mbassoc2003 wrote:Hi Alan,I followed that all the way up to the '...then going to lead into a Spelljammer adventure...' You also seem to have used the word 'fun'. Are you MAD?
beyondthebreach wrote:I guess we can all use a laugh when playing D&D. . . Now, before I tell this, you must remember, that I started playing D&D when I was 9 years old. Sometime over the next few years (let's say I was around 11), my friend Greg decided to tease me a little bit because I liked to. . . um. . . I liked to . . . watch. . .. . . the. . . ummm. . .the Smurfs. . . Actually, I would watch it everyday after school (and on Saturday mornings). So he made a little adventure where some of my characters found themselves "shrunk" down to miniature size and in the land of the Smurfs. It was actually quite fun. . . Big Mouth was an Ogre and, of course, Gargamel the evil Wizard we had to overcome. Greg also made the Smurfs into quite interesting NPC's. If you think about it, the Smurfs really do adapt well to D&D - Papa Smurf is a Magic-User as is Brainy. Hefty is a Fighter, Tracker is a Ranger, Poet is a Bard, Jokey is a Thief and Smurfette the perennial "damsel in distress".So, there you go. . . one more skeleton from my closet of "not so proud" D&D moments. (But, it was still fun!)
deimos3428 wrote:Little off topic, but does anyone remember when they started calling it "Mystara"? I distinctly remember it having either no name, or a really lame one such as "the Known World"... in any case, if I ever start playing again, that Bargle chap is goin' down.
grodog wrote:Greyhawk, of course.I was really turned off by PS: the cant, the artwork, the modrons, blech. I do own Dead Gods (because of the Vault of the Drow chapter in it), but otherwise I'm not a PS fan at all. In many ways, it seems like the PS setting presaged the production values of 3.x D&D, in particular the artwork and NPCs' look/feel/style.