macordani wrote: I think it helped that there was a major typo in the title on the listing.
RWilson wrote:No, that is just the way 2nd Ed is....
NetRodent wrote:I recently obtained a Tome of Magic that was bound backwards, and upside down. Is this a relatively common error or a rarity?
deimos3428 wrote:macordani wrote:Not much but I did just win a mono Tomb of Horrors in NM shape for $26. A little more than I wanted to spend but I've been trying to find a good copy for so long and many of them are beat up more than I would like. I also wasn't willing to pay $200+ for a shrinkwrapped one! Tomb of Horrors is often in really terrible shape. I'm beginning to think this is the sign of a good module. Incidentally, has anyone else noticed that the D3 Vault of the Drow mono is nearly always horribly coffee-stained? I think people tended to play this one in the middle of the night or something...
macordani wrote:Not much but I did just win a mono Tomb of Horrors in NM shape for $26. A little more than I wanted to spend but I've been trying to find a good copy for so long and many of them are beat up more than I would like. I also wasn't willing to pay $200+ for a shrinkwrapped one!
Vault of the Drow was so large in scope that it was bound to get damaged during play. It was possible for the players to loaf around the Vault, murdering evil people for profit, for long periods of time.
bbarsh wrote: Vault of the Drow was so large in scope that it was bound to get damaged during play. It was possible for the players to loaf around the Vault, murdering evil people for profit, for long periods of time. Also, the DM was required to do tons of work to make D3 work. Afterall, there are only a relative small handful of actual encounters that are prepared in the module. We played it back in 79 or 80 and at the time we alternated DMs throughout the series, starting with G1. Our group had 8 regular players and we thought it wouldn't be fair for one guy to get stuck paying for them all and not being able to play. So we each bought one module and went from there. We swore an oath not to read our module until we finished playing one prior. I got pegged for D3. I worked on that damn thing for hours and hours. I even took it on summer vacation and to add encounters.
MShipley88 wrote: I thought that the basic idea behind D3 was brilliant. I still like it. However, I can never get my players to warm up to the idea of an evil city where good guys are outlaws. I think they miss the feeling of having a safe have to run home to. They never want to linger in the hog trough of adventure that is the Vault of the Drow. 8) Mark
Deadlord36 wrote:I think the general idea of the the GDQ series is anonymity and stealth. That is not to say that you can't kick giant ass occasionally. But unless the party is overly powerful, there are just too many threats to make it all the way thru by force. At least, there should be if properly DMed.
Marlith wrote:I am having a case of buyers remorse. Was the price too high for what was included?
Marlith wrote:Finally got this....hate the delay when a check needs to be used.I am having a case of buyers remorse. Was the price too high for what was included?http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... %3AIT&rd=1
But it was a labor of love. :wink: I thought that the basic idea behind D3 was brilliant. I still like it. However, I can never get my players to warm up to the idea of an evil city where good guys are outlaws. I think they miss the feeling of having a safe have to run home to. They never want to linger in the hog trough of adventure that is the Vault of the Drow. 8)
bclarkie wrote:http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 8738599126The seller neglected to mention that 2 of the sets(Wrath of Immortals & Astromundi Cluster) were still in shrink. I guess I dont have to pay $175 to get shrinked WoI off of Creep after all.