Most memorable D&D moments
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Post Posted: Wed May 18, 2005 1:21 pm 
 

Deadlord,
As I originally was writing the post, I thought I went through Ghost Tower at that con, then thought twice and couldn't really be sure, so I just referenced a TSR/MDG tournament. I went back in and edited it right after posting. I did not read my own post far enough back to change that the "we got slaughtered" thing. And we did get slaughtered in Ghost Tower! :(  
But for some damn reason, I think I played Q/Fazzle with more than just myself???? Like I said, those days are kinda blurry in spots. As I think more about it, I remember Michicon and Wintercon 1979 much more clearly. Wintercon 78 was my very first convention, and I think it was like deer in the headlights time...


And I could've bought these damn modules off the 1$ rack!!!

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Post Posted: Wed May 18, 2005 5:52 pm 
 

Beermotor, that picture is just cracking me up. Guy has his finger so far up her can she's digesting the fingernail.


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Post Posted: Thu May 19, 2005 4:52 pm 
 

It is such a difficult choice to decide which module is my all-time favorite.  Obviously like most people here think, B2 was so much fun.  My DM actually changed it up a little and we played through it with some 5th\6th level characters.  The U series is also a personal favorite even though I hate underwater adventures.  I guess my fear of drowning carried over into my role-playing.  :roll:  But Ravenloft is by far my favorite as a player and a DM.

My freshman year in college, we had this one jackass that played a cavalier and when it came to treasure, it was his or no one's.  We played through S2 and if it had been possible he would have tried to keep Blackrazor, Whelm, and Wave to himself.  He kept Blackrazor and the next module was mine to DM.  So I decided that they would tackle Ravenloft.  I added a few twists and really made Strahd out to be a complete badass.  My character was the magic-user and since I was DM I let the jackass run my character.  He went through killing everything I threw at him until a chance encounter with a few spectres.  Poor bastard didnt have a clue why all of a sudden he lost two experience levels.  I told him as a DM he should have read the statistics on Blackrazor when attacking undead.  So at that point he was pissed the rest of the game.  When Strahd finally attacked near the end he was determined to get my magic-user killed.  I fireballed my own character just to spite him and then drained two more levels from him before the party was finally able to defeat Strahd.  After that he wouldnt let me DM anymore so I just stopped playing with him altogether.  Whiny bastard...  :D

On a side note.  Does anyone remember the Ginsu Chute trap from one of the Grimtooth's traps books?  I lost a 15th level fighter to one of those after my scheming DM put my suit of plate mail to an acid bath.  He also devised a nasty little pit trap.  He put a blade barrier 10 feet below a pit opening with a permanency spell (or something of that nature) on it and then put a dimension door spell just below the blade barrier that would pop your sliced ass back near the top of the pit.  By the time you were done complaining, your character would be Alpo.  God I hated that guy!  :lol:

  


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Post Posted: Thu May 19, 2005 4:59 pm 
 

KingOfPain wrote:He put a blade barrier 10 feet below a pit opening with a permanency spell (or something of that nature) on it and then put a dimension door spell just below the blade barrier that would pop your sliced ass back near the top of the pit. By the time you were done complaining, your character would be Alpo.

Someone should've slapped a trademark on that one! :P

Yeah, far too many DMs with devious minds like that, or else has gotta be in one of "those" books. ;)

  


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Post Posted: Thu May 19, 2005 5:29 pm 
 

Deadlord36 wrote:Beermotor, that picture is just cracking me up. Guy has his finger so far up her can she's digesting the fingernail.


Like I said before, no wonder she got nailed for harassment!

  


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Post Posted: Thu May 19, 2005 6:38 pm 
 

afoolandhis$ wrote:
Deadlord36 wrote:Beermotor, that picture is just cracking me up. Guy has his finger so far up her can she's digesting the fingernail.

Like I said before, no wonder she got nailed for harassment!

Good grief... Stephen! :oops: :P

  

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Post Posted: Thu May 19, 2005 7:22 pm 
 

Awesome, just awesome.


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Post Posted: Thu Jul 14, 2005 5:53 am 
 

Resurrecting this old topic toadd yesterday's climactic battle of my gaming group.

The setting was the (tweaked) Menzoberranzan adventure, the group in service of House Millithor in the siege from a rival House.

The Company with No Name stands valiantly in the hall of the battle tower, preparing for the onslaught. Their mage, on the floor above, spots a strange movement in the assaulting field - some drows with a large humanoid figure armed with a wicked halberd between them. He discharges and magic missile and hits - and the humanoid flies with a horrible shriek towards him, shattering with the inhuman impact of his mass the adamantite wall. The valiant mage flees down, pursued by the humanoid who cuts down a pair of defending drows in two rounds of combat... and traps the group down the stairs between him and the assaultimg drows and bugbears.

The cleric animates some zombies to slow down the Tarar'ri (a Babau, actually), and the group decides to use the ultimate mass destruction device: their portable hole with a bag of holding, carried by a willing zombie slave towards the monster. Bingo! The beast is banished to the astral plane (it will come back from it, eventually, with a foul disposition towards the group).

But the last wave of attackers storms the hall - bugbears and drows soldiers and nobles attack mercilessly the group. Again the cleric saves the day launching around a score of continual darkness stones, creating a dark zone around the group, where everyone fights everyone in a chaotic meddle of bugbears and company... outside, the assaulting drows bombard inside with fireballs and poison darts; the mage inside answers with his fireballs, and all the room is ablaze with explosions.

In the aftermath, when the darkness stones are recovered, three bodies lay obliterated on the floor: two of the fighters and the elf thief, together with 24 bugbears, 16 drows and a drow noble mage. The reward of the group lies in the raise dead of the two fighters (and one fails the system shock roll - yuck!). For the elf thief, the reincarnate is the only option. And she will come back in the form of an owl.

Very nice fight.

:twisted:


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Post Posted: Fri Jan 26, 2007 6:24 am 
 

hmm.. most memorable game is probably a tie between the wod mage game my now partner ran (simply because my character became scarily sociopathic... dunno what that was about.. lol. there was hippy torture, zombies, threats, a mysterious death note and even some dodgy dodgy incest in that game... ahh) and of course, my first ever nationals. The first day my character seemed to be the only intellegent one as the rest of the party decided to have a discussion about whether to trust a ghost while he was STILL IN THE ROOM! I kept having to interject with "er.. guys? guys? he's dead not deaf"
the cleric kept detecting evil as well... When we started taking the piss out of this she started writing notes to the gm. The best one was when she tried it on my character and the gm reply was "somehow, you can't tell... it's almost as if he's wearing lead underwear" because yes people, your alignment is kept in you pants apparently *nods*
We also played the game using lego men as minatures, which was a little random.
The second day our GM didn't show up (apparently he was hungover) So I ran on the fly. That game was insane.. we had plot hammers, the party searching for a mysterious organisation of horse murderers named P.L.O.T (honestly, they spent half the session trying to find out what the letters stood for, it was silly) and of course, my favorite... the urine soaked rag lockpicks. I mean wtf? The elf decided because she had craft or something that she must be able to fashion makeshift lockpicks from rags. I explained that rags were too soft to work so she decided urine soaked rags would somehow work better.. don['t ask me... I was kinda bemused. Of course, they didn't work.. but it provided a large amount of amusement.

of course, noone will ever forget the doorslayer incident. Even those who didn't play that game speak of it... it's gone down in the societies history.
You see, we were playing a rather odd world of darkness game. It was meant to be demon but really wasn't.. anyway. Our party consisted of a cook, a cop, a lawyer, a porn star, a cultist and a cult leader. Early on the lawyer and the porn star dissapeared together leaving the others to go witht he cop to meet his "new buddy"... we ended up in a warehouse hiding out from some unspecified evil who wanted us dead or destroyed and so began the most bizzare series of events. The cult leader decided that just having pedestrian access to the warehouse wasn't enough, he wanted to park his camper van inside to hide it.. ok fair enough. So, there's a large rollar door (as there are in factories) that's padlocked shut. Ahh, a crowbar will sort that out, so... a crowbar to the lock... he botches his roll and the crowbar gets jammed somehow. Unphased he starts to ponder other ways to open the door. He shoots the lock, which fails of course and just sends richochet everywhere. He drives a forklift truck at the flimsy doors and ends up with the prongs piercing the metal. SO, now he has a door with a forklift and a crowbar jammed in it... hmmm... nevermind, there's household bits and pieces here, he can fashion explosives! Meanwhile the rest of the party are busy beating my character up to bring out his rage hulk style. So, manifest the angel of death (whooo) and gibbering ensues. Cult leader still busy with door, ignoring all the screaming. After the chaos ends and Joe returns to normal the cop decides that worked nicely and to try it on the cult guy. In a wonderful wrestling type moment he clubs the guy over the head with a fold up chair. Cult leader, distracted for the moment from the door turns, shoots the cop and returns to the door. Eventually we manage to convince him unstable explosives aren't a good idea and get the cop to the hospital. Cult leader continues his futile quest to open the door. He goes to his van, gets his flamethrower he bought earlier and attacks the door with it. So now we have a hot metal door with a forklift and a crowbar jammed in it. hmm, that didn't work... he goes off to hire an arc welder. Meanwhile the rest of the party leave the warehouse after discovering the buddy of the cop is flaying people alive in the basement. The cops are called, the party scatters. Cult leader comes back from the hardwear store and starts to cut through the door. At this point the game disintergrated, which was a shame. We had wonderful images of the guy finally getting through that damned door just to be confronted by a large group of cops with their guns trained on him yelling "FREEZE!".
from that day on, the player was known only as Door slayer... in memory of his failure to slay/open a door that had no relevance to plot at all.


My favorite d&d character? hmm... i'd have to say Kamal, my tiefling rogue sorc. he and his sister were just amusing. He liked fire *nods* and the two tieflings and the orc kept bbqing all their kills while the elf rambled and got ignored by the rest of the party. Oh how they loathed the elf, he was such a prissy little ... ahem. Though, he did come up with some creative uses for prestidigitation and a few other low level spells when turning a monster pink and glittery (oh yes) then using ottos irrisitible dance on it. Soo sooo cruel. By the end it was begging for death.

Overall, my fave character in any rp would probably be Ayden, my mage from WOD. Obsessive compulsive and completely sociopathic. He and one of the other characters were rather equal and so when the party leader decided to bugger off they ended up both fighting for power. Fortunately they had the party idiot to distract them from this rivalry, he was the butt of all their jokes and the target for all their hostility. When he got himself killed they turned on eachother. The threats and general bitching was just hilarious. At the idiots funeral you had the entire group looking bored and the comment of "you know, there are better things we could be doing. Screw this, i'm going home"
In the end, the final battle was won with wits rather than weapons. The evil mage had a sheild that weapons and people couldn't penetrate... So Ayden ended up using his mind blasting powers to give the guy a massive headache as it were.. distracting him long enough to have the sheild drop so the others could go in for the kill. ahh, I loved the psychotic guy, he was a loon. He kept getting possessed by a female ghost as well, which didn't help matters.

There was a running tally of quotes from that game, including:

Neo: We should find whatever's made this place so clean... and see if it's possessing Aydin (the obsessive complusive)
Aydin: You know, I have a gun
Neo: Yeah? *draws sword*

Doc: We are in the middle of the enemy building, surrounded by large men with machine guns, attempting to stop the end of the world...
Neo: How is that not normal

*samael explodes due to pure magic meeting antimagic*
Aydin: why... why do they always need to explode? *rocks back and foward*
Nix: well you know how plans tend to fall apart...
Aydin: don't make me hurt you...

DM: She's 14!
Aydin: You are NOT sleeping with the underage werewolf!
Doc: who said anything about sleeping?
Nix: since when did this become Yiff?
Aydin: It's beastiality AND paedophillia! you sick f**k!

As I said... messed up game.

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Post Posted: Fri Jan 26, 2007 11:13 am 
 

We formed a D&D Club at Huntsville High School during my junior year.  This would've been the 1980-81 school year.

The school newspaper got wind of it and wrote an article about it.

We met in the physics lab, not so much because we were all geeks (some  of us actually did have social lives) but because the long lab tables were ideal for laying out the material.

Well, the first meeting was an overwhelming success.  We must've had 30 or 40 people show up, including two cheerleaders  :D

I knew one of the cheerleaders, but she didn't know that I was one of the club's organizers.

Unfortunately, the club didn't last.  We had to meet right after school, which conflicted with football practices and things of that sort.

I have many fond memories of D&D throughout high school and college, but this club stands out as something unique, not just because we formed it, but because it was so widely and enthusiastically accepted by so many of the students.

Keith


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Post Posted: Fri Jan 26, 2007 8:47 pm 
 

This is not an in-game experience, but a while we were playing experience:

Bright, crisp winter's day. We gathered to role play at my friends big house up on a moutnain. We settled round, had warm coffee. The game was out and we were well into it (I think we were playing S2 White Plume Mountain). We'd started a crackling fire in the fireplace, and it had been going for a good ten minutes or so, and was starting to send out warmth. A nice cosy atmosphere, when suddenly:

- my friend's cat tore out of the chimney (where he must have been resting), through the fire, through the coffees, dice and papers, causing mess, shock and mayhem.

(We recovered, kept playing - the cat was OK except his whiskers were curled and frazzled)

  
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