bbarsh wrote:Baldurs Gate I gets my vote. If felt close to 1st ed AD&D and I liked the fact that you had a story line to follow and you could choose tons of nonlinear paths - different encounter areas. I know it is not glitzy or loaded with great art but the simplicity worked for me. I liked the Tales of the Sword Coast add on, too. Didn't care too much for the sequals, though.