Most Underated Non Tsr Adventure Module
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Post Posted: Tue Jun 20, 2006 9:59 pm 
 

Im curious as to what everyones opinion is about the highest quality non tsr adventure they have personally read or play tested. This could be a combination of low print runs, obscurity, or whatever, But please Im mostly interested in the actually playability quality not just scarcity or auction prices.

  


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Post Posted: Tue Jun 20, 2006 10:13 pm 
 

"Quest for the Shrunken Avatar"?

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Post Posted: Tue Jun 20, 2006 10:21 pm 
 

G1: Steading of the Giant-Sized and Annoying Avatars

+++++

Seriously, brother: it's way, way too big. I know you've been PM'd, and it's been mentioned on other threads, too. Give us a break, huh?

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Post Posted: Tue Jun 20, 2006 10:30 pm 
 

But it is cool. Too damn big, but still cool.


And I could've bought these damn modules off the 1$ rack!!!

New modules for your Old School game http://pacesettergames.com/

Everything Pacesetter at http://pacesettergames.blog.com/

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Post Posted: Tue Jun 20, 2006 10:34 pm 
 

Oh yeah, regarding the question at hand...

I will have to get back on this one.


And I could've bought these damn modules off the 1$ rack!!!

New modules for your Old School game http://pacesettergames.com/

Everything Pacesetter at http://pacesettergames.blog.com/

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Post Posted: Tue Jun 20, 2006 10:48 pm 
 

[drumroll....]

This is sure to surprise everyone who knows me...

[drumroll #2]

"Treasure of the Dragon Queen", of course!  Yes, I haven't given up the ghost on this one:  http://www.greyhawkonline.com/grodog/gh ... queen.html


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Post Posted: Tue Jun 20, 2006 10:54 pm 
 

Xaxaxe wrote:G1: Steading of the Giant-Sized and Annoying Avatars

+++++

Seriously, brother: it's way, way too big. I know you've been PM'd, and it's been mentioned on other threads, too. Give us a break, huh?


Someone just PM Foul. :)


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Post Posted: Tue Jun 20, 2006 11:00 pm 
 

Quest

for

the

Golden

Orb

there wasn't enough screen space left to fit it all on one horizontal line


Let mirth prevail!

  

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Post Posted: Wed Jun 21, 2006 12:16 am 
 

Starstone has to be one of the best.
Though not a module - Irilian  (From WD 42-47 IIRC) has to be one of the great adventures


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Post Posted: Wed Jun 21, 2006 12:17 am 
 

ok fine, I deleted the avatar since I guess some people are too bothered by it  to actually add any meaningful posts.. ( I thought maybe the site would automatically resize it)

  


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Post Posted: Wed Jun 21, 2006 12:20 am 
 

by the way nobody pmd me about the avatar either..

  

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Post Posted: Wed Jun 21, 2006 1:31 am 
 

Afrika Corps wrote:Im curious as to what everyones opinion is about the highest quality non tsr adventure they have personally read or play tested. This could be a combination of low print runs, obscurity, or whatever, But please Im mostly interested in the actually playability quality not just scarcity or auction prices.


I like a lot of the Rolemaster stuff, especially Iron Wind and Shade of the Sunken Plain.  Have never played them, but they look interesting to attempt to convert.
  Anyone remember Stones of the Selt?  That was a cool little island/archipelago area with a good adventure, used parts of that in my home campaign many years ago.  And of course, I love The Companions stuff I've read (Curse on Hareth, Plague of Terror, Gems for Death, etc)   Used parts of the Gems for Death and Streets of Gems in my personal campaign about 20 years ago and they worked out well.
  Hmmm, need to dig through my stuff to come up with a better list....

Mike B.


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Post Posted: Wed Jun 21, 2006 1:41 am 
 

Hate to take the easy way out but Dark Tower and Tegel are still high up on my list.

I guess that would have to apply to D&D (any version) only. If you open it up to any game system it gets a lot harder. Do you want strictly D&D or is any game system?


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Post Posted: Wed Jun 21, 2006 1:50 am 
 

Dark Tower and Caverns of Thracia — there is a reason they are both often mentioned in discussions like this one.

And, for those nights when only OTT hacking and slashing will do, I don't think you can go wrong with the better parts of the original Arduin trilogy.

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Post Posted: Wed Jun 21, 2006 1:57 am 
 

Xaxaxe wrote:Dark Tower and Caverns of Thracia — there is a reason they are both often mentioned in discussions like this one.

And, for those nights when only OTT hacking and slashing will do, I don't think you can go wrong with the better parts of the original Arduin trilogy.


I keep forgetting about Caverns...I will have to add that virtually through this post to mine  :lol:


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Post Posted: Wed Jun 21, 2006 2:18 am 
 

I have always like judges guild Thieves of Fortress Badabaskor and Role Aids Lich Lords, Although I dont own many of the older non tsr d&d items as they are getting harder to find and obtain. There are alot of good quality items out there suitable for d&d game sessions Im sure I have never heard of witch is why I ask. Im learning alot though about some of the more obscure items.

  


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Post Posted: Wed Jun 21, 2006 2:23 am 
 

Thank you grodog, I found the links you posted in this forum very informative.

Very curious about the Caverns of Thracia, I dont see it come up to often  for auction. Any details about this item anyone care to offer?

  


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Post Posted: Wed Jun 21, 2006 2:30 am 
 

Our very own Plaag has compiled an excellent Judges Guild section here. It can be reached from the "front" page ... but, to save you a trip, here's a link to the Thracia page:

Caverns of Thracia

(I'm more amazed by the JG site every time I look at it; good job, Shane)

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Post Posted: Wed Jun 21, 2006 3:29 am 
 

Gorge of the Afterlife (beholder), Inferno, Dark Towerm Caverns of Thracia, Tegal Manor and Thieves of Fortress Badabaskor

Al



  

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Post Posted: Wed Jun 21, 2006 4:51 am 
 

Best non-TSR campaign world
1. Judges Guild - Wilderlands Campaign (the 1980's versions)
2. Northern Sages - Starstone  <--------------------------------------------- Must Have
3. Midkemia Press - Midkemia Campaign World
4. Imagine Magazine/GameMaster Publications - Pelinore
5. The Companions Inc. - Islandia Campaign

Best non-TSR adventure
1. Mayfair Games - Beastmaker Mountain
2. Challenges Inc. - Seren Ironhand
3. Mercury Games - Lair of the Spider Mother
4. Delf Games - Lair of Medusa
5. John Scott Clegg - The Tombs of Valla

Best City Supplement
1. Judges Guild - City State of the Invincible Overlord  <---------------- Must Have
2. City Supplements Ink - Kalifax
3. Midkemia Press - Cities  <-------------------------------------------------- Must Have
4. Fantasy Systems - Tradervale
5. Sage Lore Productions - Small Town Shops

Best of the rest
1. Task Force Games - Central Casting: Heroes of Legend  <---------- Must Have
2. Tri Tac Games - The DM's Book of Nasty Tricks
3. Task Force Games - Central Casting: Dungeons
4. Paizo Publishing (Yeah! I know!) - Best of Dragon Volume 1  <----- Must Have
5. GRP Enterprises - Tome of Treasures


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