Please help with White Plume Mountain checklist
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Post Posted: Sun Apr 09, 2006 6:18 pm 
 

To elaborate on Dungeon #77, The adventures is titled:

"Ex Keraptis Cum Amore" :)

  


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Post Posted: Sun Apr 09, 2006 8:29 pm 
 

There are some tangential references to WPM in the current Dungeon "Age of Worms" adventure path campaign, and Dragotha plays a prominent part in the latter adventures in the series.


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Post Posted: Wed May 31, 2006 5:12 pm 
 

chromaticknight wrote:Ah, no fairy logo then? Still sounds interesting. Could you post a scan or two? Which other modules are in the run?


*snap!*

Fairy logo?
   8O


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Post Posted: Wed May 31, 2006 5:21 pm 
 

Well, as long as someone already bumped the thread, I'll add an item to the WPM checklist:

White Doom Mountain

Technically, it shouldn't qualify, but it's from KenzerCo's Wizards-approved line of AD&D 1e pastiches, so it's close enough for jazz. I just ordered a copy from Noble Knight* ... I MUST have all WPM material!

We wants it ... precioussssss ...

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*Yet another order NOT placed with Titan or the Rot Grub Shop.

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Post Posted: Wed May 31, 2006 5:22 pm 
 

Xaxaxe wrote:*Yet another order NOT placed with Titan or the Rot Grub Shop.


hey X

whos the Rot Grub Shop?

Al



  


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Post Posted: Wed May 31, 2006 5:35 pm 
 

Oh, that's from when we used to make fun of Tonya's eBay Stores name. It was something like "Tonya's Swap Shop," and when you looked at it quickly, it looked like "Tonya's Ass." Then it was something like "Tonya's RPG Swap Shop" or something and I just started calling it "the Rot Grub Shop." Probably funny only to me ... but, hey, that's important, right? :wink:

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Post Posted: Wed May 31, 2006 5:59 pm 
 

i like Rot Grub Shop - kinda fits imo :)

nice one :D

Al



  


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Post Posted: Wed May 31, 2006 6:59 pm 
 

Xaxaxe wrote:Well, as long as someone already bumped the thread, I'll add an item to the WPM checklist:

White Doom Mountain

Technically, it shouldn't qualify, but it's from KenzerCo's Wizards-approved line of AD&D 1e pastiches, so it's close enough for jazz. I just ordered a copy from Noble Knight* ... I MUST have all WPM material!

We wants it ... precioussssss ...

+++++

*Yet another order NOT placed with Titan or the Rot Grub Shop.



Just for the record, White Doom Mountain is a Hackmaster module, for the game of the same name.

For those who don't know, Kenzer & Company actually published the game that figured so prominently in so many of their Knights of the Dinner Table Magazine comics. Of course, it's a light-hearted "Us vs. the GM" kind of game with enough rules to make 3E look like tiddly-winks.

I've never played a session of Hackmaster, but its fans are legion. Kinda uses 1E/2E rules.


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Post Posted: Wed May 31, 2006 7:04 pm 
 

jkason wrote:Just for the record, White Doom Mountain is a Hackmaster module, for the game of the same name.

Uh ... yeah, that's why I referred to it as an "approved 1e pastiche." :?

My little WPM checklist has everything I can think of: AD&D items, Spellfire cards, the recent 3e version on Wizards.com, etc., etc. I was just implying that such an obvious homage to WPM should be included, not that it was by any means a TSR product.

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Post Posted: Wed May 31, 2006 7:36 pm 
 

grodog wrote:There are some tangential references to WPM in the current Dungeon "Age of Worms" adventure path campaign

Gro, if you happen to glance here again, could you quantify just how tangential we're talking about? Would you have to really know Greyhawk pretty well to get it, or do the authors just flat-out say "White Plume Mountain" at certain points?

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Post Posted: Wed Jun 14, 2006 4:06 pm 
 

I don't recall WPM specifically being mentioned much Xaxaxe, but the adventure (next-to-last IIRC, which would make it "Into the Wormcrawl Fissure" in issue #134 @ http://paizo.com/dungeon/products/issues/ageOfWorms/134 ) does go into some additional background material on Dragotha, how he came to serve Kyuss, and such.  WPM is likely mentioned in an offhand way, but it may not have been too:  I'd have to go rescan the adventures to be sure (which I'm happy to do, it'll just have to wait until I recover from the jetlag).

PS - there's also a huge online plot summary/web enhancement called Age of Worms Overload @ http://paizo.com/dungeon/resources which may be where the references were, too (though I'm pretty sure there are some in ItWF as well).


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Post Posted: Fri Jun 16, 2006 3:32 pm 
 

I've even got all the WPM modules that I could find for Neverwinter Nights ... I'm a sick person.


Their are D&D modules for NWN?!?!?!?


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Post Posted: Fri Jun 16, 2006 3:56 pm 
 

Kosh Vorlontay wrote:Their are D&D modules for NWN?!?!?!?

:) ... and they're all free, too.

There are NWN modules for just about everything — the only 1e module that I can't find a single listing for is S3: Expeditious Retreat, but that's not really a huge surprise.

As far as S2 goes, there are at least five NWN modules that incorporate the major aspects of either WPM or Return to WPM. The problem (IMO) is that none of them are very good. With these fan-created modules, the price is certainly right, but any potential players are at the mercy of how much effort the module-creator put into his work. There are some module authors who are fantastic, and I'll play anything they create ... others, not so much. Mileage definitely varies.

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Post Posted: Fri Jun 16, 2006 3:59 pm 
 

Do you download them from the main site or are they on a fan site?


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Post Posted: Fri Jun 16, 2006 4:00 pm 
 

sorry to veer slightly OT, but with you just mentioning NWN there..... whats the Q1 like?

i could be tempted to instal it all on again if that one is any good, just to check it out.

Al



  


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Post Posted: Fri Jun 16, 2006 4:02 pm 
 

There is more than one site, but the one that seems to be the default for many players is the Neverwinter Vault at IGN.

The Vault has all kinds of NWN goodness — modules are only part of what they do.

NW Vault

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Post Posted: Fri Jun 16, 2006 4:10 pm 
 

killjoy32 wrote:sorry to veer slightly OT, but with you just mentioning NWN there..... whats the Q1 like?

i could be tempted to instal it all on again if that one is any good, just to check it out.

Al

Al, there are at least two attempts at Q1 that I've inspected, and I can recommend one very highly. It is by an author called "Lomar," who does very good work.

Checking the memory banks, I played it online with a buddy of mine, using my 15th-level dwarf barbarian and his 18th-level human paladin. We were a little heavy on combat and light on magic (obviously), but we still had a blast.

It's a fairly graphics-intensive module, so you'll want to play on the best system you have access to. There is one area in particular that featured somewhere in the neighborhood of 50 to 70 foes.

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Post Posted: Fri Jun 16, 2006 4:18 pm 
 

Checking its stats, some guy named "Xaxaxe" gave that module a 10 out of 10 rating on 11/24/2004. So it must be good. :)

The other major Q1, BTW, is by a guy called "Trev," who has done the entire series — Giants, Drow, Demonweb. I have played his Giants series, and thought it was quite good (funny sidebar: we actually ended up doing it backwards ... fire giants, then frost, then hill. So we leveled-up as the adventure got easier :)).

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Post Posted: Fri Jun 16, 2006 4:19 pm 
 

oooooo :D

cheers chummer! will try and find some time to check that out over the weekend.

gotta sort out all my ebay stuff first and do some tidying up in the back room and then i can sit and have some time to play that (after training of course!)

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Post Posted: Fri Jun 16, 2006 4:22 pm 
 

Official White Plume Mountain Checklist:
    ◻ Wave
    ◻ Whelm
    ◻ Blackrazor
:)  (Oh, and that 3.5 version is simply blasphemy.  Go get the real thing, you heathen dogs!)

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