Traveller wrote:That said, I prefer my version of OD&D (in my signature).
ExTSR wrote:Um, hot flash -- Gail pulled all Gary's stuff a LONG time back. The Trolls don't have any rights there, nor any current or recent products from him.
mbassoc2003 wrote:Yep. That's why it's the best product to give TLG the chance of growing its market position and preventing it from dying off. IMO they should sell their souls to Gail Gygax to secure the rights to republish and develop the product line, and reintroduce and introductory 'basic' product channel to encourage new gamers. The rights to develop and use the Gygax name is the only real commodity in the market that could possibly currently be seen as a market changer if we're looking at traditional FRPGs.
serleran wrote:Out of the "simulacra" that I have seen, I think the one I like the most is BFRPG. It is different enough to be innovative and interesting. Some of the others have good ideas here and there, but I don't really see them as "games" per se, but that's just because I'm a twit.
jgbrowning wrote:I think the only name that could be a market changer for RPGs is Harry Potter.joe b.
Keith the Thief wrote:If and only if they hire a game designer who knows how to create a balanced game. As it stands, the Harry Potter magic system has noreal limitations. "Recite pseudo-Latin and point a wand"won't cut it in a game. (and I like the books & movies)But I agree that a Harry Potter RPG could give D&D a run for its money
jgbrowning wrote:I'd love to design a HP rpg. Instead of levels, there's be years. One would start off in grade 1 and have X amount of "save your bacon" points which, when spent, would summon adult help and save the day. These points would decrease as one advances in grade, eventually resulting in characters who are full wizards and who no longer have any "save your bacon" points.It's be fun. Something fast-playing, but heavy on character customization.joe b.
ExTSR wrote:Rowling won't permit RPG licensing.Many have tried. Many have died. ;>
robertsconley wrote:The secret of the OSR is, quite simply, the freedom of the Open Game License. That if you want too, you can use your creativity and imagination to make new things for older editions of D&D. That there no gatekeeper that can tell what you can and cannot do. There are some boundaries. What Wizards did not release under the OGL is one of them.
jgbrowning wrote:I think the only name that could be a market changer for RPGs is Harry Potter.
MetamorphosisSigma wrote:At least there's something for which to be grateful to her.
jgbrowning wrote:btw, are you in the business, mbassoc2003?
ashmire13 wrote:Hadn't checked that link before, thanks for the nod to it! However, it brings up a warning when trying to download, mentioning potential adware/spyware content.I'm guessing thats not the case, based on who you are on here.
ExTSR wrote: Rowling won't permit RPG licensing.Many have tried. Many have died. ;>
mbassoc2003 wrote:I think she will in time, but I don't see it in the next decade or so. The RPG image currently does not gel with the HP franchise or JKR's vision for it. That may change in time.
jgbrowning wrote:I suspect such as well. I think if she realized the tremendous educational ability of rpgs she may relent earlier. I think that people who aren't gamers don't really understand how beneficial they are to developing minds. I know they've been educational for me.joe b.