The former Non-TSR Recent Fun Finds Thread
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Post Posted: Tue Apr 25, 2006 10:05 pm 
 

Yes, just like the ST1's.


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Post Posted: Sat Apr 29, 2006 7:22 am 
 

bclarkie wrote:http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... %3AIT&rd=1

Buy it Now, EBay's greatest invention!  :D

*<runs away>*


Is it really now?  8)

cgi.ebay.com/ws/eBayISAPI.dll?ViewItem& ... T&rd=1


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Post Posted: Sat Apr 29, 2006 7:51 am 
 

Not sure the deal is all that great but I have always been intrigued by these when I saw them up for auction. Placed a token bid and got luckly. I know they sell for more so I am guess the level of use is the reason they went so low.

http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... %3AIT&rd=1


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Post Posted: Sat Apr 29, 2006 9:58 am 
 

Marlith wrote:Not sure the deal is all that great but I have always been intrigued by these when I saw them up for auction. Placed a token bid and got luckly. I know they sell for more so I am guess the level of use is the reason they went so low.

http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... %3AIT&rd=1


Good series, I recomend them!, Pitty the other 4 book were never released:( in the states only the first 2 were printed, they called the series Quest.

Brette:)

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Post Posted: Sat Apr 29, 2006 10:42 am 
 

Beyondthebreach wrote:Is it really now?  8)

cgi.ebay.com/ws/eBayISAPI.dll?ViewItem& ... T&rd=1

What on earth was that doing in there?!
*looks around at the seller's other items (mostly now with $1 bids) and can't see any reason other than a temporal rift*

=
faro wrote:a lil' yellow Ringbearer ($70)
http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 8791316871

erm, and another for possible tradebait...
http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 8801090277

A bit of a glut after two on eBay in five years, IIRC.

(Same seller's dark green copy was $31 back in 2004).

  

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Post Posted: Mon May 01, 2006 12:30 am 
 

Marlith wrote:Not sure the deal is all that great but I have always been intrigued by these when I saw them up for auction. Placed a token bid and got luckly. I know they sell for more so I am guess the level of use is the reason they went so low.

http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... %3AIT&rd=1


   On this auction listing, the seller has posted a question by another seller, announcing that another complete set will soon be up for auction.

   What kind of doofus advertises the fact that bidders will have another chance soon if they miss this one?

Mark   8)


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Post Posted: Thu May 04, 2006 2:11 pm 
 

I don't usually pick up Judge's Guild stuff but thought I would take a stab at this one.  The price seemed reasonable even if the condition isn't quite so great.  What do good copies of these prints of Tegal Manor and City State usually go for?

[url]http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 8802876635[/url]

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Post Posted: Thu May 04, 2006 3:00 pm 
 

Mars wrote:I don't usually pick up Judge's Guild stuff but thought I would take a stab at this one.  The price seemed reasonable even if the condition isn't quite so great.  What do good copies of these prints of Tegal Manor and City State usually go for?

cgi.ebay.com/ws/eBayISAPI.dll?ViewItem& ... 8802876635


hey mars - we DO have a judges guild section in these here parts you know :D

i was gonna bid on that but missed the end cos i went out for a run. decent win that imo for $41. even better if all the items are complete. pity the tegel book isnt in better condition tho, but get all the stuff and split em to their relevant parts and post your queries over on the JG subweb and we will see whats what for ya :)

Al



  

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Post Posted: Thu May 04, 2006 3:07 pm 
 

I was just thinking that I should move it to JG forum.  I will post some inquiries there when I get the item.  Thanks KJ.

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Post Posted: Thu May 04, 2006 3:11 pm 
 

Mars wrote:I was just thinking that I should move it to JG forum.  I will post some inquiries there when I get the item.  Thanks KJ.


np chummer. kicking myself i didnt wait to run and whack a bid on it. :D

some nice interesting bits. my thoughts initially are that when you section off each relevant bit, you will be left with spare maps.

but hey ppl are always on the lookout for them and you can always find the books that the spare maps relate to as well :D

Al



  

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Post Posted: Thu May 04, 2006 4:33 pm 
 

killjoy32 wrote:some nice interesting bits. my thoughts initially are that when you section off each relevant bit, you will be left with spare maps.

The auction looked good up until "all of these have water damage and mildew", at which point I backed out... :?

Fingers crossed that'll work out.

  

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Post Posted: Thu May 04, 2006 5:12 pm 
 

A lot of the items this seller has up lately have been pretty mildewey.  I'll have to read the document here on how to clean up mold and mildew.  I'm hoping the books will be half decent though.

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Post Posted: Thu May 04, 2006 5:16 pm 
 

Mars wrote:A lot of the items this seller has up lately have been pretty mildewey.  I'll have to read the document here on how to clean up mold and mildew.  I'm hoping the books will be half decent though.

Aye. Was noted right from the start and most, if not all, turned out OK.
I was perhaps overly-wary in a few cases (the CA, for example), but I haven't read (m)any of their's that actually stated "mildew" rather than water damage, etc.

Ya know the drill! If it works out well, you're ahead there. :)
Not a "risk" I'd take, though.

  

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Post Posted: Thu May 04, 2006 5:48 pm 
 

Yeah my CSWE from that seller had some water damage on the cover sheet, and barely on an edge of one of the books, though thankfully no mildew. He is a good seller, and I think you'll be happy with that auction.

ShaneG.

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Post Posted: Sun May 07, 2006 4:40 am 
 

Don't miss this special french version of Call of Cthulhu, the only one sold with cocktail sticks :lol:
A unique opportunity for roleplaying with style.
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Did your editions include the same accessories ?

  

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Post Posted: Sun May 07, 2006 9:56 pm 
 

The companion piece to my earlier crowing...

Avalon Hill's WITCHCRAFT Ritual Kit (to go along with the Black Magic Ritual Kit).

http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 9515069577


Somehow I'm not surprised that Marcus/Tonya didn't know that it's worth double that at least... nor that the descriptive text is full of unprofessional typos.

Hm, now to find an opened semi-beat BMRK and a shrink'd WRK, so I have one of each to keep and one @ to fool with & sell...

  

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Post Posted: Sun May 07, 2006 10:13 pm 
 

ExTSR wrote:Somehow I'm not surprised that Marcus/Tonya didn't know that it's worth double that at least... nor that the descriptive text is full of unprofessional typos.

Well, how could they have divined that without access to an AH Black Magic Ritual Kit? ;)
Hrmm. Anton LaVey's got a lot to answer for...

Had enough crowleying for now, Frank? :)

  

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Post Posted: Sun May 07, 2006 10:46 pm 
 

cgi.ebay.com.au/ws/eBayISAPI.dll?ViewIt ... IBSA:AU:31

I was happy to win this lot... most of the games are just inserts from various Dragon and Spacegamer mags, but there was one item I've been looking for for quite some time - Fistful of Turkeys.

FoT was brought out by Metagaming (possibly the last product they produced before folding) and it was done purely to poke fun at Steve Jackson. Steve had left Metagaming and set up his own company, producing pocket games like Ogre and Melee. FoT was supposed to be a parody of the SJG products, for the amusement of Howard Thompson (Metagaming's owner). And it is possibly the very last remaining piece I needed to complete my Metagaming collection.

"Can Billy splat 6 turkeys with his shotgun and escape the coop within the 10 turns it'll take the turkey's gobbling to finish driving him insane?" Classic stuff.

Regards

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Post Posted: Sun May 07, 2006 11:58 pm 
 

Ran across a mint stack of every Villains and Vigilantes supplement today at a used bookstore...since mine all have the character counters cut out, this was a nice find, as well as a nice waste of an afternoon reading through them. Great artwork by Jeff Dee and Bill Willingham, and pretty much all the adventures are top notch.
    This was the superhero game of choice we played every week the entire summer of 1986.  It was perhaps the oddest campaign I have ever ran.  First off, everyone playing had never, and I mean never read a comic book in their life, half the players were from my regular D&D group and half a couple of guys who had never played an RPG in their lives.  The superheros were all weirdo teenagers ages 13-18 with an adult Chess agent running herd on them and trying to keep them out of trouble (sort of My So Called Life mixed with Hill Street Blues and Dirty Harry....they were always killing the villains at the end so they wouldn't come back and be a recurring foe!).  Everyone named their heroes with an eye at poking fun at the genre...it was Raymaster, Mind Master, Ironmaster, Weapon Master and The Master (seriously).  When they weren't scoring chicks in high school, sneaking beers from their parents fridges and taking the family cars out to do doughnuts in the neighbors lawns they were battling all the villains in the Most Wanted Pt. 1 supplement and killing them at the end.  And to top it off we generally played each week with a bottle of Cuervo Gold on the table for shots during game time.  Madness, but great fun!
  We played again the summer of 1990 for a few sessions and it was again inspired lunacy.  The high point was the kids and some hired mercenary heroes killing all the bad guys who had taken over Crusader Citadel, THEN the good guys when they came back and told the kids to get lost.  Raymaster quit the team in disgust when he demanded a salary and found he could make more in the real world working at McDonalds, and Mind Master became the first of the group to lose his virginity (at age 13) to a supervillainess he had tricked into seeing him as a Chippendale's dancer (he wasn't called Mind Master for nothing).  All this and The Master managed to get killed by one of the weakest supervillains ever by a pie in the face that caused him to step in front of a speeding Mack truck and he forgot to turn intangible in time.  Probably one of the greatest campaigns I have ever participated in....!  Long live V&V!!!

Mike B.


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Post Posted: Mon May 08, 2006 12:15 am 
 

Badmike wrote:Ran across a mint stack of every Villains and Vigilantes supplement today at a used bookstore...since mine all have the character counters cut out, this was a nice find, as well as a nice waste of an afternoon reading through them. Great artwork by Jeff Dee and Bill Willingham, and pretty much all the adventures are top notch.
    This was the superhero game of choice we played every week the entire summer of 1986.  It was perhaps the oddest campaign I have ever ran.  First off, everyone playing had never, and I mean never read a comic book in their life, half the players were from my regular D&D group and half a couple of guys who had never played an RPG in their lives.  The superheros were all weirdo teenagers ages 13-18 with an adult Chess agent running herd on them and trying to keep them out of trouble (sort of My So Called Life mixed with Hill Street Blues and Dirty Harry....they were always killing the villains at the end so they wouldn't come back and be a recurring foe!).  Everyone named their heroes with an eye at poking fun at the genre...it was Raymaster, Mind Master, Ironmaster, Weapon Master and The Master (seriously).  When they weren't scoring chicks in high school, sneaking beers from their parents fridges and taking the family cars out to do doughnuts in the neighbors lawns they were battling all the villains in the Most Wanted Pt. 1 supplement and killing them at the end.  And to top it off we generally played each week with a bottle of Cuervo Gold on the table for shots during game time.  Madness, but great fun!
  We played again the summer of 1990 for a few sessions and it was again inspired lunacy.  The high point was the kids and some hired mercenary heroes killing all the bad guys who had taken over Crusader Citadel, THEN the good guys when they came back and told the kids to get lost.  Raymaster quit the team in disgust when he demanded a salary and found he could make more in the real world working at McDonalds, and Mind Master became the first of the group to lose his virginity (at age 13) to a supervillainess he had tricked into seeing him as a Chippendale's dancer (he wasn't called Mind Master for nothing).  All this and The Master managed to get killed by one of the weakest supervillains ever by a pie in the face that caused him to step in front of a speeding Mack truck and he forgot to turn intangible in time.  Probably one of the greatest campaigns I have ever participated in....!  Long live V&V!!!

Mike B.


Very cool story!


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