rredmond wrote in Hawk & Moor: A new D&D book and request for beta readers:Hey Kent,Great stuff!! Do you need help with editing and proofing any more?You sound like you are cooking along just fine, but wanted to check. Be well! And keep up the excellent work!!--Ron--
gyg wrote in Hawk & Moor: A new D&D book and request for beta readers:Excellent, just picked it up from Amazon on the kindle.Guess I could have got it for free from Kent but what can I say, I think I probably owe you four bucks for the reading pleasure I've had thus far!Carl
darkseraphim wrote in Hawk & Moor: A new D&D book and request for beta readers:Last but not least, I've started a dual-purpose blog entitled Hawk & Moor. The blog will be split between DM workshop materials for OSR game masters in support of my Castle Oldskull D&D supplements, and H&M history updates, particularly highly visual stories that are hard to share effectively in text. Click here for the first history bit, which shows some materials relating to the movie The Strangler of Blackmoor Castle, which appears to be one of Dave Arneson's inspirations for the castle and dungeons.HAWK & MOOR - Swords & Sorcery and Old School RPGs: The Strangler of Blackmoor Castle
increment wrote in Hawk & Moor: A new D&D book and request for beta readers:darkseraphim wrote in Hawk & Moor: A new D&D book and request for beta readers:Last but not least, I've started a dual-purpose blog entitled Hawk & Moor. The blog will be split between DM workshop materials for OSR game masters in support of my Castle Oldskull D&D supplements, and H&M history updates, particularly highly visual stories that are hard to share effectively in text. Click here for the first history bit, which shows some materials relating to the movie The Strangler of Blackmoor Castle, which appears to be one of Dave Arneson's inspirations for the castle and dungeons.HAWK & MOOR - Swords & Sorcery and Old School RPGs: The Strangler of Blackmoor CastlePersonally, I'm always glad to see people doing more to promote the history of the game, so thanks!I'm a bit curious though about how this particular movie "appears to be" one of the inspirations for Arneson's castle and dungeons. This comes up periodically, e.g.:The Piazza • View topic - [movie] Strangler of Blackmoor CastleHavards Blackmoor Blog: Strangler of Blackmoor CastleYou can read a few assesments there from people who have watched the film and compared it to Blackmoor. But I'm not aware that there is actually any evidence that Arneson knew this 1960s German slasher film. Is there in fact such evidence, or is this just a "who knows but maybe..."?
increment wrote in Hawk & Moor: A new D&D book and request for beta readers: But I'm not aware that there is actually any evidence that Arneson knew this 1960s German slasher film. Is there in fact such evidence, or is this just a "who knows but maybe..."?
sauromatian wrote in Hawk & Moor: A new D&D book and request for beta readers:increment wrote in Hawk & Moor: A new D&D book and request for beta readers: But I'm not aware that there is actually any evidence that Arneson knew this 1960s German slasher film. Is there in fact such evidence, or is this just a "who knows but maybe..."?I'd have to take issue with that requirement. We're talking about historical analysis, yes, so it would be nice to have something fact-based to go on. But we're also talking about artistic inspiration, something for which concrete fact & authors' claims just aren't suitable. A few principles:1. Authors have a profound disincentive to honestly describe their influences, as it may lead to accusations of unoriginality. 2. How is one supposed to keep track of creative inspiration? Some of it may be coming from your subconscious mind, & you just don't know all the inner workings of your own mind. In the example of Arneson, he may have had a conscious agenda to copy Blackmoor Castle from a movie, or he may have seen it & forgotten about it consciously & drew up the details later without realizing their source.3. If an author is too direct in explaining influences, one of the principles of storytelling is violated: show, don't tell. When a joke is analyzed, it is no longer funny; when a magic trick is explained, it no longer seems magical. If I'm trying to create a mood by subtly introducing an element that pokes the audience in some way without their realizing it, I'm not going to blow the whole thing in an interview later. In summation, beware the fate of Margaret Mead.
increment wrote in Hawk & Moor: A new D&D book and request for beta readers:beware a return to the dark ages of conjecture, where we jump the rails of history and mix it up with all sorts of speculation. I think folklore and speculation are both valuable, but we need to be careful to keep them cordoned off from what we present as historical facts or even probabilities.
sauromatian wrote in Hawk & Moor: A new D&D book and request for beta readers:The choice is either to deal with the question of creative influences, or to not deal with creative influences at all. If the former, then we are inevitably in the realm of speculation.
increment wrote in Hawk & Moor: A new D&D book and request for beta readers: If all the blog post had said was "Arneson may have been influenced by..." I would not have poked into this thread. Stating that the screenwriter of the film was the grandfather of the dungeons of Blackmoor... well, that will provoke me to ask a question,