The Companions Islandia Campaign
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Post Posted: Tue Apr 04, 2006 9:33 pm 
 

Review of "Places of Mystery IV: Highroad":

    Highroad is typical of the other "Places of Mystery" supplements in the series, which all describe a setting in detail and leave the monster/treasure placement up to the DM.  Highroad keeps to the general plan by having ten places, all outdoors on roadways, described in detail following a pattern.  First, every area is described several different ways, each about a paragraph or more long.  There is "The Approach", which describes the area as the group/character comes upon it; "Rapid Glance", which is meant to tell the viewer what items of interest are readily visible; "Detailed Look", which is a more careful inspection of the area presumably as the characters have approached it closely; "Brief Search" if the characters happen to rapidly check out the area without much effort; "Thorough Examination" which is a longer and more exacting search that reveals all hidden or trapped items or areas; and "Hints for Play" which gives various ideas and sometimes backstory of the area so as to give the DM ideas for play in his own campaign.
    As usual with Companions items, the writing standards are superb even though each area has a different author, and only one is by Peter Rice (one of the mainstays and creators) although Wm. John Wheeler did edit the collection so presumably he might have touched up one or two offereings to bring them in line with the "Companions" way of writing things.  Some of the descriptions are only a page long; others are 3-4 pages long, and all have maps although most are crudely drawn and of low quality.  However, I found the handdrawn maps really were quite evocative of the material (reminded me of Judges Guild type stuff) and the maps for "Hobgoblin Burial Ground" (IMO the most interesting site) are just perfect in setting the mood for the encounter. It must be noted also that like all Companions items the writing type can cause eyestrain, it was their habit to cram as much as possible into the pages so the type was typically small and filled the entire page!
  Just to stress again, all the encounters are given without monsters or treasures, which is actually a very good idea as the area can be used as a backdrop to whatever way the DM wants the encounter to go.  Some DM's might be put off by such an approach as not enough of the work is done for them; however, I found the descriptions interesting enough by themselves and immediately thought of several adventure type ideas evoked by the settings.
    The encounter areas are "Byway Crossroads", "The Woodland Stream", "The Drawbridge", "Hobgoblin Burial Ground", "Doan'ts Crossing", "Sacred Soil of the Sprites", "Sentinel Elms", "Grunder's Gorge", "Geyser Pass", and "Volcrax's Toll".  Of these, I thought that Byway Crossroads, Hobgoblin Burial Ground, Doan'ts Crossing, Sentinel Elms and Volcrax's Toll were the most evocative, with Doan'ts Cross, Sentinel Elms and Volcrax's Toll being one gaming session encounters of particular interest even without adding any opponents (although the addition of any one creature would add greatly to the settings of these three or any of the above, making it a complete mini-adventure).  Doan'ts Crossing is an eerie, abandoned river crossing complete with ferry, and a secret that has lain undiscovered for years....this one is good if the backstory (included) is known first, having the characters investigate the area after hearing the tales of hidden treasure, and perhaps placing an encounter with a group of treasure hunting bandits or the undead spirit of the late ferryman.  Sentinel Elms reminded me of the sort of writing Ed Greenwood or Gary Gygax did when they were really "on"; just a short description of a interesting place (this one a flagstone path between two elms with many hidden secrets) with lots of hooks (written by The Companions own Peter Rice); Hobgoblin Burial Ground is just that, intricately described,  with lots of spooky atmosphere.  The encounter would be interesting enough without any opposition, although it's almost expected that something has to come to life during the trek through here to attack the party! Volcrax's Toll is a very evocative looking encounter area (pictured on the cover) of a massive bridge/dam and the ominous warning of toll to be paid; DM's are left to decide if characters can pay or not without reprisal from some elemental, spirit or monster.
   All in all, the publication is quite good, but nowadays not really a spectacular product. With the gigantic glut of 3rd edition products running along the same lines (off the top of my head, the "Locales" series and the "En Route" series springs to mind and I don't even play 3rd ed), this can be seen by a lot of gamers as quaint at best and not detailed enough to be useful at worst.  When it was released in 1984, there weren't many of these sort of products and it might well have been quite a bit more useful.  Still probably worth seeking out for the Companions completist, you won't be disappointed and you might get a good idea or two from the site descriptions for use in your own campaign.

Mike B.

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Post Posted: Wed Apr 05, 2006 12:31 pm 
 

Mike, great review!

You should also post it over in the Forums on Dragonsfoot.org. They have a dedictated section for Reviews. It's been slow lately and your review is just right for it.

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Post Posted: Wed Apr 05, 2006 12:51 pm 
 

I really like these reviews, Mike.  Thanks  

Mark   8)


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Post Posted: Tue Aug 08, 2006 12:01 am 
 

Does anyone know where in Mystara's oceans that Islandia was going to be placed before BX1 was canceled? If not, does anyone have William John Wheeler's email address? I hope to ask him some questions and post his answers on the Mystara Message Board.

Shane

  

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Post Posted: Tue Aug 08, 2006 2:43 am 
 

Shane wrote:Does anyone know where in Mystara's oceans that Islandia was going to be placed before BX1 was canceled? If not, does anyone have William John Wheeler's email address? I hope to ask him some questions and post his answers on the Mystara Message Board.

Shane


There was an Acaeum member awhile back who actually played in the original Islandia campaign, I talked to him about it a few years ago....I don't remember who it was.  Maybe he will speak up...? He might know.

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Post Posted: Tue Aug 08, 2006 3:25 am 
 

Shane wrote:Does anyone know where in Mystara's oceans that Islandia was going to be placed before BX1 was canceled? If not, does anyone have William John Wheeler's email address? I hope to ask him some questions and post his answers on the Mystara Message Board.

Shane


Hi Shane,

I am trying to get in touch with John for Ian on some questions Ian has. I have to work through someone who is still in contact with John (but is reluctant to share John's email address).

I am going to contact that person this week to see if he has heard back from John.

I will let you know what I find out (if anything).

Its been a long time since I talked to John about the Islandia campaign and where it was going to be set up. Sorry, I do not remember.

But for some reason I dimly remember it was going to be up by the Northeast part of the map (at least thats how I remember it).

I did play (in one of his multiple Islandia campaign groups) in John's world. It was in the late 80's/early 90's (in answer to Mike's question), but I was not the person Mike was referring to.

If you have other questions about John's Islandia campaign, I will do my best to answer them (from what I can remember).

Lance

  


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Post Posted: Tue Aug 08, 2006 1:49 pm 
 

Lance, thanks for your response. I'm thinking up some questions, and plan to get back to you soon. :-)

  


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Post Posted: Tue Aug 08, 2006 9:02 pm 
 

Lance, being that you were one of the players in the original Islandia campaign, I'm curious:

What PC or PCs did you play?

Did your adventuring party have a name?

How large a gaming group was there for the Islandia campaign?

Were any of your characters incorporated into the official Companions Islandia products?

Did you officially contribute to any of the Companions products?

Have you done any work in the RPG industry?

Were there any adventures that took place in the wider world or planes beyond Islandia?

In the home campaign, was Islandia placed on one of the established RPG  settings such as Oerth, or was it pretty much entirely home-brew?

Did you or the group ever roleplay in the Known World of Mystara setting?

Was Islandia really a fantasy analogue of the Appalachian Mountains, but surrounded by water?

Are there any especially fond events you remember from the campaign?

Shane

P.S. I sent a private message containing some additional questions that I'd like John to respond to if possible. If you'd like to chime in on any of those questions, that'd be great too.

  

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Post Posted: Sun Aug 13, 2006 11:58 pm 
 

They guy I talked to from the Forum about Islandia stuff is Dean2918....you could send him a PM, I believe he is the one who played in some of the early Islandia campaigns run by Wheeler.

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Post Posted: Mon Aug 14, 2006 12:36 am 
 

Badmike wrote:They guy I talked to from the Forum about Islandia stuff is Dean2918....you could send him a PM, I believe he is the one who played in some of the early Islandia campaigns run by Wheeler.

Mike B.


Hi Mike,

I would be interested in who that was. I might be able to place which group he was in (there were several).

Lance

  


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Post Posted: Mon Aug 14, 2006 12:38 am 
 

Shane wrote:Lance, being that you were one of the players in the original Islandia campaign, I'm curious:

What PC or PCs did you play?

Did your adventuring party have a name?

How large a gaming group was there for the Islandia campaign?

Were any of your characters incorporated into the official Companions Islandia products?

Did you officially contribute to any of the Companions products?

Have you done any work in the RPG industry?

Were there any adventures that took place in the wider world or planes beyond Islandia?

In the home campaign, was Islandia placed on one of the established RPG  settings such as Oerth, or was it pretty much entirely home-brew?

Did you or the group ever roleplay in the Known World of Mystara setting?

Was Islandia really a fantasy analogue of the Appalachian Mountains, but surrounded by water?

Are there any especially fond events you remember from the campaign?

Shane

P.S. I sent a private message containing some additional questions that I'd like John to respond to if possible. If you'd like to chime in on any of those questions, that'd be great too.


Hi Shane,

I did not realize you posted this message in addition to the message you pm'ed to me. I will try and answer as best as I can remember (in a subsequent posting).

Lance

  


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Post Posted: Mon Aug 14, 2006 1:35 am 
 

Shane wrote:Lance, being that you were one of the players in the original Islandia campaign, I'm curious:

What PC or PCs did you play?

Did your adventuring party have a name?

How large a gaming group was there for the Islandia campaign?

Were any of your characters incorporated into the official Companions Islandia products?

Did you officially contribute to any of the Companions products?

Have you done any work in the RPG industry?

Were there any adventures that took place in the wider world or planes beyond Islandia?

In the home campaign, was Islandia placed on one of the established RPG  settings such as Oerth, or was it pretty much entirely home-brew?

Did you or the group ever roleplay in the Known World of Mystara setting?

Was Islandia really a fantasy analogue of the Appalachian Mountains, but surrounded by water?

Are there any especially fond events you remember from the campaign?

Shane

P.S. I sent a private message containing some additional questions that I'd like John to respond to if possible. If you'd like to chime in on any of those questions, that'd be great too.


Lance, being that you were one of the players in the original Islandia campaign, I'm curious:

What PC or PCs did you play?

         I played a fighter type called Arpin

Did your adventuring party have a name?

         Yes, a most impressive name, we called ourselves THE PARTY!!!

How large a gaming group was there for the Islandia campaign?

         The group I was in had between six and eight. Sometimes John had multiple     
         parties adventuring at the same time (and sometimes they would meet up, but
         only one would know about the presence of the other - a story in itself). All in
         all I am not sure how many adventured in John's world. (several dozen?)


Were any of your characters incorporated into the official Companions Islandia products?

         Personally, no. Others, not sure (I would have to go and re-read them).          

Did you officially contribute to any of the Companions products?

         Personally, no. Others, yes (some of the people who are listed in 'Places of
       Mystery' were from an earlier group).
       

Have you done any work in the RPG industry?

         Officially, no.

Were there any adventures that took place in the wider world or planes beyond Islandia?

         Not that I am aware of.

In the home campaign, was Islandia placed on one of the established RPG settings such as Oerth, or was it pretty much entirely home-brew?

         It was pretty much home brew.

Did you or the group ever roleplay in the Known World of Mystara setting?

         No.

Was Islandia really a fantasy analogue of the Appalachian Mountains, but surrounded by water?

         I am stretching my memory here. I believe the Land of Islandia was based on
         a topographical map of part of Maine (maybe part of the Appalachian
         mountains since they run through Maine) raised or lowered by 50 feet (or 100
         feet, you get the picture). John had someone who was trained in mapmaking
         create the maps.


Are there any especially fond events you remember from the campaign?

         The time THE PARTY was walking down a dirt road in the wilderness and we
         ran into an Orc coming the other way. We all hemmed and hawed about
         going to attack the Orc (one never knows how powerful John's npcs
         were). The Orc did its best to look menacing. After the Orc had gone we later
         found out that the Orc was a WIMP and we could of taken it on.

         Another one was our parties quest to destroy an evil artifact that we had
          found. It was a ring (yes, yes, I know what you are thinking). When John said
         he was going to have the Islandia Campaign published by TSR it was
          changed into a medallion and bracers. I believe the ring is mentioned in
          The Brotherhood of the Bolt module. Yes, we had to deal with them and
          EBFs (Evil Black Floaties). Evil Black Floaties were what an earlier group had
         named the wraith-like form of undead in John's game (see Brotherhood of the
          Bolt). John liked the name so thats what he called them..

          Really nasty bunch. Could be very deadly.

         Hope that helps. Anything else just let me know.

         Lance

  


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Post Posted: Mon Aug 14, 2006 5:27 pm 
 

Neat! Thanks Lance for your response. Do you mind if I post this interview over on the Mystara Message Board's "BX1: Islandia" thread, and see if anyone there has any additional questions they'd like to ask you?

Shane

  


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Post Posted: Mon Aug 14, 2006 11:07 pm 
 

Shane wrote:Neat! Thanks Lance for your response. Do you mind if I post this interview over on the Mystara Message Board's "BX1: Islandia" thread, and see if anyone there has any additional questions they'd like to ask you?

Shane


No, I do not mind and if anyone else has any questions I will do my best to answer them (from what I can remember  :lol: ).

Lance

  


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Post Posted: Mon Aug 14, 2006 11:44 pm 
 

Lance, here's the BX1 thread where I posted your responses: The Wizards Community

I thought of another question:

What years were you an active player in the Islandia campaign?

Shane

  


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Post Posted: Tue Aug 15, 2006 1:47 am 
 

Shane wrote:Lance, here's the BX1 thread where I posted your responses: The Wizards Community

I thought of another question:

What years were you an active player in the Islandia campaign?

Shane


Hi Shane,

Thats stretching the envelope of my memory.  :lol:

Mid to late 80's to early 90's (as best I can remember). Maybe five to seven years in length.

John and Peter Rice (the other creative part of The Companions) had seminars at GenCon when it was in Milwaukee.

I remember going up with John and other players in the campaign and sitting in on his and Peter's seminars.

I just remembered this piece of The Islandia campaign...he had two levels of players, the adventuring party players (like me) and then the strategic players (some of his friends from accross the country...or the world (not sure about that)).

The strategic players were playing the higher level characters (the King, Barons, higher muckity-mucks (as I remember someone calling them)). They rarely interacted with the players but if the players made enough 'noise' that the higher ups noticed, the players could be in BIG trouble.

I think (if I remember correctly) it was either the party I was in or another one that diposed the Baron of Wentworth in one of the adventures/plots.

It created a dilemma for John in that according to how the fuedal system works (from what I remember) if the Baron had a problem he could go to his higher up noble for help. If need be that noble could go to his 'boss' if he needed help and on and on up the 'food chain' until, if need be, it would get to the King who would send aid down the 'chain of command'.

For some reason John did not want to deal with that level of detail but I cannot remember how, if it was ever, resolved.

Lance

  


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Post Posted: Tue Aug 15, 2006 2:20 am 
 

Thanks Lance, I added that piece to the Islandia Q&A. Any other anecdotes that come to mind are welcome. I plan to include all this on an Islandia page at the official Mystara Vaults website.

Shane

  


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Post Posted: Tue Aug 15, 2006 1:16 pm 
 

Lance, the following question was posted by Geoff from the MMB:

Interested as I always am about new critters, does Lance have any recollection of what the "Evil Black Floaties" were like, stats-wise?

  
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