Badmike wrote:"You traverse another long hallway deep in the dungeon, carefully avoiding the noxious piles of ogre and orc dung strewn in hardening piles along the stone. Your eyes and nose burn with the stench as you stifle the urge to vomit after stepping in a particularly fresh load which comes up to your ankles and has the color of spinach and the consistency of hot fudge."
mbassoc2003 wrote:Blackmoor wrote:Long live feats, skills and prestige classes HA HAHAHAH HAAHHHH JI'm not looking! I didn't see that. Ooh. It burns the eyes!
Blackmoor wrote:Long live feats, skills and prestige classes HA HAHAHAH HAAHHHH J
Deadlord36 wrote:So 3E really doesn't suit my campaigns, since first level 3E characters usually start with +4 keen double-bladed swords, etc.
Plaag wrote:Deadlord36 wrote:So 3E really doesn't suit my campaigns, since first level 3E characters usually start with +4 keen double-bladed swords, etc. No they don'tShaneG.
Deadlord36 wrote:Sorry, I meant +3 swords. My mistake.
mbassoc2003 wrote:Badmike wrote:RWilson wrote:I just assumed everybody crapped in the hallway.Hey, I actually wouldn't have any problems with that, as long as the area was described correctly in the descriptions: "You traverse another long hallway deep in the dungeon, carefully avoiding the noxious piles of ogre and orc dung strewn in hardening piles along the stone. Your eyes and nose burn with the stench as you stifle the urge to vomit after stepping in a particularly fresh load which comes up to your ankles and has the color of spinach and the consistency of hot fudge." Now that's something I could get into Mike B.With the evokative detail in that description, I'm looking forward to my most recent purchases from you, Mike. <edit> It evokes memories of my wife's vegetables. A truely mouth watering description.
Badmike wrote:RWilson wrote:I just assumed everybody crapped in the hallway.Hey, I actually wouldn't have any problems with that, as long as the area was described correctly in the descriptions: "You traverse another long hallway deep in the dungeon, carefully avoiding the noxious piles of ogre and orc dung strewn in hardening piles along the stone. Your eyes and nose burn with the stench as you stifle the urge to vomit after stepping in a particularly fresh load which comes up to your ankles and has the color of spinach and the consistency of hot fudge." Now that's something I could get into Mike B.
RWilson wrote:I just assumed everybody crapped in the hallway.
deimos3428 wrote:Badmike wrote:"You traverse another long hallway deep in the dungeon, carefully avoiding the noxious piles of ogre and orc dung strewn in hardening piles along the stone. Your eyes and nose burn with the stench as you stifle the urge to vomit after stepping in a particularly fresh load which comes up to your ankles and has the color of spinach and the consistency of hot fudge.""With the exception of one suspiciously spotless 10' x 10' area directly in front of you...roll for surprise, please." If it weren't for the cubes, these places wouldn't be habitable for long.
Badmike wrote:Yeh, I suppose for added realism most published adventures should have least one Otyugh or Gelatinous Cube per dungeon level. Maybe Gary and co. should have invented a brand new monter way back in, similar to the Rust Monster, the Crap Monster? Now I could accept a dungeon with no disposal sites if the Crap Monster is crawling down the hall eating all the piles of dung.Mike B.
nn wrote:Random thoughts:AD&DUK1 is a nice change of pace. I honestly don't know how a group could enjoy this. It's frustratingly combat and conflict free. I can actually see a highly annoyed party of adventurers breaking down at some point and slaughtering all the cute, inoffensive brownies and such that inhabit the most boring "dungeon" on the face of Oerth. I always get a picture of the hapless party of adventurers in Knights of the Dinner Table being run through this and screaming "I waste it with my crossbow" when some cute centaur or leprechaun pops up in the garden, just to break up the monotony As a matter of fact, I've long decided this adventure would be an excellent crawl fora group of evil characters that are intent on killing the Romeo and Juliet like couple you would otherwise be rescuing. At least then you could legitimately battle most of the sylvan creatures you run into. I personally think it's one of the ten worst published adventures ever written.2nd edition A&D:I do like Ruins of Undermountain.Return to the Tomb of Horrors reads well, but I wonder...doesnt the horror upon horror upon horror get a bit....tedious?The "Court of The Necromacers" in Al-Qadim Cities Of Bone is excellent. and gets extra special triple brownie points for being influenced by Clark Ashton Smith.RTOH is quite grim and deadly, but isnt' that the point of the final resting place of the greatest lich of all time? Cities of Bone I haven't read but have heard good things about.Haunted Halls of Evenstar is crap. Its like a mediocre JG dungeon, but without the fun or the nostalgia factor.
nn wrote:Random thoughts:AD&DUK1 is a nice change of pace.
2nd edition A&D:I do like Ruins of Undermountain.Return to the Tomb of Horrors reads well, but I wonder...doesnt the horror upon horror upon horror get a bit....tedious?The "Court of The Necromacers" in Al-Qadim Cities Of Bone is excellent. and gets extra special triple brownie points for being influenced by Clark Ashton Smith.
Haunted Halls of Evenstar is crap. Its like a mediocre JG dungeon, but without the fun or the nostalgia factor.
Badmike wrote:deimos3428 wrote:Badmike wrote:"You traverse another long hallway deep in the dungeon, carefully avoiding the noxious piles of ogre and orc dung strewn in hardening piles along the stone. Your eyes and nose burn with the stench as you stifle the urge to vomit after stepping in a particularly fresh load which comes up to your ankles and has the color of spinach and the consistency of hot fudge.""With the exception of one suspiciously spotless 10' x 10' area directly in front of you...roll for surprise, please." If it weren't for the cubes, these places wouldn't be habitable for long.Yeh, I suppose for added realism most published adventures should have least one Otyugh or Gelatinous Cube per dungeon level. Maybe Gary and co. should have invented a brand new monter way back in, similar to the Rust Monster, the Crap Monster? Now I could accept a dungeon with no disposal sites if the Crap Monster is crawling down the hall eating all the piles of dung.Mike B.
Deadlord36 wrote:BOWL OF CRAPPING:Originally created by the Archmage Gotasheeut-Nao for adventuring convenience, the Bowl of Crapping is an extremely useful item for any party. It appears as a tiny basin, roughly 1" in diameter. When the command word is spoken, it expands into a chamberpot 2' wide and 2 1/2' high. A second command word causes it to shrink back to 1". Any nonliving organic material that enters the bowl is immediately teleported to the Asstral Plane, and causes the bowl to cast a Remove Stench 10' Radius spell. Attached to the side of the bowl is a wire rack, which can be used to conjure any issue of Dragon magazine (2/day, duration 15 rounds). 30% of bowls have a cushioned seat permanently enchanted with the 2nd level magic-user spell Heat Buttocks.XP Value: 3,000GP Value: Priceless