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Post Posted: Wed Aug 11, 2010 5:55 pm 
 

Keith the Thief wrote:
The AP series books also have a lot of character development.
They are micro-campaigns, but there is a heavy emphasis on antagonists and their stats.
Luke, Han & Leia going after Jabba the Hut would be an Adventure Path.

The modules seem to be more like traditional TSR modules, as serleran described.

akp


Looks like Paizo's tapping into the strong villain as a game-seller.
Good. Bring on a new generation of Strahds, Lolths, Sakathas, etc. <curious>
<cool>

  


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Post Posted: Fri Aug 13, 2010 3:39 pm 
 

astenon wrote:Serleran has it right; the APs are campaigns running from 1st level to (usually) 15th, with some variation. For example, Council of Thieves ended at 13th, while it looks like Serpent's Skull will finish at 18th (although that may still change)

A good recent thread discussing the merits of the various adventure paths is as follows: http://paizo.com/paizo/messageboards/paizoPublishing/pathfinder/adventurePath/generalDiscussion/adventurePathsTheGoodBadAndWhatWereTheyThinking


It seems like KM is the king's choice, and CotCT and RotR are decent, too.
I didn't read further than the first few responses, though, since some spoilers were creeping in.
The positive feedback about KM seems universal.

  

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Post Posted: Fri Aug 13, 2010 9:42 pm 
 

I'm growing tired with one particular pattern in the APs. The fifth adventure is always a huge dungeon complex (with the semi-exception of Kingmaker; Irovetti's palace is a big dungeon by Kingmaker's standards, but pretty reasonably sized elsewhere) that contains some McGuffin needed to kill the final boss, weaken him, destroy his allegiances, etc.


This is one of the Pathfinder posts.
What this person finds annoying is exactly the kind of thing I enjoy.  
It doesn't matter to me if the players are after a McGuffin.
That's fine by me.
What I like to do, and presumably what my players
enjoy is the challenge of cool obstacles and creepy monsters.
They find the backstories interesting (this guild versus that one, etc)
but we never really want to create a sword & sorcery novel.
We just wanted a real challenge when we play.

akp


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Post Posted: Sat Aug 14, 2010 2:51 am 
 

Keith the Thief wrote:
This is one of the Pathfinder posts.
What this person finds annoying is exactly the kind of thing I enjoy.  
It doesn't matter to me if the players are after a McGuffin.
That's fine by me.
What I like to do, and presumably what my players
enjoy is the challenge of cool obstacles and creepy monsters.
They find the backstories interesting (this guild versus that one, etc)
but we never really want to create a sword & sorcery novel.
We just wanted a real challenge when we play.

akp


We call it the "Gubbins."  Whatever device, book, spell, thingy...that un-does the badguy and solves the problem.


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Post Posted: Sat Aug 14, 2010 8:14 pm 
 

FormCritic wrote:
We call it the "Gubbins."  Whatever device, book, spell, thingy...that un-does the badguy and solves the problem.


??


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Post Posted: Sat Aug 14, 2010 11:42 pm 
 

Keith the Thief wrote:
FormCritic wrote:We call it the "Gubbins."  Whatever device, book, spell, thingy...that un-does the badguy and solves the problem.
??

Gubbins = MacGuffin/McGuffin

  


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Post Posted: Sun Aug 15, 2010 12:53 pm 
 

In the ad&d modules I'm familiar with, there aren't that many McGuffins. The only one I can think of is that shiny sword in I6.
Is the term restricted to describing item/items that take out the "boss", or does it include other items that help the heroes along their journey--keys, tokens (green cloaks in G1-3, D1-2), even some helpful advice from the locals?
How specificly anti-"boss" does the item have to be?
<curious>
[I get that Frodo's ring is clearly a McGuffin.]


Gildor speaks to Frodo: 'Others dwelt here before hobbits were; and others will dwell here again when hobbits are no more. The wide world is all about you: you can fence yourselves in, but you cannot for ever fence it out.'--Tolkien 

  

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Post Posted: Sun Aug 15, 2010 3:09 pm 
 

JohnGaunt wrote:Gubbins = MacGuffin/McGuffin


Yes, I understood that part. Sorry.

What I meant was why "Gubbin"?

Thanks

akp


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Post Posted: Sun Aug 15, 2010 3:59 pm 
 

Keith the Thief wrote:What I meant was why "Gubbin"?

Thanks

akp


Cause it sounds funnier.

Your welcome.  :P


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Post Posted: Sun Aug 15, 2010 5:31 pm 
 

Kingmaker series --

Just read Parts 1 and 2 in the bookstore.

I like Part 1, with its open-ended adventure that lets PCs explore on the edge of the known world.

Part 2, though, begins the PCs on a quest to build a kingdom.
This is a little too involved for my taste.

Gotta love one of  Greenwood's new monsters: Caratoid
it's got the Innsmouth look 8)

akp

EDIT -- Softened my post.  I wrote it from an iPhone, and it sounded snarky when I re-read it on a real monitor.


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Post Posted: Sun Aug 22, 2010 5:39 pm 
 

For those of you with iPhones or iPads:
This app provides a solid reference for all things Pathfinder.

http://itunes.apple.com/us/app/pfr/id365514623?mt=8

Ain't got no dog in the hunt.
Just something I found and thought I'd share.

Enjoy.

Keith


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Post Posted: Mon Aug 23, 2010 5:00 am 
 

Keith, there are sidebars in each of the books (after part 1) which describes what happens if the players/DM don't want to use those rules. Of course, roles should probably still be applied so that the advisors can bring the PCs news of happenings within the kingdom when it's necessary.

  

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Post Posted: Fri Sep 10, 2010 11:31 pm 
 

B&N sent 15% off coupons.  
So I bought the Pathfinder Core Rulebook for $35.

More interesting than that, though was the reaction when I bought it.
The guy behind the counter was the manager and he said Pathfinder material is selling really, really well.
I bought the last of three Core Rulebooks they had in stock.

Just one store in a medium-size city, but it's a good sign.

Keith


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Post Posted: Sat Sep 11, 2010 4:54 pm 
 

btw, I just saw a listing for this printable and on-line coupon for Borders (40% off instore or 33% off on-line). I don't think there's any cost to becoming a Borders member, just an email address...

http://dealnews.com/Borders-printable-c ... 88929.html

It expires on Sept 12.

  

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Post Posted: Sat Sep 11, 2010 7:06 pm 
 

One thing I have noticed about Pathfinder items in Half Price Books...

They aren't there.

The one time I spotted a couple Pathfinder modules on the shelf there were two guys waiting behind me to buy them.

The 4th Edition items are still there, month after month.  I don't think the Half Price guys have figured out that half of way too much is still way too much.  

(I did notice that the U District Half Price Books, in Seattle, has figured out that White Wolf and most D20 hardbacks are not worth half price.  They've started to price them at 1/4 price.  They had a whole two shelves of White Wolf books marked down that way...still weren't selling.)


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Post Posted: Sun Sep 12, 2010 6:20 am 
 

Here's the store blog from yesterday, in case anyone is interested:

Going... Going...
These Paizo products are heading towards extinction!
Yesterday, 03:00 AM

Every so often, I like to highlight Paizo products that are getting down to their last few cases, giving you a last chance to get them before they go out of stock for good. I've divided the list into three parts: those with fewer than 1000 copies left, those with fewer than 500 copies, and those with fewer than 100 copies remaining. So order soon or forever hold your peace!

Fewer than 1000 copies left:
Dragon: Monster Ecologies
Pathfinder Chronicles: Guide to Korvosa
GameMastery Campaign Workbook
GameMastery Item Cards: Rise of the Runelords Deck
Almuric (Planet Stories)
Planet Stories: Who Fears the Devil?—The Complete Silver John (Planet Stories)
Template: A Novel of the Archonate (Planet Stories)
Before They Were Giants: First Works from Science Fiction Greats (Planet Stories)
Pathfinder: Rise of the Runelords Player's Guide
Pathfinder #8—Curse of the Crimson Throne Chapter 2: "Seven Days to the Grave"
Pathfinder #9—Curse of the Crimson Throne Chapter 3: "Escape from Old Korvosa"
Pathfinder Chronicles: Classic Treasures Revisited
Pathfinder Companion: Elves of Golarion
GameMastery Module D1: Crown of the Kobold King
Demon Hunters: Dead Camper Lake DVD
Pathfinder Roleplaying Game Launch Poster
GameMastery Flip-Mat: Ship
GameMastery Flip-Mat: City Market
GameMastery Flip-Mat: Dungeon
Kill Doctor Lucky... and His Little Dog, Too! Expansion

Fewer than 500 copies left:
The Dragon Compendium, Volume 1
Pathfinder Chronicles: Gazetteer
Pathfinder Chronicles: Classic Monsters Revisited
GameMastery Map Pack: Graveyard
GameMastery Map Pack: Fortress
GameMastery Map Pack: Haunted Mansion
GameMastery Item Cards: Dragon's Trove Deck
Pathfinder #2—Rise of the Runelords Chapter 2: "The Skinsaw Murders"
Pathfinder #4—Rise of the Runelords Chapter 4: "Fortress of the Stone Giants"
Pathfinder #13—Second Darkness Chapter 1: "Shadow in the Sky"—Alternate Cover
Pathfinder Companion: Cheliax, Empire of Devils
Pathfinder Module D1.5: Revenge of the Kobold King
The Gamers: Dorkness Rising DVD
PaizoCon 2010 Pint Glass
All of the GameMastery Spell Templates

Fewer than 100 copies left:
GameMastery Map Pack: Dungeon Chambers
GameMastery Item Cards: Adventure Gear Deck
Age of Worms Art Print
Pathfinder #6—Rise of the Runelords Chapter 6: "Spires of Xin-Shalast"
GameMastery Stainless Steel Status Card: Animal Growth (d20)
Pathfinder Roleplaying Game Gen Con 2010 Pin Set

  


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Post Posted: Sun Sep 12, 2010 11:32 am 
 

astenon wrote:

Fewer than 1000 copies left:

Planet Stories: Who Fears the Devil?—The Complete Silver John (Planet Stories)


Manley Wade Wellman was listed by Gygax in Appendix N of the original 1E DMG, probably for these stories. I've been hearing about them for quite a while, and was waiting for this complete compilation to come out (earlier this year), but forgot to order until I got that same email from Paizo.

I ordered my copy from Amazon for $5 off the cover price:
http://www.amazon.com/Who-Fears-Devil-P ... 003&sr=8-1

Here's a summary of the Silver John stories by Badmike:
http://www.dragonsfoot.org/forums/viewt ... 8&start=13

Wellman .. is probably best known for his "Silver John" series about a bard-type character in the Appalachian mountains that fights evil using his wits and a guitar with silver strings. Silver John might have even been one of EGG's models for the bard character in D&D, the majority of stories were published in the 50s and earlier, so EGG would have certainly read these in their initial appearances (The Magazine of Fantasy and Science Fiction)

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Post Posted: Sun Sep 12, 2010 11:48 am 
 

astenon wrote:Here's the store blog from yesterday, in case anyone is interested:

Going... Going...
These Paizo products are heading towards extinction!
Yesterday, 03:00 AM

Every so often, I like to highlight Paizo products that are getting down to their last few cases, giving you a last chance to get them before they go out of stock for good. I've divided the list into three parts: those with fewer than 1000 copies left, those with fewer than 500 copies, and those with fewer than 100 copies remaining. So order soon or forever hold your peace!

Fewer than 1000 copies left:
Dragon: Monster Ecologies
Pathfinder Chronicles: Guide to Korvosa
GameMastery Campaign Workbook
GameMastery Item Cards: Rise of the Runelords Deck
Almuric (Planet Stories)
Planet Stories: Who Fears the Devil?—The Complete Silver John (Planet Stories)
Template: A Novel of the Archonate (Planet Stories)
Before They Were Giants: First Works from Science Fiction Greats (Planet Stories)
Pathfinder: Rise of the Runelords Player's Guide
Pathfinder #8—Curse of the Crimson Throne Chapter 2: "Seven Days to the Grave"
Pathfinder #9—Curse of the Crimson Throne Chapter 3: "Escape from Old Korvosa"
Pathfinder Chronicles: Classic Treasures Revisited
Pathfinder Companion: Elves of Golarion
GameMastery Module D1: Crown of the Kobold King
Demon Hunters: Dead Camper Lake DVD
Pathfinder Roleplaying Game Launch Poster
GameMastery Flip-Mat: Ship
GameMastery Flip-Mat: City Market
GameMastery Flip-Mat: Dungeon
Kill Doctor Lucky... and His Little Dog, Too! Expansion

Fewer than 500 copies left:
The Dragon Compendium, Volume 1
Pathfinder Chronicles: Gazetteer
Pathfinder Chronicles: Classic Monsters Revisited
GameMastery Map Pack: Graveyard
GameMastery Map Pack: Fortress
GameMastery Map Pack: Haunted Mansion
GameMastery Item Cards: Dragon's Trove Deck
Pathfinder #2—Rise of the Runelords Chapter 2: "The Skinsaw Murders"
Pathfinder #4—Rise of the Runelords Chapter 4: "Fortress of the Stone Giants"
Pathfinder #13—Second Darkness Chapter 1: "Shadow in the Sky"—Alternate Cover
Pathfinder Companion: Cheliax, Empire of Devils
Pathfinder Module D1.5: Revenge of the Kobold King
The Gamers: Dorkness Rising DVD
PaizoCon 2010 Pint Glass
All of the GameMastery Spell Templates

Fewer than 100 copies left:
GameMastery Map Pack: Dungeon Chambers
GameMastery Item Cards: Adventure Gear Deck
Age of Worms Art Print
Pathfinder #6—Rise of the Runelords Chapter 6: "Spires of Xin-Shalast"
GameMastery Stainless Steel Status Card: Animal Growth (d20)
Pathfinder Roleplaying Game Gen Con 2010 Pin Set


Got any recommendations?
I'm looking for a good AP.
I want something dungeon-heavy,
with good mysteries, riddles, etc
A rival party would be good, too.
Something Cthulhu-ish would be good as well,
but nothing too "disturbing".
I prefer my horror "lite"

thanks
Keith


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Post Posted: Sun Sep 12, 2010 12:48 pm 
 

Well, Pathfinder #2 has the best (IMO) haunted house adventure I've seen (although the end boss in the clock tower is OTT), #4 has stats for Hounds of Tindalos, #6 has stats for Denizens of Leng. However, #3 is probably too horror-heavy for you. The Rise of the Runelords AP (#1-6) was also 3.5.
I think that the Shackled City Hardback or Age of Worms adventures (from Dungeon #124-135) may be more what you're after, ie.very dungeon heavy, and both go from 1st -- 20th (maybe even 21st level?). Age of Worms has a ton of undead, as the BBEG is Kyuss. You could probably use the Pathfinder ruleset just fine with these (except you may need the 3.5 MM for some monsters, or just substitute them), considering that the encounters are tough; you'd probably need to work out the CMB and CMD scores though as each case arises.
Council of Thieves (#25-30) uses the Pathfinder ruleset and goes from 1st to 13th-level. Parts 2-5 have some solid "dungeons"; part 2 even has a play incorporated into it. There's not much horror in it, although there are lots of shadows and vampires in some parts.

Edit: Keith, I think (the early parts, at least) of the current AP, Serpent's Skull, involves different factions as they search for a lost city in the jungles of wherever. In the first half or so of 2011, the Carrion Crown AP will be set in Ustalav, a traditional "horror" kingdom, featuring adventures with ghosts, werewolves, vampires, and part 4 (?) specifically will specifically involve Lovecraftian elements.

  

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Post Posted: Mon Sep 13, 2010 2:06 am 
 

I am wondering if Who Fears the Devil? really is a complete Silver John compilation.



The title has been published before...and what I read seems to indicate that it is a compilation...but not a complete compilation.



Otherwise, I would have bought it already.



For instance, does it include, The Old Gods Awaken?



(And, while searching Wellman's work I hit upon this related link with a rather unfortunate book title:



http://www.amazon.com/exec/obidos/tg/de ... s&n=507846

:lol:  :lol:  :lol: )


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