bclarkie wrote:I know what I would do. I would call E Gary Gygax and get him into the fold as soon as possible, no matter the cost. ... I would put EGG fully in charge as President and allow him to proceed on creating the vision that he had for 2nd edition AD&D which would be 3rd edition now instead.
Beyondthebreach wrote:Well the other thread I made on 3E has been fun, so I thought I'd try another one. The year is 1998-99 and YOU are charge of the direction and design 3rd edition D&D rules will follow. AD&D has fallen on hard times . . . something new is needed to regain interest in the game (and make a profit as well). What would you have done?. . . . of course, from a financial standpoint, the current d20 system seems to have succeeded, but there are doubtless other ways the game could have been revived. How would you have changed the game? It is not enough to say I'd have reverted back to 1st edition either! You have a lot of new power in your position, but you have to bring the game in a new direction, not revert to a previous system. Sure, you could go back to similar AD&D or OD&D concepts . . . whatever . . . but there would have to be some new elements.I realize this is a complicated question - I'm not even sure what my own answer is yet. It's not like I expect someone to write up a whole new rules system. But, if you had to sum up in a couple of paragraphs (or less) how you envision 3E D&D, what would you say? Would you drop all the 2nd edition kits and go back to the more conventional system of 1E? How would combat be changed? Would the "combat round" be reduced to 10 seconds instead of a minute? Would you use a skill and point based system instead of a level based system? What are the major changes? How do you make 3E true to your idea of role-playing, but still come out with a new and different edition?
Beyondthebreach wrote:If it had been ME in charge of designing 3E I would've . . .
Badmike wrote: As BC said I would have tried to bring as many of the EGG, Mentzer, Kuntz, Lakofka, Arneson crowd on board. However, I would NOT have given them any presidential/upper level powers.
Xaxaxe wrote:... found a new art director. The endless series of brownish-colored, jewel-encusted rulebooks is an incredible turnoff. Yes, I get it, WotC: they are supposed to look like "tomes" or "spellbooks" or whatever. But they all end up looking alike, which is to say they look like jewel-encrusted pieces of poo-poo.*I can spot a 1e copy of the DMG, PHB, etc., at a distance and instantly know what it is; 3e rulebooks are indistinguishable from any distance.+++++*This is a technical term for "ca-ca."
VermilionFire wrote:Yes, a new art director right away. I can't stand the look of the books with the jewel-encrusted rocks on them. They look tacky and indistinguishable from each other at a distance. Bring back Otus, Roslof and Holloway to complement the Broms and Lockwoods.
Traveller wrote:Finally, unlike badmike, I don't have a major problem with the OGL itself. The d20 license on the other hand I would seek to revise. I'd ensure that there was a mechanism for truly high quality control, by requiring a pre-publication copy of the book be presented to Wizards of the Coast for approval. The revised d20 license would make it clear that the only official rule books are the Player's Handbook, Dungeon Master's Guide, the Monster Manual, and future Monster Manuals from Wizards of the Coast; any other book from Wizards of the Coast or a third party being unofficial.
Deadlord39 wrote:...........published the custom game system I use now.