CGOULD42 wrote:Return to Lost Tamoachan - Dungeon#141.
Xaxaxe wrote:And the cover for #142 — the most recent issue, I think — lists "Return to the Lost City." Can anyone confirm if that refers to B4? Anyone a subscriber?
Badmike wrote:Only the maps to B1 are included; there is no adventure (no In Search of the Unknown); the maps are included for the DM to do something with on his own. The adventure is also missing parts of B9 Castle Caldwell (which was in three parts), and I believe other editing took place on some of the other modules, but I don't have them all handy right now to double check.Mike B.
Gnat the Beggar wrote:Would the Hackmaster adventures qualify as a rehashing old TSR modules?If so, then the list could be greatly enlarged.
GraysonAC wrote: B1 is in the B1-9 compilation. Afaik, there's nothing missing from it. The lower level(s) to Castle Caldwell maybe?
benjoshua wrote:Also, I just finished reading the "Return to the Tomb of Horrors" boxed set, and it was quite an entertaining read. In my opinion, the return to components are deadlier and more difficult than the original module. A party would have to take paranoia to a whole new level to survive with most of their party intact. I don't think I would ever take a party through it. One of the things I liked best was the forward by Gary Gygax. He reflected on S1 as well how it was sometimes used to humble boastful players. He also clarified that good players can handle "impossible" dungeons. He also admits that the Return to the Tomb of Horrors campaign (and "adventure" really doesn't cover it) was better than he imagined it would be. His ghostly reflections are a welcome voice of about scary, and entertaining, memories. Even now, when I think about DM'ing the original S1, I wonder, "How did the players get as far as they did?"