FormCritic wrote:No question, the player characters have many tricks to pull out of their sleeves in Pathfinder. The system is not as lethal to characters.
I imagine it has a lot to do with the game master.
Very True!
A lethal GM can be a lethal GM in any game system.
But Pathfinder Society modules are written in a strict format (i.e. So many CR @ level encounters, so many CR+1 @ level encounters, and maybe a CR+2 @ level encounter that cannot be right after a CR+1). And it's because of that strict format that people aren't challenged as they could be...
I really don't have a suggestion on how to deal with that though... that's the rub... Unless maybe someone like Erik wrote a grinder-type module where the risk-reward was sufficient, but then again it would have to be run by Erik. Because if you get a softball-judge to run it, I don't think it would have the same feel (or lethality...).
Sorry for the ramble...
[CR - Challenge Rating (All monsters/traps/etc. have a challenge rating)]
RPG’s, D&D in particular has had a major influence in my life. It’s bonded me together with life long friends...it’s that bond in life not just as friends, but in our jokes, our mannerisms, and what we find funny. Invincible Overlord