Badmike wrote:Check out the price section here on the site, it should give you some good ideas for the D&D stuff...I remember setting up the good old hard board maps for War of the Ring more than a few times. Every game ended up the same, slogging it out for hours until all the armies met each other at the Gates of Mordor for a giant dust up. Of course after you played it a few times it got a little boring, sold mine long ago....Mike B.
killjoy32 wrote:the one time we played the war of the rignt, they couldnt get me out of minas tirith Al
blib wrote:Yeah, but as I recall if the fellowship didn't take down Sauron by a specific turn you lost. So defending Minas Tirith with it's x3 bonus forever wasn't an option for overall victory.
PM-Knight wrote:You're 100% correct, as I remember we played that SPI game a few times and the time limit seemed to create a "no win" scenario. What frustrated me was that the story line provided a much easier path, but would not have allowed an EPIC story.SOLUTION: Since Gandalf could enlist the aid of the Eagles (Gwaihir), why not just fly the ring to Mordor, maybe battle the Nazgul, and then drop the frick'n ring into Mount Doom . . . Game Over Of course we wouldn't have the three awesome movies today for the trilogy, so I'm glad that was not the story, but games should allow for various strategies . . . shouldn't they
blib wrote:Lol, yeah Mike, think ours ended similarily. Better than the climax of our Titan games which generally ended with dice being whipped at each others heads.Mike do you remember a War of the Ring rip off game from SPI? It had a huge fantasy map, and fictional characters, but almost the same setup as in a character game and a war game. Am I imagining that?What a great site you guys have here. I am going to go through and find out exactly what I have left, what I want to keep, and what I want to let go of.I havn't enjoyed looking through my gaming stuff so much in over a decade. Funny how rabid people are still for Judges Guild stuff. I had the whole citystate and many of the expansions and after years of borrowing and wearing out, I think I have 1 or 2 of the sourcebooks and maybe 20% of the maps left. I think I might also have to re-buy my former Judges Guild stuff, for a loose/freeform DM like me, that stuff was gold.I'll try to put up a partial list later today. I'll give the average market price for anything people want for their collections. I'm more interested in seeing my stuff in loving homes than making a killing. I will e-mail photos of any of the stuff you're interested in.*EDIT* I put a partial list in the classified section.
PM-Knight wrote:SOLUTION: Since Gandalf could enlist the aid of the Eagles (Gwaihir), why not just fly the ring to Mordor, maybe battle the Nazgul, and then drop the frick'n ring into Mount Doom . . . Game Over
FormCritic wrote:The text makes it clear that Tom Bombadil had no interest in the ring and was not a reliable ringbearer...also the writer was being cute by incorporating a character based upon a stuffed doll that did not fit with all the other characters in the setting. Mark
killjoy32 wrote:ah well we bent the rules cos we just wanted an all out fight. the fight went on for bloody weeks lemme tell you - was a real blast tho.Al
Badmike wrote:Weren't there no rules about stacking armies? I seem to remember some mother-effing huge piles of troops heaped up right at the doorway to Mordor, fighting that final battle...and like you Al, we always wanted to fight it out to the bloody end rather than end it early...Mike B.
blib wrote:Don't think there were any stacking rules. I also remember some Dark Lord (Divine Right size) stacks that were ridiculous in strength.As I recall you had a base 20 turns to beat Sauron plus a randomizer. Minor battles started around turn 7 or 8. By turn 14 or 15 the Dark Lord has so Many Orcs and Southern Men armies that Minas Tirith is really the only option the fellowship has until very late. I believe there is an event card that disbands all the units from the Haradrim (The paths of the dead card perhaps???). That provides a couple of turns to empty Minis Tirith and anything left defending Rohan and Head for the Gates of Doom for the big scrap. At that time, I think Sauron just starts playing to survive.I recall after a couple of plays we basically figured out that the tactical options were too limited for much creative commanding and like you guys modified rules for more of a traditional wargame.