MShipley88 wrote:Could you comment on Moorcock's contention that the license contract no longer applies?
MShipley88 wrote:What is the relationship between the Chaosium game, Elric, and the Avalon Hill version...and/or the Japanese company's version.?
Also, is Elric, Battle at the End of Time another version of the same game, or a different game?
darkseraphim wrote:First off, I'd like to say that Chaosium was, to me, the paragon of quality RPG design.
So in short, thanks!
Can you speak at any length about the average print runs Chaosium products went through? .
Average number of copies produced, sell-through, reclamation, editions etc.? Even something as simple as the average print run (excluding sales if need be) of an average CoC, Pendragon, Elric or RuneQuest supplement vs. ruleset would be very helpful
The reason why I ask is this: It's of immense interest to collectors, because print runs directly influence surviving copies and therefore rarity. Some RPG items (cough TSR Demigods w/Cthulhu cough) tend to develop a mystique that causes their perceived value and rarity to go through the roof, when the actual print history tells another story entirely. For Chaosium products specifically, I've often gotten into long and fruitless debates over just how rare XYZ is and how much/little we as collectors should be buying and selling it for. The financial and rarity aspects of the hobby are of interest not only to sellers, but also to collectors on a budget. It's one of the first questions newcomers to the hobby always ask me, and my answer is always necessarily partial and ambiguous.
I do realize that this information is sensitive to procure, because it speaks directly to a company's profitability.
If you can give us some idea of how many copies of various things may be out there, that would be great; if not I fully understand.Personal items of particular interest would be:RuneQuest 1st EdCoC 1st EdMasks of Nyarlathotep boxedPendragon Knights Adventurous
Thank you for your time.
MShipley88 wrote: Here is a link to an Ebay sale for this item. It certainly looks like the Elric game. Was there more than one Chaosium edition...possibly under a different name?
Greg Stafford wrote:Thanks! I'm here to answer questions about Chaosium products from the time that I was president there, share stories from the "old days" and offer whatever else I can that is of value to this group.
Greg Stafford wrote:Ethesis wrote:Pendragon is still ground breaking, after all these years.Thank you. I think so too. And if anyone hasn't seen the new 5th edition from White Wolf, go out and get it! There will be naother of my "life works," The Great Pendragon Campaign coming out for it soon, too.
Ethesis wrote:Pendragon is still ground breaking, after all these years.
Ethesis wrote:I always wanted to do a grail quest for Pendragon -- with the grail having a Christain, a Celtic and a Viking meaning, and whoever brought it home determining the future history of England along the model of the meaning that was brought home.
grubbiv wrote:Hi Greg,If you are still responding to questions, I would be interested to know whether you are a Carlos Castaneda fan, and whether he had any influence on Glorantha.
grubbiv wrote:If you are still responding to questions,
I would be interested to know whether you are a Carlos Castaneda fan, and whether he had any influence on Glorantha.
MShipley88 wrote:grubbiv wrote:If you are still responding to questions, I would be interested to know whether you are a Carlos Castaneda fan, and whether he had any influence on Glorantha.And, if you are a fan, how did the album Hotel California affect the development of Runequest?Mark
grubbiv wrote:If you are still responding to questions, I would be interested to know whether you are a Carlos Castaneda fan, and whether he had any influence on Glorantha.
Calithena wrote:I was wondering about a couple of things relating to your relationship in the early days with Dave Hargrave. First, it's sometimes rumored that the first Arduin Grimoire was meant to be a system for Glorantha/Runequest that you opted not to use
Second, did you two have a falling out?
I remember an article from New West in 1980 that sort of implied that.
Did you ever patch it up afterwards?
Any interesting anecdotes to share about Hargrave in general? ... Hargrave's strong suit was bursts of imaginative vision and re-vision, at least to judge from his writings - I'm a huge fan of his work but have never been tempted to use most of his mechanics, even back in the seventies).
You two (along with EGG and Paul Jaquays) were pretty much my gaming heroes when I was a kid, so I've always been curious about this.
Xaxaxe wrote:My question:I've always been curious about whether the designers and industry leaders from, say, the mid- to late-70s, knew each other and what their level of communication was.