Plaag wrote:The winner's name is not familiar to me so not sure if it is a member on here, but hopefully they know about the 2 printings.ShaneG.
red_bus wrote:I might add that it is a fantastic, clever and dramatic module. For anyone who is playing with their beloved characters I imagine it would be truly terrifying - on a Tomb of Horrors scale... By the way Allen - did you think that the 1E characters had too many hit points?
Badmike wrote:You know, unless the seller of an "authentic" 1st print 1st edition 12.5 was one of the Acaeum members, I don't know if I would purchase one. So far it looks as if the differences are going to be minor and not apparant. I predict a slew of these will go for ridulous prices in the next few months....Mike B.
dbartman wrote:Goodman only printed a few additional copies of the Gen Con 2006 adventure to appease those who were screwed due to the small print run on the first print. Based on the info I had they would be identical with no differences. Just a second print run.
red_bus wrote:Back in Sept. I asked Joe about what the changes might be (and also about the high pregen. HP) The only corrections are some changes to the map areas.With the addition of new locations in this conversion, some of the old mapnumbers should have changed. They change in the 2nd printing.The author of the conversion, Jon Hershberger, is active on the GoodmanGames forums. That would be a great place to ask about the rationale behind the hit points (and any other questions you may have).We have no plans to do more 1E conversions in the immediate future, but it might be something fun to do for future Gen Cons.So on ebay - it will prob. come down to Q&A on auction to tell the difference between to tell between the 1st Prints and the 2nd Prints
Badmike wrote:That is very interesting. Just IMO, but I think to the average consumer/collector, the entire idea there are two prints to this module might not even register if they are buying one. If they are selling, I CERTAINLY predict they won't differntiate. I would be very, very wary of buying an authentic 1st print from anyone not an Acaeum member who is selling one online; in most cases I doubt they would be selling the real thing (unknowingly in most cases, but I don't put it past unscrupulous sellers to misrepresent). Also, because of this lack of there being an outer distinguishing features, I think either copy will start selling for the ridiculous totals we are seeing for limited edition Goodman Games stuff. A year from now, some collector won't care if he is getting a 1st or 2nd print of the 1st edition 12.5, they just want a copy. I bet this will hit the $100 mark pretty quick, as it has already sold out per the website (seeing as they were made to order, not a surprise).Mike B.
tacojohn4547 wrote:Hi Guys,Grodog asked for a little assistance in distinguishing between the true 1st printing and the 2nd printing of the Goodman Games DCC #12.5 1E modules. My comments will be limited to those two print versions of the 1E module - I don't think anyone here is asking about the 3.5 E version of DCC #12.5.As far as I can tell, and I have both printings right in front of me now, the modules are indistinguishable from the outside. Same art, same text, same goldenrod border around the front cover. Both printings have the yellow GenCon 2006 starburst on the front. Both printings have the ENnie medallion and "Nominee, Best Adventure 2006 Gen Con ENnie Awards" located in the lower right-hand corner of the front cover. The majority of the differences between the two printings, which will become apparent if you read the module and refer back to the dungeon's map, occur on the 2-page spread map that is laid out on the inside of the removable cover. When we were working through the 1E conversion, the author Harley Stroh and I went back to his original manuscript and added back in the five rooms that were edited out of (excluded from) the final 3.5 version. Those additional rooms begin with room 1-14 and continue through room 1-18. In the body of the module text, then, we renumbered the rooms beginning with room 1-14. So, room 1-14 in the 3.5 E version became 1-19 in the 1E version. That renumbering is consistent with both printings.Where the differences between the two 1E versions crops up is that the cartographer missed renumbering the last four rooms on the 1E map. So, on the true first printing version, there are two each of the following rooms on the map: 1-17, 1-18 and 1-19. Plus, there is a room 1-18A when that room should have been room 1-23A to match the module text. On the second printing version, the map renumbering has been corrected and matches the module text.