MShipley88 wrote:I really like the newest shows. It makes me wonder how fans of the older shows like the new ones.
JohnGaunt wrote:I've only seen the first series of new Dr. Who episodes. For me, the new Who has been updated for the better in all ways - FX, acting, writing, overall mood/suspense/editing. He's still the Doctor, though he's changed for his audience.The 1996 one-shot Dr. Who showed how much times have changed. The old-school Dr. Who had to change, and what better way than to have the Doctor step out of the TARDIS and . . . well, meet with the grim reality of 20th century Earth?
MShipley88 wrote:I didn't see the 1996 TV movie.One problem that movie versions of TV shows have is that they tend to be about the one time that the main characters did NOT do whatever made them entertaining.For instance, any Gilligan's Island movie has always been about the time the castaways were NOT on the island.What happens when Captain Kirk is NOT on the Enterprise?Mission Impossible is about the time the impossible mission does NOT go as planned.The 70's Brady Bunch gets moved to the 90's, rather than the 70's where the show made sense.The Thunderbirds movie was about the time that the pilots did NOT have their machines.How about the time the Beverly Hillbillies did NOT live in Beverly Hills?The most recent Shaft movie was about the time that Shaft was NOT a cop.Most superhero movies are about the time that the superhero in question either wants to give up his powers and/or loses his powers for a time.I suspect that is what happened to the Dr. Who movie. Am I right?
Wandering Monster wrote:I did buy all of the modules and supplements, but only once did I ever get to play one of them, called "The Hartlewick Horror," which was an attempt to infuse some of the cosmic horror of Call of Cthulhu into the Doctor Who RPG format.
HermitFromPluto wrote:I loved Dr. Who as a kid too, but stopped watching it after Tom Baker left(I got one of my books signed by him in a shopping centre when I was a kid). I have recently seen a few of the new episodes and they seem to be in the same spirit. I picked up the FASA boxed set almost by accident a few years ago and thought it would be good to collect, but each time a module comes up on Ebay, the bidding seems to go through the roof.
Allensh wrote:In point of plain fact, the author did in fact write the adventure as a CoC adventure originally but it was rejected by Chaosium...so he re-wrote it and got it published by FASA. I am presently running it for Time Lord.By the way..I wrote one of the earliest attempts at a character creation system for Time Lord, which was "published" on Usenet and later became inspiration for the system found in the fan-produced Time Lord Companion. Allen Shock
Traveller wrote:*buffs nails*I'm the fan who put out the Time Lord Companion. Allen's work was definitely an inspiration, along with Ian Marsh's work and William Keith's. Allen's point buy system, Ian Marsh's experience rules, some of William Keith's regeneration mechanics from "Doctor Who & The Rebel's Gamble", and some of my own little tweaks (skill losses during regeneration) got melded together into something that apparently worked well.Of course, The Time Lord Companion isn't the only generation system for the game these days, but it to me is still the best of breed even though it was written some five years ago.Yahoo! GeoCities: Get a web site with easy-to-use site building tools. is the url for anyone interested, since some time ago I apparently removed the link to the Time Lord web site from my signature.
Allensh wrote:By the way..I wrote one of the earliest attempts at a character creation system for Time Lord, which was "published" on Usenet and later became inspiration for the system found in the fan-produced Time Lord Companion.