Kingofpain89 wrote:I don't particularly care for d20/3E but based on the previous "expedition" adventure Expedition to Ravenloft I will be picking it up along with Expedition to the Demonweb Pits.As for Expedition to Undermountain....I may have to wait for a review on that one before buying it.
MadMaligor wrote:IMHO for what its worth, d20/3E is the most flexible and usefull ruleset out there, period. My love and heart will always be with 1E/2E material because thats what I grew up with. But I dont play with them anymore for a reason. Once you get used to it, as a DM, its just so maleable and has so many utilities that open up possibilities for rules that make sense. No more "guestimating" rules as it were. Things just fit and mesh well, and anyone telling you powergaming is rampant just doesnt take the time to curtail their players or use the system properly.
Deadlord39 wrote:How are the JG d20 products different, Plaag? Do they use a different system, ie. no Ultra Mega Cleave of the Gods feats and the like?
Plaag wrote:Regarding the 'computer game type system of d20' well for one all d20 Judges Guild products have to use only the OGL, so for everything but the most recent all the Epic stuff was out, and all splat book material was never allowed. The modules, setting books and box set have about the least amount of d20 material with regards to stats and any new feats/skills/prestige classes then other products. Yes it is written for the d20 system, but for the products released by Necromancer Games they even allocate the slower XP progression like in 1st Ed then what is presented in 3rd edition.I can't recall to much of the Dark Tower module from Quicklink without digging that out, but then thats been touted as the worst of the d20 line for Judges Guild (Treasury of Archaic Names they put out though is as good or better then the original - but then not really d20). Also can not comment about the new Thieves of Fortress Badabaskor as I don't have it yet, but then you can check out a chapter of it online.For collecting, I'd say the 2 Quicklink products (but then they maybe as the Mayfair line of CSIO stuff is, relegated as not worth it regardless if it maybe harder to find), since Necromancer is basically removed from White Wolf and now no chance of any reprints being done, the Wilderlands of High Fantasy box set is the prize of d20 stuff - and has barely anything in it d20 wise (all other products through Necromancer had higher printings and should still be available)ShaneG.
FormCritic wrote:The problem with the D20 Dark Tower is that it is a quick and dirty job, put together by people who did not actually know the D20 rules. Most of the monsters, for instance, are just a name and hit points. That does not fly in D20.The module is essentially the original Dark Tower without any of the charm.They omitted Paul Jaquay's name from the publication (which would have violated even TSR's work for hire contracts) and did not even send him an author's copy. For some reason, the discourtesy really irks me.A real JG collector should, of course, collect it at a price under $12...but let's not pretend that it matches up to original Dark Tower.Mark