posted: Wed Aug 18, 2010 4:24 am 
 

Oooh. Nice find.


This week I've been mostly eating . . . The white ones with the little red flecks in them.

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Post Posted: Wed Aug 18, 2010 3:44 pm 
 

PM-Knight wrote:I have obtained a copy of the entire set, booklets, maps (4 tubes), and some other drawings, plus a rendering on an overlay that is the "keep". It is quite expansive
Wow. I have 5 tubes but no 'overlay' stuff.

Waiting not-patiently...

  

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Post Posted: Wed Aug 18, 2010 4:33 pm 
 

I'd be willing to lend a somewhat professional hand to helping get this thing out and about... I have experience.


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Post Posted: Wed Aug 18, 2010 4:54 pm 
 

Excellent digging job Paul!  Always exciting when one of these pans out.  If its possible to get it into a product, I'm in for a copy or two.

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Post Posted: Wed Aug 18, 2010 5:30 pm 
 

PDT_Armataz_01_37
One more!


Adventures in Austerion : a fantasy RPG, with boardgame mechanisms and modular battlemap. By Guillaume Tavernier and Géraud G.

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Post Posted: Wed Aug 18, 2010 6:05 pm 
 

PM-Knight wrote:Hello Everyone,

I was surprised to see this thread from 3 years ago re-surface. I do have quite an update on it, but do not have the time to type it all out now. I will do my best to write a proper post over the weekend, as I would love to see this incredible piece of work become something that everyone could enjoy.

I have obtained a copy of the entire set, booklets, maps (4 tubes), and some other drawings, plus a rendering on an overlay that is the "keep". It is quite expansive  8O

***Stay Tuned***


Very cool,  :)   I'll take one too.


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Post Posted: Wed Aug 18, 2010 8:28 pm 
 

I was just wondering about this.   8O

Can you tell us more?


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Post Posted: Wed Aug 18, 2010 9:39 pm 
 

I will most certainly pop for one or two.

Martin

  

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Post Posted: Wed Aug 18, 2010 10:06 pm 
 

I, for one, would be interested in acquisition or licensing of the rights, and subsequent production & distribution.

F

  


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Post Posted: Thu Aug 19, 2010 7:55 am 
 

This definitely has my interest!  8)


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Post Posted: Thu Aug 19, 2010 8:21 am 
 

Even though I'm a retired collector, I'd go for one of these.  The old school line drawings are such a hook to me.  It looks like a hidden treasure from the old days.

  

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Post Posted: Thu Aug 19, 2010 11:42 am 
 

Just in case enough expressions of interest are enough to spur on the project, let me chime in... I'm interested!  I love the old-school-ness :)

  

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Post Posted: Thu Aug 19, 2010 11:56 am 
 

Well, I might as well say I'd be up for a few of these if there were a product to come out somewhere down the line. I imagine interest is not so uch a factor in putting together a product thought.


This week I've been mostly eating . . . The white ones with the little red flecks in them.

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Post Posted: Thu Aug 19, 2010 12:46 pm 
 

I'll take a dozen or so!!!! :D

Mike B.


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Post Posted: Thu Aug 19, 2010 12:52 pm 
 

The primary problems would seem to be the size (each map is the size of a large architectural blueprint) and quantity (many many maps).

  

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Post Posted: Thu Aug 19, 2010 1:06 pm 
 

I'm in too.

  
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