grodog wrote in Kickstarter projects: I missed this note, Mark: how were you involved with the project?Allan.
Bracton wrote in Kickstarter projects:I'm the project manager, and am writing several sections of the manuscript. I understand that one can make a fortune writing for a game company, right?
Chainsaw wrote in Kickstarter projects:Yes, you start with two fortunes and when you're done, you have one fortune. :)
grodog wrote in Kickstarter projects:If you're lucky, of course: you're more likely to have -1 fortunes or -4 fortunes depending on how the KS stretch goals were defined
Bracton wrote in Kickstarter projects:All right, I don't usually like plugging my own stuff, but here goes.KickstarterThis is Bill Webb's campaign world, home of Rappan Athuk, Slumbering Tsar, Stoneheart Valley, Barakus, the Blight, etc., etc. I'm the project manager, and this thing is going to be enormous and awesome. And there's only six hours left to pledge. If you haven't, go and take a look. If you don't already own everything that Frog God Games has ever produced, the stretch goals reflect hundreds of dollars of value in PDFs. And that's in addition to the book, which will be thick enough to stop small caliber arms fire at close range.Thanks for considering backing, I appreciate it.
ashmire13 wrote in Kickstarter projects:I backed this but having changed my bank recently, the payment wasn't completed and I've only just seen :roll:
Bracton wrote in Kickstarter projects:Not sure if you can fix that through Kickstarter. If not, email Zach at [email protected]. If you don't hear back from him (he isn't always the best at checking emails), send me a PM.
aia wrote in Kickstarter projects:What about this???Kickstarter
paulrichards1203 wrote in Kickstarter projects:How about some gemstone dice to play Dungeons and Dragons with? Although you should probably not roll stone as it tends to break and damage things.. still cool.Kickstarter
lokiwookie wrote in Kickstarter projects:Adventures in Austerion (AiA) by De Architecturart (illustrations by Guillaume Tavernier and game design by Géraud G) AiA is a fantasy role-playing game. Mainly designed to dungeon crawling in the continent of Austerion. It may be played in fast-paced sessions of 2 or 3 hours, even without any preparation. It relies on a mix of classical RPG rules and boardgame mechanisms such as tiles (modular battlemap), event and item cards and tokens…
aia wrote in Kickstarter projects:Mhhh... AiA... This name is awesome!!! :D