davidc wrote:So, what's everyone doing with their 66.5 module in the collectible copy of the book... does it stay tucked in the book for safe-keeping? Pros/cons to the glue acting on the binding?Anyone know if the module is in fact being sold separately?Btw, saw quite a few familiar names in the Playtester's Thank-you... way to represent Acaeum & friends!
goatboy wrote:-level caster? There is no such thing. You choose a class after you get to 1st level ...And you only need to reference the spell sheets of the spells you have. For my home game I've given my caster a grimoire printed from the PDF ... so far it is like 5 pages thick because those are the only spells he knows.
JasonZavoda wrote:I'd also like to know if the module is exclusive or is just a $10 bargain.
Goodman Games wrote:This adventure module is available exclusively by pre-ordering DCC RPG before it releases! The first 1,000 copies of DCC RPG will have this adventure module inserted as a free pre-order incentive. It is not available for sale separately.
Kingofpain89 wrote:JasonZavoda wrote:I'd also like to know if the module is exclusive or is just a $10 bargain.66.5 is only available to people who preordered the DCC RPG rulebook.Goodman Games wrote:This adventure module is available exclusively by pre-ordering DCC RPG before it releases! The first 1,000 copies of DCC RPG will have this adventure module inserted as a free pre-order incentive. It is not available for sale separately.
JasonZavoda wrote:Front cover of DCC66.5 module:Free with DCC RPG purchase, $9.99 otherwise.Did they change their mind? And if so, which way, exclusive or $9.99 general sale.
Gnat the Beggar wrote:goatboy wrote:-level caster? There is no such thing. You choose a class after you get to 1st level ...And you only need to reference the spell sheets of the spells you have. For my home game I've given my caster a grimoire printed from the PDF ... so far it is like 5 pages thick because those are the only spells he knows.OK, I can see that you would have no zero level casters in your game, but I would argue that the book does not exactly forbid it.Setting aside the spell tables for 1st and higher level spells which do not even list anything for Zero Level PCs...What about cantrips for Wizards and prayers for clerics or healers/herbalists, healing skills that do not involve god like intervention.
tsathogga wrote:They totally made it right on the damage--shipping me another one
FormCritic wrote:tsathogga wrote:They totally made it right on the damage--shipping me another oneHmmm. How badly damaged was your book?
xRalphx wrote:I ordered both and the corners were creased on both books.