beermotor wrote:You know, A1 is not that great. Running it OD&D style, those Aspis are pretty goddamn beefy, too. But, it's a little ... linear, boring, whatever. I thought I was going to run through the entire series, but I think I'll just let the party wander off to do something else after this is finally over...
Keith the Thief wrote:For my players, the series was ideal because they needed to be railroaded. Otherwise they'd wander off on their own raping towns and pillaging women.I also liked A4 where the PCs start off mother naked and in the dark.
Badmike wrote:Anyone remember the back cover to A4? Where the helpless priest is trying to fend off a vampire with a crap wooden cross? The scene that never occurs in the module itself? My players were shitting solid bricks looking at that (I always set the module cover up as a sort of sight barrier, along with the DM screen). The priest character got a wooden holy symbol slapped into shape PDQ after they looked at that....while the rest of the party quickly made stakes out of rocks, driftwood, whatever they could find. Anyway, whoever thought of putting that picture on the back cover, GENIUS!!! Mike B.
Keith the Thief wrote:Reacquiring copies of A1 thru A4 is one of my shorter term goals, BTW. Luckily, there seem to be plenty of copies out there.
Thenraine wrote:i really liked the atmosphere of A1 -the sewer sections plus the slave pits made for a cool looking map. loved the aspis -one of the coolest monsters introduced in a module!I was reallly surprised how detailed A2 was! I always thought the setting was pretty drab after A1 until i Dm'd it and read the whole thing through. Seems like there is more to this mod than any other single 1E mod-there is a ton of text filled with a lot of creativity!A3 isn't really even a real module and is the reason so many people sour on the series as it's only real purpose is to set up A4!A4 is one of the greatest modules ever made! It is a great conclusion to the series and really tests the mettle of the players true abilities! A4 makes it all worthwhile!
Something about slaves didn't jive with my image of fantasy/medieval worlds.