Halaster Blackcloak wrote:I'm a tad confused on this, and I assume that since it's by TSR, it's on topic. I could swear there was a printing of the Gamma World campaign setting dated for 1981, which was (I assume) identical to the original 1978 printing. Both are 1st edition Gamma World. I remember buying the box set in '81 and playing it, but I'm wondering if that was really a '78 box still on the shelf? It definitely had the cover to the 1st edition set. Does anyone know if there are any differences between these two printings, ie different art, rules changes, etc and if so, what are they?
Other than the logo and product listing inside the back cover, I don't know of any real differences in the earlier sets, other than the very first printing did not have a back cover printed on the box but it was a seperate sheet that fit under the shrinkwrap. The latter is often missing.
invincibleoverlord wrote:Paul wrote:correct...How's it going Paul?
red_bus wrote:I have a 1st which I got with dice - does anyone if this was normal (or perhaps instead added in by the previous owner) ???
The Collector's Trove wrote:From memory: the 1978 1st print was reprinted with different logos through 1981 possibly as late as 1982. This version has the lurid Trampier artwork and goes from the lizard logo, to the wizard (Morley) logo, and finishes with the wizard face logo (the third printing). The printing is indicated at the bottom of the title page on the 2nd and 3rd printing.The next edition of the game came out in 1983 along with a slew of new products and accesories. Mostly being adorned by Easley artwork. The look and feel of the game changes at this point too. Some think it is a totally different game. The logo shifts to the horribly ugly awful clunky no class Blume inspired business pap politically correct, block logo. (Blech!)Other than the logo and product listing inside the back cover, I don't know of any real differences in the earlier sets, other than the very first printing did not have a back cover printed on the box but it was a seperate sheet that fit under the shrinkwrap. The latter is often missing.Futures Bright,Paul
From memory: the 1978 1st print was reprinted with different logos through 1981 possibly as late as 1982.
The next edition of the game came out in 1983 along with a slew of new products and accesories. Mostly being adorned by Easley artwork. The look and feel of the game changes at this point too. Some think it is a totally different game. The logo shifts to the horribly ugly awful clunky no class Blume inspired business pap politically correct, block logo. (Blech!)
I have a 1st which I got with dice - does anyone if this was normal (or perhaps instead added in by the previous owner) ???
The 2nd Edition set (1983) actually wasn't so much a departure from the original rules -- they're about 95% compatible -- as a filling-out and clarification, though regrettably they did drop the neato background essay about the terrorist group Apocalypse. The rules were the same, the America map -- though colorized -- was the same.
I think the divergence Collector's Trove speaks of is the 3rd Edition set (1986). The rules were completely changed, centered around the ACT Table adapted from Marvel Super Heroes. The background was completely jettisoned, and introduced a new ongoing campaign in a series of modules (Alpha Factor, etc, etc).
Nostalgia aside, the 1st edition Gamma World rules set was pretty sparse... Just enough background to get started, mostly combat rules just different enough from D&D to be annoying. The mutations were given some nice detail though.
Gamma World has an excellent following on ebay, if you have never checked. All versions sell very well - first prints get very good dollars. The more common 2nd and 3rd prints also fetch $30+ if they are in good shape and complete.
red_dawn wrote:Never tried the Alternity or D20 GW. I've heard they scaled back the PC races, mutations, etc. When is less better?
Mars wrote:Hey BtB,I have a copy of this as well but just thought it was part of the box set. In the lower left corner it has the product code 7010 that matches the box set.
Unfortunately for TSR, this version of the rules became notorious for the number of editoral mistakes, including cross-references to rules that didn't appear in the boxed set. The errors were serious enough that TSR published a Gamma World Rules Supplement containing the "missing" rules. The Rules Supplement was sent to gamers who requested it by mail, and included in reprintings of the boxed set (Ward and Johnson 1986).
Beyondthebreach wrote:Okay,From Wikipedia: