Keith the Thief wrote:What exactly is it?
Is it a dungeon, or a how-to guide on adventure building, or a campaign ...?
It's a book of random generation tables for designing adventures. There's a preview at
http://www.talesofthefroggod.com/files/UBADPre.pdf (NOTE: this link starts the download).
It's getting great reviews. Omote on Dragonsfoot wrote this:
"So I snagged this gem the other day. The only review I can say at this point is how much great reading is packed within; not typical prose type of reading, but lists, and lists of pure idea-generating gold.
I started reading page-by-page and got to around page 40 before I put the Tome of Adventure Design down (well, it's an electronic copy, but you know what I mean). I comtemplated for a second or two about what I wanted to do with this book, and then just typed in random pages in the .pdf viewer. I can't believe how easy it is to instantly start generating adventure idea by flipping to a random page of this book! Simply look for a list heading, and voila, adventure ideas galore!
We've seen books tackle this type of subject matter before, but you can rest assured that never in the history of this hobby has this subject been more thuroughly... randomly generated! TOAD covers 4 types of "books." Each book within this single tome goes over a single aspect of the fantasy RPG game in the form of quick-tables. Cities, dungeons, etc., roll 'em up! But more then randoming rolling stuff, just reading down the lists themselves gave me some great ideas for a DragonLance game I am running this Thursday.
FGG is really impressing the industry and the fanbase as a whole with it's rash of spectacular releases (with Tome of Horrors Complete for S&W, PF) and Tome of Adventure Design is no different. This is the type of book every GM should have.
~O "