MShipley88 wrote:An interesting note.... A check of the Troll Lord Games Website reveals that the Castle Zagyg project has been cut back from seven planned volumes to only three. In addition to the three Zagyg books there will be another on classes and feats and the already-published Dark Chateau. This probably reflects the fact that Rob Kuntz has left the project and that seven books was simply too large of a series.Mark
grodog wrote:I concur Xaxaxe: at GenCon 2004 I offered to edit the Castle Zagyg stuff for *free* in order to insure that the products were as good as possible. All I heard back afterward was crickets.That said, at $10 for CZ:Y I'm willing to put up with crappy editing in order to get the goods
MShipley88 wrote:I notice a trend toward computer-drawn maps these days. Just because it was made with computer graphics does not make it better. In fact, the computer often makes horribly ugly maps...and the snazzy color just makes them hard to photocopy. I prefer maps drawn by a graphic artist that have some quality to them rather than what Uncle Larry can bang off on his Apple.
dcas wrote:Well, some computer-drawn maps are all right. The ones in RJK's Cairn of the Skeleton King were rendered on a computer.Most publishers would probably rather not pay for a cartographer.
MShipley88 wrote:And, of course, there is a reason why a cartographer costs money...although maps are not that hard to draw and even an amateur map is better than a comically robotic map that looks like it was drawn by Kryton, from Red Dwarf.
grodog wrote:Par for the course with Troll Lord Games
dcas wrote:I can't let this thread go without another amusing TLG anecdote (your mention of amateur maps made me think of this). They actually published Gygax's own map of Ludnum in The Canting Crew rather than getting it re-drawn by a cartographer or rendering it on a computer.
Melan wrote:That's what Troll Lord Games is: a friendly, always well-intentioned but occasionally bumbling company.