Castle Zagyg prints
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Post Posted: Tue Nov 29, 2011 11:20 pm 
 

Did we have a list of the Castle Zagyg books and different prints on the go already?  I can't seem to find it and am trying to figure out if I am missing anything.

I have a couple of sets and seem to have kept one set that has a lighter colouring to the covers and another that has a darker colouring.  I haven't had a chance to compare them to determine if there are any textual differences.

But it is clear that at least Moat Gate had 2 prints with changes to the cover.

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Post Posted: Wed Nov 30, 2011 1:04 am 
 

I think this may be what you're looking for, Mark?:
about11815-60.html


Allan Grohe ([email protected])
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Editor and Project Manager, Black Blade Publishing
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Post Posted: Wed Nov 30, 2011 12:17 pm 
 

I was thinking more of a complete list of all official CZ items (both planned and produced) and for items produced the different printings, etc.  All this info seems to be a bit scattered around.  I have my copies out here's what I have so far.  Anyone have any different prints?

Troll Lord Games - Gary Gygax Castle Zagyg Product/Printing List

TLG8050 Castle Zagyg Volume 1: Yggsburgh Campaign setting (Hardcover)

TLG CZA1 Castle Zagyg Dark Chateau Adventure Module by Robert J Kuntz - grey cover
TLG8060 CZA1 Gary Gygax's Castle Zagyg Dark Chateau - yellow/brown cover

TLG8059 CZ9 Gary Gygax's Castle Zagyg The East Mark Gazetteer (Folio)
* 1st print, GenCon release (numbered our of 300 on inside cover of folder, signed by Gary Gygax), bar code on back, "Siege Engine" logo directly below TLG logo, copyright 2007
* same print?, regular release (not numbered), bar code on back, "Siege Engine" logo directly below TLG logo, copyright 2007
* 2nd print, regular release, more yellowy cover, "TLG 8059 $19.95" below barcode, "Siege Engine" logo to the right of TLG logo, copyright 2008 (shrink)

CZ10 Gary Gygax's Castle Zagyg The Free Town of Yggsburgh: Town Halls
* 1st print, GenCon release, 52 pages, larger font, missing maps, no bar code on back
* 2nd print, 48 pages, smaller font, maps included, bar code on back
Note: some variation of cover colours (lighter and darker versions)

TLG8062 CZ11 Gary Gygax's Castle Zagyg The Free Town of Yggsburgh: Moat Gate
* 1st print, GenCon release, 44 pages, no maps, no bar code on back
* 2nd print, regular release, 48 pages, page 48 is missing map, no bar code on back
* 3rd print, regular release, 48 pages, page 48 contains map, bar code on back

TLG8063 CZ12 Gary Gygax's Castle Zagyg The Store House District
* 1st print, regular release, 52 pages, bar code on back

TLG8501 CZ2 Gary Gygax's Castle Zagyg: Upper Works (Boxed Set)
* Initial copies sold at GenCon may contain only 3 maps
* Later copies also include colour Castle Zagyg area map
* Some copies were placed in shrink by the distributor

The Crusader
#9 - page 21 Moat Gate by Don Mac Vittie - A Sampler, page 24 The Dweomercrafter's Den by Jeff P. Talanian with Gary Gygax, edited by Gary Gygax
#10 - page 29 The Dweomercrafter's Den by Jeff P. Talanian with Gary Gygax, edited by Gary Gygax
#11 - page 16 The Dweomercrafter's Den by Jeff P. Talanian
#12 - page 6 The Dweomercrafter's Den: Getting "Bogged" Down at Castle Zagyg by Jeff P. Talanian

Free RPG Day (June 23, 2007) Castles & Crusades Quick Start Rules - includes Castle Zagyg: The Workhouse of Yggsburgh Town adventure by Jeffrey P. Talanian

PDF Releases
Gary Gygax's Castle Zagyg: Class Options & Skills
Gary Gygax's Castle Zagyg: Yggsburgh Player's Maps
Gary Gygax's Castle Zagyg: The Outs Inn
East Corner by Joe Damiani
* original notes available from Joxer_131 on Dragonsfoot for $10

Supplements not developed or released:
CZ3: The Dungeons
CZ4: The Deeps
CZ5: Chambers Of Stone
CZ6: A Lightless Lake
CZ7: Zagyg's Way
CZ8: ?
CZ14: Citadel End
CZ15: Grand Temple & College District
CZ16: Bhurghers' Quarter
CZ17: Gray Friars
CZ18: Bridgegate Markets
CZ19: High Gardens
CZ20: Jewel District
CZ21: Rivergate Quarter
CZ22: The Dargs
CZ23: West Market Sector
CZ24: The Rakes
CZ25: The Manors
CZ26: Gaming District
CZ27: Workmen's Sector
CZ28: Mixed Company District
CZ29: Riverman's Town
CZ30: East Road & The Insiders
CZ31: The Mills & Scalesbank
CZ32: Hookton, The Five Farms, & Y's Cemetary
CZ33: Watergate Bridge & Newtown


Last edited by Mars on Wed Nov 30, 2011 11:21 pm, edited 1 time in total.
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Post Posted: Wed Nov 30, 2011 12:39 pm 
 

I should add a note that there are 2 versions of CZ East Corner

* official PDF from TLG
* original notes for the adventure (available for $10 from joxer_131 on Dragonsfoot)

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Post Posted: Wed Nov 30, 2011 5:47 pm 
 

Of CZ 14-33, most were developed but not released.  Personally, I have a copy of a draft of the Workmen's Sector that I wrote, and an email from Gary indicating that it was acceptable to him.  However, after Gary died, there were good reasons why I withdrew my submission to Trigee.  I think I'm right in saying that only me, Gary Gygax, Jon Creffield, and Jeff Talanian have ever read the finished thing, although possibly it's still sitting unread and unused on a hard drive somewhere over at Trigee.

For a while I had a plan to strip it of its Gygaxian intellectual property and re-release it with the serial number filed off as a generic town supplement, but I'm no longer sure this would be a good idea, as the stripping would rob it of almost everything; I'd have to virtually rewrite from scratch.

  

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Post Posted: Wed Nov 30, 2011 11:19 pm 
 

PapersAndPaychecks wrote:Of CZ 14-33, most were developed but not released.


That's a lot of material in the pipe that never made it out.

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