afoolandhis$ wrote:Okay, only one rule: you are NOT allowed to consult any source material before answering. Post a question and test the community's depth and breadth of useless (or not so useless) D&D knowledge. Let's have some fun! To start things off: in which module is the command word "BONZO" used?Bonus question: what does the command "BONZO" activate?
beyondthebreach wrote:Okay, here's another to think on . . . What is the only Magic-User spell from the original Player's Handbook that is NOT an Alteration, Abjuration, Illusion/Phantasm, Conjuration/Summoning, Divination, Evocation, Necromatic or Enchantment/Charm (or combination of thereof).What is the Spell? What is the type (school of magic)?
bclarkie wrote:afoolandhis$ wrote:Okay, only one rule: you are NOT allowed to consult any source material before answering. Post a question and test the community's depth and breadth of useless (or not so useless) D&D knowledge. Let's have some fun! To start things off: in which module is the command word "BONZO" used?Bonus question: what does the command "BONZO" activate?Okay you got me. I don't have a feckin clue.
afoolandhis$ wrote:bclarkie wrote:Okay you got me. I don't have a feckin clue. And I thought you'd be the one to get it for sure! Anyone else?
bclarkie wrote:Okay you got me. I don't have a feckin clue.
bclarkie wrote: You know, if this is from 3 or 3.5 module than that is cheating.
Xaxaxe wrote:Fun thread — I want to play!Okay, think classic S2 module ... but no looking.Easy: Name the three super-magical weapons to be found in White Plume Mountain.Sort-of easy: Which weapon was found in which section of the dungeon? (I'll call the sections left, center, and right)Harder: Who or what was the final guardian for each of the weapons (the "boss monster," of that section, in other words)Harder still: A. Name the mad wizard who built/altered the dungeon; B. name his two efreet henchmen (would that be "hench-efreet"?); C. name the second pair or hench-efreet who were available at DM's discretion.Super-hard: A. What was the answer to the sphinx's riddle in encounter 1? B. Which globe (of the nine) held the real key in encounter 4? C. What was the answer to the flesh golems' number puzzle in encounter 5?+++++Ack! Clarkie, this reminds me — I owe you an S2! It's on the way ...
Deadlord36 wrote:What god did you have to convert to worshipping in order to use Wave?
Deadlord36 wrote:I do recall the command word. Wand of Wonder?
Xaxaxe wrote:It's official: Frank and Brian have too much time on their hands! Or, they just love S2 as much as I do ...The S2 quiz has been nailed (mostly):E: The weapons, of course, are Wave, Whelm, and BlackrazorSOE: It's Blackrazor to the left; Wave in the middle and Whelm to the right.H: (from the left) Blackrazor is guarded by Qesnef the Ogre-Mage; Wave by "just about the biggest giant crab anyone's ever seen" — with, yes, 60 hit points; and Whelm by Ctenmiir the vampire.HS: Keraptis; Nix and Nox; Box and CoxSH: Moon; the eighth globe; the golem with "9" (the only prime number)
bclarkie wrote:Deadlord36 wrote:What god did you have to convert to worshipping in order to use Wave?Posieden or some other sea god at the Dms discretion.