Urutsk: World of Mystery (UWoM).
The First Volume of the Player's Manual is called:
Autumn Garden Vol. 1: Early Autumn.
The scans below are of the limited printing (12 copies only) of:
::Autumn Garden Vol. 1: Early Autumn.
Pre-Release-Players Manual.

There will be Eight Volumes in all, two each for the four seasons.
The report below is all mine based mostly on a conversation I had with Kyrinn Eis before the start of the convention and partly from data taken directly from the book itself.
Kyrinn fascinated me as she described details of the world and society and the game setting to the point that I truly hope to play in this game at some time in the future.
Unfortunately; I did not get a chance to play in any of the sessions Kyrinn ran of this world setting during the convention.
Hopefully Kyrinn will return to the NTRPG CON again next year and if so, I hope to remedy my lack of experience in playing this game.
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Basically the player's are inhabitants of an Earth like planet (though more jungle and rains) with the player's characters being very similar to us in appearance.
However, there are several human clans, some being a bit different in one way or another.
Human Ethnic Data:
The Vrun are known as the descendants of the Ancients and are basically humans.
The Ancients were space farers, and dimension jumpers and were somehow stranded on this planet uncountable ages ago and the descendents (humans) have since then attempted to keep the technological knowledge and other aspects of their ancestors alive through rituals and systematic training.
Even though the equipment they were trained to use no longer exists as far as the current inhabitants know.
The current descendants train on mock-ups (mostly made from wood, or other LOW-TECH local materials) and even the mock-ups are all several centuries old.
The mock-ups may or may not be correct in the finer details.
There are local creatures and some strange and some mutant monsters to deal with, along with the very rare alien.
Sometimes ancient artifacts will be found, and sometimes touching them triggers ancestor memories of how to operate the artifact.
The long-term goal of the PCs is to eventually reach space, and to rejoin the Ancients.
This is called the "Quest for Ascension" by the inhabitants of the planet and it is the ultimate goal of ALL of the peoples of the planet.
The means to that goal are often very sketchy and many will go to any lengths to attain that goal.
There is plenty of fast and loose treasure seeking, and in-depth plots with background scheming from NPCs and even governments as well.
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Kyriin Eis is a fantasy Author and an artist.
Dawner of the First Light is her first fantasy novel.
The book is set on her world of Urutsk.
There is (I think) a published Module too, but I have no information on it.
Kyrinn has some artwork posted on Elfwood...
For those who might be interested enough to purchase copies of this first book:
I plan to try to track Kyrinn down to obtain printing information for this and future books from her world setting.
More to come when I know it.
If anyone here played in Kyrinn's game PLEASE post your thoughts and remarks here.
Ummnnn..... Jason?