non-TSR adventures you've ported over to D&D
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Post Posted: Wed Aug 06, 2003 5:42 pm 

Howdy, guys!

Long time no hear.

I was just wondering which non-TSR, non-D&D adventures have you "ported" over to the D&D game with good results?  There are a lot of other RPG games out there that are no longer in print, but which had really good plotlines in their supporting products.


John Justice
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ACME - Weapons Division
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Post Posted: Wed Aug 06, 2003 10:22 pm 

I've modified Masks of Nyarlathotep for CoC in a dark-horror D&D campaign, as well as various 1e and 2e Ars Magica adventures ("The Well of St. Alban," _Trial by Fire_, _South of the Sun_, and _The Broken Covenant of Calebais" immediately spring to mind).

Several Thieves Guild adventures are quite good, especially in urban environments.  To round out my version of Greyhawk City, I've used materials from Warhammer FRP's city-oriented adventures/sourcebooks, along with Chaosium's Sanctuary, TSR's Lankhmar, Midkemia's Cities and Carse, Haven, etc.

Allan Grohe ([email protected])
Greyhawk, grodog Style

Editor and Project Manager, Black Blade Publishing

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