TM4 Legacy of the Forbidden City is Here!
Post new topic Reply to topic Page 1 of 1
Author

User avatar

Long-Winded Collector
Acaeum Donor

Posts: 3861
Joined: Feb 21, 2004
Last Visit: Jan 28, 2021
Location: Milford, Michigan

Post Posted: Sun Mar 23, 2014 2:34 pm 
 

Image

TM4 Legacy to the Forbidden City*
Originally run as a tournament at the fifth annual North Texas RPG Con, Return to the Forbidden City*** was designed as a sequel to TSR's classic adventure. The PCs dare to enter the city in search of a wayward comrade. But this is not a rescue…it is revenge that fuels this mission. The rift city has changed significantly since adventurers last conquered its secrets. A massive earthquake has altered the landscape and new breed of snake-men has risen from the ashes of the ruined city. This massive 40-page module features six new monsters and eight new magic items. Also, Nathan Nada has returned to illustrate this book! His talent adds greatly to this adventure module! But we also have a spectacular piece included from Lloyd Metcalf! If you are at Gary Con, have Lloyd sign your copy; his contribution is outstanding!
Lastly, I wanted to mention that Pacesetter has gone back to its roots and this module was completely edited by an editorial pool.
Price: $15.00   First Print Run: 100 numbered copies

TM4 Legacy of the Forbidden City is a dungeon/outdoor adventure designed for use with the First Edition Advanced rules and is compatible with the OSRICâ„¢ rules system.

Direct links to TM4 Legacy of the Forbidden City (and other products)
Pacesetter Games & Simulations - Book and pdf


General information on Pacesetter Games & Simulations
Pacesetter  | Writing away with Blog.com

Subscription and CLP Qualifier
TM3 is included in the 2013 CLP series and subscription program.

Respectfully,
Bill Barsh
Pacesetter Games & Simulations


And I could've bought these damn modules off the 1$ rack!!!

New modules for your Old School game http://pacesettergames.com/

Everything Pacesetter at http://pacesettergames.blog.com/

 WWW  

User avatar

Long-Winded Collector
Acaeum Donor

Posts: 3861
Joined: Feb 21, 2004
Last Visit: Jan 28, 2021
Location: Milford, Michigan

Post Posted: Sun Mar 23, 2014 8:07 pm 
 

Since posting this thread and sending out the email announcement, I have received a few responses with pretty much the same question.

How is this module different from the Tournament Version that was available at last year's North Texas RPG Convention?
First of all, the module version is about four times larger than the tournament version. If I were to simply layout the tournament version in module form, it would be about 10 pages long. This full module version is 40 pages long with seven maps (all done by Chris Letzelter). I have attached one below for your review. There are six new monsters and eight new magic items.

Am I buying the same thing but in module form?
Pretty much as above. But I will add that you do get ALL of the original tournament material as well as the massive expansion of the rift city. There is also all-new artwork by Nathan Nada (who did Pacesetter's first four modules) and Lloyd Metcalf. The tournament maps and new maps are supplied by Chris Letzelter - who is just a fantastic cartographer. Furthermore, this module has been reviewed and edited by a new pool of editors.

Image


And I could've bought these damn modules off the 1$ rack!!!

New modules for your Old School game http://pacesettergames.com/

Everything Pacesetter at http://pacesettergames.blog.com/

 WWW  
Post new topic Reply to topic Page 1 of 1