JimLotFP wrote:Making good on a messed up preorder I did some time back for what is up to this point vaporware. Some people are going to get 50€ boxes for what was a 10€ order.I hope the rest of you here will consider this a prime candidate for a future collector's item though. I'll start taking orders only when all the parts are printed, and I expect that to be at the end of this coming week.
Plaag wrote:Are you saying Insect Shrine of Goblin Hill is not going to happen? And we are getting this now instead? (Either way you'll need my new address)ShaneG.
mbassoc2003 wrote:I do realise there is a gap for new players, as they cannot access the games we played. Like why would a kid go and buy a Commodore 64 or Spectrum and some tapes, when they can get an Xbox? And how can they know the history upon which Playstation and Xbox are built upon, and why in hell would they want to play them anyways.
mbassoc2003 wrote:So we all try to reprint the rules as far as the OGL permits without treating on anyone's IP, and make it look all shiney for the kids. They have mony. They may buy. But I can't help feel it's an alsoran game now with WoTC dominating the market by a hige margin, Pathfinder fighting a sterling battle and C&C falling far behind.
mbassoc2003 wrote:Surely if you're gonna enter the market with what essentially is a set of House Rules For The World of Jim, you'd be better off in terms of saleability, and the prospect of contributing to posterity, by writing and publishing adventures. I can't help seeing the list you gave above, for the most part, being about gamers massaging their own egos.
mbassoc2003 wrote:I doff my hat to creators and publishers of good adventures more so than I do those who copy other people's works, albeit having been retypeset and wordprocessed differently.It may be cynical, but I'm not really a follower of those on bandwagons. I prefer to watch and invest in trailblazers, and they are few and offen come out of the blue.
Keith the Thief wrote:I may as well edit and *bump* since I have a question about the old school rules sets:Some retro clones use an AAC scale (which I just might prefer).So, to convert from D&D's or AD&D's armor class to an AAC scale, you simply "flip" the AC.Is there a trick to this, or is it as simple as it sounds?ThanksKeith
mbassoc2003 wrote:I have no idea why they don't republish any of the original D&D stuff verbatim,
mbassoc2003 wrote:I prefer to watch and invest in trailblazers, and they are few and often come out of the blue.
robertsconley wrote:The only good news is that the longer Wizards doesn't do a reprint the more chances the individual retro-publishers can survive as they build their own networks.
mbassoc2003 wrote:Sadly, even games like C&C which has a horrificly large following, has peaked.
serleran wrote:I imagine this could change shortly, if TLG finishes that damned CKG. At least it is finally going to editing and layout, although in chunks.
mbassoc2003 wrote:Sadly, I don't see the overwhelming majority of these systems ever survivng.
mbassoc2003 wrote:Sadly, even games like C&C which has a horrificly large following, has peaked. Pathfinder is the only real growth product that I can see that has sound potential at this time.We will see where LotFP goes from here, but as for the rest of the sad little list on the poll, they are all dead ducks. Some just haven't realised it yet.
mbassoc2003 wrote:The perfect RPG ruleset to grow in a secondary market seems to be a single unit core product that forms the rule set, priced reasonable ($25-40), and a whole slew of cheap (sub-$10) supporting products none of which are important or key to gameplay (adventures, options, gazetteers, etc).