bbarsh wrote:I thought you were an old school gamer, M. We played with those damn thing exclusively back in the day. I still have my original set. The d20s (pink and white) are nearly perfectly round and will roll and roll and roll...Even my d8 and the rarely used d12 have way rounded edges. I've got about five or six sets in my dice box. To this day, they are my favorite.And yes, they are extremely low tech. I was never a big fan of the crystal dice.
mbassoc2003 wrote:I'm still on the lookout for a set of these. I never had my own set when I started playing. I was in Germany and things were hard to get a hold of.So there was no D10?Was there a D20 percentile?
bclarkie wrote:D20 actually had 2 sets of 0 through 9. You had to marke them on your own.
harami2000 wrote:Oops, sorry, I forgot to warn John to avert his eyes....
johnhuck wrote:harami2000 wrote:Oops, sorry, I forgot to warn John to avert his eyes.... Aaaaaaaaaaaaaaaaaaaaaaaaaaaaagggggggggggggggggggggghhhhhhhhh!Where....How....Who???
harami2000 wrote:johnhuck wrote:Aaaaaaaaaaaaaaaaaaaaaaaaaaaaagggggggggggggggggggggghhhhhhhhh!Where....How....Who???http://cgi.ebay.com/ws/eBayISAPI.dll?Vi ... 5230561833 (I do hope that wasn't an averse reaction to unused dice? [ Image ])
johnhuck wrote:Aaaaaaaaaaaaaaaaaaaaaaaaaaaaagggggggggggggggggggggghhhhhhhhh!Where....How....Who???
johnhuck wrote:In this case, no. I love the GW tag. Don't remember them at all.
johnhuck wrote:And the auction Q&A states 4xpolys. Is that true?
muaddib5 wrote:Hehe, I didn't start gaming until 1986!! I was probably two when these dice were made, lol
bbarsh wrote:The standard bagged set included the five dice that harami so gleefully illustrated. However, you could also purchase the percentile set which was the white 20 sided and a pink one to go with it. As it looks, each dice has 0-9 twice. There was no 1-20 per se. To generate 1-20 you had to roll two dice: a six sider and a 20 sider. The result of the 20 was constant, but the d6 generated you "first" digit - 1-3 = 0 and 4 - 6 = "10". You rolled the dice together just like you would roll 2-12 or whatever. Example: Roll to hit d6 = 3, d20 = 7 Result is a 7 Roll to hit d6 = 6, d20 = 8 Result is an 18To further confuse: d6 = 4, d20 = 0 Result is a 20I am sorry if some of you old timers are bored with this lame explaination, but I forget that a whole bunch of people have no idea how it works. I remember being at a Gencon ad&d open and rolling to hit and DM telling me I couldn't roll that way. He insisted I use a numbered d20 thinking I was somehow scamming him.
bclarkie wrote:Actually, the set that I inherited from my older brother, was done a little bit differently. He actually took some red nail polish and marked 1 of each number with a small red dot. The red dot signified 11, 12, 13, 14, etc.
bbarsh wrote:The standard bagged set included the five dice that harami so gleefully illustrated.
johnhuck wrote:Once again, take a look at this thread. Particularly the image...original dice resources?The d20s had 0-9 twice. So, you had to ink them different colours (black 1-10 and red 11-20 being the colours of choice).As for percentile dice, I remember that the white/pink combination of d20s seemed to be what many people had. I presume that they were marketed as such.I also remember that my first set was completely uninked. Not only did you have to ink them yourself. But you often had to scratch out the numbers with the point of a compass for the paint/ink to take.
bbarsh wrote:I remember being at a Gencon ad&d open and rolling to hit and DM telling me I couldn't roll that way. He insisted I use a numbered d20 thinking I was somehow scamming him.