Low-level modules
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Post Posted: Fri Oct 27, 2006 11:51 pm 
 

You cant go wrong with Dungeon Magazine ( Early Isuues ) They had alot of high quality Low level adventures.

  


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Post Posted: Sat Oct 28, 2006 11:25 pm 
 

I highly recommend T1, N1, and N5.  T1 is the quintessential starter adventure, but it's not really geared for novice players, just for low-level PCs:  novice players are likely to be slided and diced six ways from Sunday in that scenario, if DM'd properly.  Both T1 and N5 (even if it is set in the Forgotten Realms :D ) are great modules for setting up a new campaign vs. being solitary dungeon crawls (like N1) .  I also like L1, because like N5 it starts to bridge the gap between a dungeon/town setting via wilderness (though it's for a little bit higher level PCs than the others).  B4 and B10 are also great modules than can easily turn into entire campaigns (along with X2, but it's not for starter PCs).  

Rob Kuntz published a great low-level dungeon for the Castles & Crusades d20 game called "Castle Zagyg: The Dark Chateau" which is quite good (though like L1, it's more for levels 2-3 or so and for more experienced players vs. novice players/level 1 PCs).  

If you're looking to run a solo campaign (1 PC), and your SO decides to run a thief, the d20 publisher Wyvern's Claw Designs has some great solo adventures for thieves that can readily be retro-converted back to 1e.  They're in .pdf format and available @ http://www.rpgnow.com/default.php?manufacturers_id=279  I reviewed them for Polyhedron before it got merged into Dragon/Dungeon, and they're qiute good.


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Post Posted: Sat Oct 28, 2006 11:42 pm 
 

I too love L1. But it is not for 1st level parties. Even a group of 2nd level characters can get wiped out quite easily.

Adding to my original post, B11 and B12 are very suitable for a party of 1st characters. The plot may be generic but the adventure itself lends very well to 1st level characters.


And I could've bought these damn modules off the 1$ rack!!!

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Post Posted: Thu Nov 02, 2006 12:26 pm 
 

Thanks guys, I've picked up a few of these now and with WotC site having L1 as a download, I have several to adjust for a starter.  :D

I am still trying to get U1, N1, B11 & B12, but with a bit of luck I might land them on eBay in the future

(unless anyone wants to PM me with a fair sale price.....)  8)


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Post Posted: Thu Nov 02, 2006 9:13 pm 
 

Of the newer low-level adventures B11 and B12 are very good.  I have a particular fondness for B7 Rahasia.  Actually, the whole B series is worth playing.

  

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Post Posted: Thu Nov 02, 2006 10:09 pm 
 

dbartman wrote:Of the newer low-level adventures B11 and B12 are very good.  I have a particular fondness for B7 Rahasia.  Actually, the whole B series is worth playing.


Ditto. (except the Rahasia thing, though B7 is clearly the most "advanced" module in the series). My least favorite is B8. B6 can be very fun with the right players.


And I could've bought these damn modules off the 1$ rack!!!

New modules for your Old School game http://pacesettergames.com/

Everything Pacesetter at http://pacesettergames.blog.com/

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Post Posted: Fri Nov 03, 2006 5:11 pm 
 

My suggestion is T1 or B2. T1 has a nice town setting, which is a good place to base a longer-term campaign. B2 sort of has the same thing, but has the added bonus of having oodles of monsters to waste, and a variety of them as well. It also is as common as dirt, and can be had very cheaply. But anything you use ought to have a jumping-off point for further adventures. Have fun!

Scott

  
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