aia wrote in Challenges International -- CH1 and CH3:Great good and... what are you gping to do once you've run them at the con??? Any chance to have a copy of the ms???
aia wrote in Challenges International -- CH1 and CH3:Well to my eyes it doesnt matter if the modules are on sale at garycon ntrpgcon or doesntmattercon.. i simply expressed my extreme interest in these two items and i'd like to contribite anyhow if possible... if thats not possible i'd like to be in the list of purchasers at least...
aia wrote in Challenges International -- CH1 and CH3:Sorry i dont want to be annoying but as a non-US member i do not attend your super con... having said that i would like to ask Allan to kindly consider an initiative similar to the ruby dragon module we had some years ago... i would really love to have a copy of the original ms in my collection... i dont need to have a limited print run, i am one of the greatest fan of moldvay (amber castle is the best module by farcompared to any other i have read/played) and being the owner of the lost CH series is one of the great score i have in my heart... if i can help this project somehow, i am available!!!
misterspock wrote in Challenges International -- CH1 and CH3:interesting stuff, Allan!
Zenopus wrote in Challenges International -- CH1 and CH3:Thanks for the index, Allan!
Zenopus wrote in Challenges International -- CH1 and CH3:Lots of interesting tidbits there & connections to Moldvay's previous work. In CH1, The "Haunted Halls" and "Gnome Homestead" bring to mind the "Haunted Keep" and "Gnome Lair" sample dungeons from the B/X rulebooks that Moldvay worked on.In CH3, the "Empire of Thyatis" is of course from the Known World created by Moldvay/Shick, originally for their own OD&D campaign and later used for B/X.
Zenopus wrote in Challenges International -- CH1 and CH3:The new monsters in CH3 have some connections to his older works.Giants Bats and Killer Bees were two of the new monsters he added to the Basic rulebook. Crystal Men are probably Living Crystal Statues.
Zenopus wrote in Challenges International -- CH1 and CH3:Protein Polymorphs were a monster he submitted to the Fiend Folio, and also appeared in B4 as Polymars. B4 also includes Werefoxes as a new monster. The Astral Shell might be Astral Searcher, another monster he submitted to the Fiend Folio (and looking at the description, they are called "mindless shells" in the first sentence).
Zenopus wrote in Challenges International -- CH1 and CH3:Feles Sapiens = Rakastas from X1? These were originally Kzinti in the Known World as confirmed by Schick, who included them in the Fiend Folio as Tabaxi.The original Known World material posted by Schick mentions Great Orcs and Giganthroptheci in the list of Languages. I wonder if these dungeons go back to his pre-TSR years?
Badmike wrote in Challenges International -- CH1 and CH3:I have to point out that Allan is also running this at NTRPG con this year!
Badmike wrote in Challenges International -- CH1 and CH3:And I have feeling if Allan can get these out in print, he will, he's not going to pass up that kind of opportunity if he's able...
TheHistorian wrote in Challenges International -- CH1 and CH3:copycat wrote:I really wish there were more dwarf-influenced and driven modules, along with some for gnomes.I can barely think of any that involve gnomes at all, never mind as a key element.
copycat wrote:I really wish there were more dwarf-influenced and driven modules, along with some for gnomes.
nn wrote in Challenges International -- CH1 and CH3:apart from your avatar? :wink:
ZardokhasSpoken wrote in Challenges International -- CH1 and CH3:Weren't these both available here at one time as a limited edition run?
mbassoc2003 wrote in Challenges International -- CH1 and CH3:Does Black Blade have permission to publish CH1 and CH3, or Starstone, or were these discussions that didn't reach a commitment by the IP holder?