Lines you would collect but for the $
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Post Posted: Wed Dec 12, 2012 2:08 pm 
 

Another topic that's been rattling around my head: are there any games/series/subsets that you would be interested in collecting, but avoid because the price is too high for one reason or another?

One area I have pretty much given up on is convention exclusives.  It's too hard to know what's out there in the first place, and they tend to sell for a ton on the rare occasions they show up.

A main stream line that I decided probably isn't worth it is MERP.  If you had these before the movies were announced, it wasn't that big a deal, but now everything seems to sell for far more than they "should" be worth, considering how plentiful all the titles are.


Areas of interest/knowledge: Harn, Pendragon, WFRP, Ars Magica, anything BRP based, CoC, Runequest

Planning: BRP/Harn

  

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Post Posted: Wed Dec 12, 2012 4:31 pm 
 

1) Domesday Books   :lol:

2) All of the Pathfinder line (as opposed to just a select few items)


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Post Posted: Wed Dec 12, 2012 8:11 pm 
 

MERP.  I've tried several times to get started, but it's just too broad a line with overall prices that seem high across the board.  There never seem to be bargains to jump-start things (eg, kijiji lots, clearance bins), and none of the titles are iconic enough to be must-haves.


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Post Posted: Wed Dec 12, 2012 9:13 pm 
 

Hey everyone,

I agree with David it's gotta be MERP.
I've probably got around 15 or 16 of the campaign books and modules, but I was lucky in that I purchased them at retail.

I can't even imagine trying to pick up any other ones that I am missing because of the current asking prices.

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Post Posted: Wed Dec 12, 2012 9:58 pm 
 

Another vote for MERP. I only have few things but I never seem to get around to chasing it. The prices are part of the problem for sure. Not because I think they are insane high...but prices certainly don't seem cheap...but more so because I just don't know if I have the passion for it. I would rather spend my money on my other nonD&D collections: Hero Games, Task Force Games, SPI, Tunnels & Trolls, all micro/pocket/games...hmmm no wonder I don't have loads of cash to chase MERP.


And I could've bought these damn modules off the 1$ rack!!!

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Post Posted: Wed Dec 12, 2012 10:39 pm 
 

I was lucky enough to complete my MERP collection in the 90s before the LOTR movies came out and made the prices jump. Now such a collection is unaffordable by normal humans.

If I had the money I would get into OOP lead miniature lines from the 70s and 80s  like Texas Minis, Martian, Ral Partha, Wizzards & Warriors, etc. So many great old minis I'd love to see again! Then I'd hire someone to paint them all so I could use them in game (no way in hell I'm going to get around to doing it myself).  Also on the list would be complete runs of fanzines and gaming mags like Wild Hunt,  Alarums & Excursions, Beholder, Tortured Souls, etc

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Post Posted: Thu Dec 13, 2012 1:46 am 
 

I collect 80s citadel miniatures. The miniatures for the scenario packs, Orc's Drift and MacDeath are phenomenally expensive.

  

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Post Posted: Thu Dec 13, 2012 2:20 am 
 

Four quick votes for MERP.  Interesting.  There's not much in the line that's really THAT pricey (say $100+), yet we must be perceiving something in the quality, Rolemaster rules, trueness to source material, etc. that adds up to it not being a good value.  Or maybe it's the thought of the many items in the mid-range (maybe $25-50) adding up to a pretty expensive group overall.


Areas of interest/knowledge: Harn, Pendragon, WFRP, Ars Magica, anything BRP based, CoC, Runequest

Planning: BRP/Harn

  

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Post Posted: Thu Dec 13, 2012 7:27 am 
 

I'd say T&T... too many printings and nobody really knowing exactly about game history... everytime i find an interesting T&T item i need to make too many assumptions to understand whether it is worth or not...


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Post Posted: Thu Dec 13, 2012 7:39 am 
 

Noone said D&D? :)


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Post Posted: Thu Dec 13, 2012 7:44 am 
 

TheHistorian wrote:Four quick votes for MERP.  Interesting.  There's not much in the line that's really THAT pricey (say $100+), yet we must be perceiving something in the quality, Rolemaster rules, trueness to source material, etc. that adds up to it not being a good value.  Or maybe it's the thought of the many items in the mid-range (maybe $25-50) adding up to a pretty expensive group overall.


I *love* middle earth, and am down with the product (but never played it), it's just my current wanted list has 53 softcover books, and four box sets... at say $40 each plus shipping, I'd rather buy a minty Rahaisa :)

Mike makes an excellent point about fanzines, the price point isn't too high, but there are *so* many. I don't think I've ever bid on an Alarums & Excursions - partly becuase I was afraid if I won I'd never be able to acquire the other 250 issues :(


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Post Posted: Thu Dec 13, 2012 9:02 am 
 

I wonder at the MERPs popularity and havet o think it's due to the richness of the content.  Really expanded on Tolkein's magical world.  Fanzines would be cool and I'd settle for electronic collections.  Obviously IP concerns shoot that idea in the foot  :(


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Post Posted: Thu Dec 13, 2012 12:05 pm 
 

simrion wrote:I wonder at the MERPs popularity and havet o think it's due to the richness of the content.  Really expanded on Tolkein's magical world.  Fanzines would be cool and I'd settle for electronic collections.  Obviously IP concerns shoot that idea in the foot  :(


Merp material is kind of the "perfect storm".  It's out of print; was never printed in large numbers; was never reprinted and will never be reprinted due to licensing questions; deals with an extremely popular fantasy world that transcends the gaming community to bleed into Tolkien fandom; the supplements have some of the best artwork and maps of any FRP product ever produced; and they contain a lot of content fleshing out Tolkien's world that is available no where else.  So basically sellers can ask for $40-$50 per item (with many that sell over $100 apiece) and not have to worry about anyone undercutting their prices.  A really hard line to collect at this point.

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Post Posted: Thu Dec 13, 2012 12:16 pm 
 

Badmike wrote:
simrion wrote:I wonder at the MERPs popularity and havet o think it's due to the richness of the content.  Really expanded on Tolkein's magical world.  Fanzines would be cool and I'd settle for electronic collections.  Obviously IP concerns shoot that idea in the foot  :(


Merp material is kind of the "perfect storm".  It's out of print; was never printed in large numbers; was never reprinted and will never be reprinted due to licensing questions; deals with an extremely popular fantasy world that transcends the gaming community to bleed into Tolkien fandom; the supplements have some of the best artwork and maps of any FRP product ever produced; and they contain a lot of content fleshing out Tolkien's world that is available no where else.  So basically sellers can ask for $40-$50 per item (with many that sell over $100 apiece) and not have to worry about anyone undercutting their prices.  A really hard line to collect at this point.

Mike B.



I agree with this analysis.  I have been collecting for many years and I too completed my MERPS collection while it was still cheap and readily available.  

As for Fanzines, I collect them and it is indeed a challenge to get complete runs.  I have found that buying lots of stuff help!  I do have almost all of the Alarums & Excursions (missing some higher numbers) and Wild Hunt.  For me the fun is trying to complete these obscure sets.  :)

One thing I do find onerous in collecting is the new Fantsy Flight Warhammer and Warhammer 40k stuff.  Its all pricey and they pump out quite a lot of it.  Now they have Star Wars (which I collect) so in order to keep up you need to outlay $100 - $200 per month at retail or hope for somebody to blow out it all later (like modern Runequest).


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Post Posted: Thu Dec 13, 2012 10:46 pm 
 

After collecting aimlessly for a long time, I seem down now to looking only for unusual and rare supplemental stuff for OD&D and AD&D.  And even there, just through first edition.  There's just too much out there.  So unless something is interesting, would have sentimental value (like Gen Con programs) or is particularly useful (now that I'm DMing again), I'm likely to take a pass.

I do have a nearly complete set of MERP, but it was pretty much all bought at retail back in the day.

And fanzines.  I picked up a bunch of A&Es at Gen Con a couple of years back, and I regret it.  I'm never going to read them (who has the time?), and I'm not going to try to get all of them.  So someday I'll lug them back to Gen Con and get back half of what I paid for them.


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Post Posted: Thu Dec 13, 2012 11:10 pm 
 

I'm sure a couple of us will take some issues you don't want;)

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Post Posted: Thu Dec 13, 2012 11:13 pm 
 

simrion wrote:I wonder at the MERPs popularity and havet o think it's due to the richness of the content.  Really expanded on Tolkein's magical world.


Badmike wrote:they contain a lot of content fleshing out Tolkien's world that is available no where else



This is interesting to hear, as what little MERP I owned back in the day seemed so far afield from Tolkien's work that I didn't think that was the draw exactly.  I've seen comments elsewhere that tend to agree with me.  Frankly, I thought it was a combination of the property itself and the really beautiful cover art that drew people in.  Those are the reasons I'd want them, anyway.


Areas of interest/knowledge: Harn, Pendragon, WFRP, Ars Magica, anything BRP based, CoC, Runequest

Planning: BRP/Harn

  

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Post Posted: Thu Dec 13, 2012 11:39 pm 
 

beasterbrook wrote:I'm sure a couple of us will take some issues you don't want;)

Brette:)


I'll see if I can track down my list, Brette, and will let you know.  But if I recall, none were all that early.


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Post Posted: Thu Dec 13, 2012 11:49 pm 
 

TheHistorian wrote:
simrion wrote:I wonder at the MERPs popularity and havet o think it's due to the richness of the content.  Really expanded on Tolkein's magical world.


Badmike wrote:they contain a lot of content fleshing out Tolkien's world that is available no where else



This is interesting to hear, as what little MERP I owned back in the day seemed so far afield from Tolkien's work that I didn't think that was the draw exactly.  I've seen comments elsewhere that tend to agree with me.  Frankly, I thought it was a combination of the property itself and the really beautiful cover art that drew people in.  Those are the reasons I'd want them, anyway.


I think they did a very good job of taking Tolkien's world, and making it work in the context of an FRP system.  Obviously a lot of it strays pretty far from the canon, but most was extremely well done, and very well researched.  The detail on landscapes, cities and towns, and personalities is remarkable.  It may not be everyone's idea of what Middle Earth should be like, but it certainly stays within the larger outlines of Tolkien's vision.  By definition, the translation to a game system tends to obscure some of the magic of the original.  Sauron just isn't quite so deeply frightening when he's reduced to an OB and a DB.  

Of course, it doesn't hurt that most of the artwork is generally top notch, and the maps were probably the best I've seen outside of Harn.


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Post Posted: Fri Dec 14, 2012 5:48 am 
 

Bracton wrote:I think they did a very good job of taking Tolkien's world, and making it work in the context of an FRP system.  Obviously a lot of it strays pretty far from the canon, but most was extremely well done, and very well researched.  The detail on landscapes, cities and towns, and personalities is remarkable.  It may not be everyone's idea of what Middle Earth should be like, but it certainly stays within the larger outlines of Tolkien's vision.  By definition, the translation to a game system tends to obscure some of the magic of the original.  Sauron just isn't quite so deeply frightening when he's reduced to an OB and a DB.  ... Of course, it doesn't hurt that most of the artwork is generally top notch, and the maps were probably the best I've seen outside of Harn.


+1 to this. Some MERP material is close to the books, some is less so, but all of it is beautiful. Maps and many of the illustrations are pretty much the high water mark of the first wave of 'realist' RPG art (although I have not seen much Harn, so cannot make a comparison).  

Best of all, the range of the material encouraged an open campaign style where the characters could wander far and wide, and the DM could put adventures almost anywhere or even in any age.  Now, it appears that licensing restrictions and game philosophy encourage a more narrow style of middle earth rpg material. e.g. play is restricted to one age and a few locations. ... Also, I love the fact that they explicitly tried to make the books adaptable to rival RPG systems with conversions to AD&D and other systems in the first few pages of every book. ... Beautiful, detailed, useful and friendly. what's not to like :)


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